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{{rewrite-expand|Confirm or deny whether the US version was ever given an official release. Also, determine if an international version existed for countries other than the US and Japan.}}
{{rewrite-expand|Confirm or deny whether the US version was ever given an official release and document its differences with the Japanese version. Also, determine if an international version existed for countries other than the US and Japan.}}
{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:VSWreckingCrewCabinetFlyerJPredrawn.png|250px]]<br>Front of Japanese flyer
|image=[[File:VSWreckingCrewCabinetFlyerJPredrawn.png|250px]]<br>Front of Japanese flyer
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|publisher=[[Nintendo]]<br>[[HAMSTER Corporation|HAMSTER]] (''[[Arcade Archives]]'')
|publisher=[[Nintendo]]<br>{{wp|Hamster Corporation|Hamster}} (''Arcade Archives'')
|platforms=[[VS. System]]<br>[[Nintendo Switch]] (''Arcade Archives'')
|platforms=[[VS. System]]<br>[[Nintendo Switch]] (''[[Arcade Archives]]'')
|release='''VS. System:'''<br>{{flag list|Japan|August 1984<ref>{{cite|url=archive.org/details/game-machine-magazine-19840815p/page/n10/mode/1up|title=Game Machine August 15, 1984 issue|page=21}}</ref>|USA|1986{{Ref needed}}}} '''Nintendo Switch (''Arcade Archives''):'''<br>{{flag list|Japan|May 1, 2020|USA|May 1, 2020|Europe|May 1, 2020|Australia|May 1, 2020}}
|release='''VS. System:'''<br>{{release|Japan|August 1984<ref>[https://archive.org/details/game-machine-magazine-19840815p/page/n10/mode/1up Game Machine August 15, 1984 issue], page 21.</ref>|USA|1986}} '''Nintendo Switch (''Arcade Archives''):'''<br>{{release|Japan|May 1, 2020|USA|May 1, 2020|Europe|May 1, 2020|Australia|May 1, 2020}}
|languages={{languages|en_us=y}}
|genre=[[Genre#Puzzle|Puzzle]]/[[Genre#Platform|Platformer]]
|genre=[[Genre#Puzzle|Puzzle]]/[[Genre#Platform|Platformer]]
|modes=Up to two players simultaneously
|modes=Up to two players simultaneously
|cabinet=VS. Table
|cabinet=VS. Table
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3}}
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3}}
|format={{format|arcade=1|switchdl=1}}
|media={{media|arcade=1|switchdl=1}}
|input={{input|arcade=1|joy-con=1|joy-con-horizontal=1|switchpro=1}}
|input={{input|arcade=1|joy-con=1|switchpro=1}}
}}
}}
'''''VS. Wrecking Crew''''' is a 1984 arcade game for the [[VS. System]] and is the first game of the [[Wrecking Crew (series)|''Wrecking Crew'' series]]. Unlike its 1985 console sequel ''[[Wrecking Crew]]'', this game is focused more on competitive play and is less puzzle oriented. It features a simultaneous two-player mode in which the opposing player is seen on the other side of the construction wall.
'''''VS. Wrecking Crew''''' is a 1984 arcade game for the [[VS. System]] and is the first game of the [[Wrecking Crew (series)|''Wrecking Crew'' series]]. Unlike its 1985 console sequel ''[[Wrecking Crew]]'', this game is focused more on competitive play and is less puzzle oriented. It features a simultaneous two-player mode in which the opposing player is seen on the other side of the construction wall.


The Japanese version<ref>{{cite|language=en|publisher=Hamster Corporation|url=www.hamster.co.jp/american_hamster/arcadearchives/switch/VS_WreckingCrew.htm|title=Arcade Archives: ''VS. Wrecking Crew''|accessdate=January 13, 2022}}</ref> of ''VS. Wrecking Crew'' for the ''[[Arcade Archives]]'' series was released for [[Nintendo Switch]] on May 1, 2020.<ref>{{cite|author=Brian|language=en|date=April 28, 2020|url=nintendoeverything.com/arcade-archives-vs-wrecking-crew-out-on-switch-this-week-more-games-confirmed|title=Arcade Archives VS. Wrecking Crew out on Switch this week, more games confirmed|publisher=Nintendo Everything|accessdate=July 7, 2024}}</ref>
The Japanese version<ref>Hamster Corporation. [http://www.hamster.co.jp/american_hamster/arcadearchives/switch/VS_WreckingCrew.htm Arcade Archives: ''VS. Wrecking Crew'']. Retrieved January 13, 2022.</ref> of ''VS. Wrecking Crew'' for the ''[[Arcade Archives]]'' series was released for [[Nintendo Switch]] on May 1, 2020.<ref>Brian. (April 28, 2020). [https://nintendoeverything.com/arcade-archives-vs-wrecking-crew-out-on-switch-this-week-more-games-confirmed/ Arcade Archives VS. Wrecking Crew out on Switch this week, more games confirmed]. ''Nintendo Everything''. Retrieved April 30, 2020.</ref>
 
==Gameplay==
==Gameplay==
[[File:VS Wrecking Crew Gameplay.png|thumb|left|Phase 3]]
[[File:VS Wrecking Crew Gameplay.png|thumb|left|Phase 3]]
{{See also|List of VS. Wrecking Crew phases}}
Gameplay takes place on a single wraparound screen split into five [[floor (Wrecking Crew series)|floor]]s. In the single player mode, [[Luigi]] is an opponent that hinders [[Mario]]. In the two-player mode, both players compete against each other.
Gameplay takes place on a single wraparound screen split into five [[floor (Wrecking Crew series)|floor]]s. In the single player mode, [[Luigi]] is an opponent that hinders [[Mario]]. In the two-player mode, both players compete against each other.


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==Characters==
==Characters==
===Playable===
===Playable===
{{content description
{|width=fit border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse;"
|image1=[[File:VSWC Mario.png]]
|-
|name1=[[Mario]]
!Character
|description1=The first player character, he is the only character playable in single-player mode.
!Name
|image2=[[File:VSWC Luigi.png]]
!Information
|name2=[[Luigi]]
|-
|description2=The second player character, he is only playable in two-player mode.
!bgcolor=black|[[File:VSWC Mario.png]]
}}
|align=center|'''[[Mario]]'''
|The first player character, he is the only character playable in single-player mode.
|-
!bgcolor=black|[[File:VSWC Luigi.png]]
|align=center|'''[[Luigi]]'''
|The second player character, he is only playable in two-player mode.
|}


===Enemies===
===Enemies===
{{content description
{|width=fit border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse;"
|image1=[[File:VSWC Gotchawrench 1.png]] [[File:VSWC Gotchawrench 2.png]] [[File:VSWC Gotchawrench 3.png]]
|-
|name1=[[Gotchawrench]]
!Enemy
|description1=A dinosaur wrench that moves around the stage. Red ones move slowly while the faster purple ones make their first appearance in Phase 3 in the Japanese version and Phase 5 in the US version. Starting in Phase 11 in the Japanese version, the red ones are replaced by hatchet-like versions. In the US version, the hatchet type debuts in Phase 13 and can appear alongside the red and purple ones as the slowest enemy.
!Name
|image2=[[File:VSWC Fireball.png]]
!Information
|name2=[[Fireball (obstacle)|Fireball]]
|-
|description2=Spend too long in a particular area and a fireball will appear.
!bgcolor=black|[[File:VSWC Gotchawrench 1.png]] [[File:VSWC Gotchawrench 2.png]] [[File:VSWC Gotchawrench 3.png]]
|image3=[[File:VSWC Luigi.png]]
|align=center|'''[[Gotchawrench]]'''
|name3=[[Luigi]]
|A dinosaur wrench that moves around the stage. Red ones move slowly while the faster purple ones make their first appearance in Phase 3. Starting in Phase 11, the red ones are replaced by hatchet-like versions.
|description3=In one player mode, the CPU-controlled Luigi will constantly try to stop Mario from completing his job by hitting him off the beams.
|-
}}
!bgcolor=black|[[File:VSWC Fireball.png]]
|align=center|'''[[Fireball (obstacle)|Fireball]]'''
|Spend too long in a particular area and a fireball will appear.
|-
!bgcolor=black|[[File:VSWC Luigi.png]]
|align=center|'''[[Luigi]]'''
|In one player mode, the CPU-controlled Luigi will constantly try to stop Mario from completing his job by hitting him off the beams.
|}


==Development==
==Development==
''VS. Wrecking Crew'' was [[Yoshio Sakamoto]]'s first job as a game designer following a brief stint as a pixel artist. The idea was to create a "puzzle action game" centered around breaking walls.<ref name="Wired">{{cite|author=Kohler, Chris|date=April 7, 2010|language=en|url=www.wired.com/2010/04/sakamoto|title=Q&A: Metroid Creator’s Early 8-Bit Days at Nintendo|publisher=Wired|accessdate=July 7, 2024}}</ref>
''VS. Wrecking Crew'' was [[Yoshio Sakamoto]]'s first job as a game designer following a brief stint as a pixel artist. The idea was to create a "puzzle action game" centered around breaking walls.<ref name="Wired">[http://www.wired.com/2010/04/sakamoto/ Q&A: Metroid Creator’s Early 8-Bit Days at Nintendo] (accessed July 15th, 2014)</ref>


The game originally had no relation to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, the protagonist being an unnamed overalls-wearing man with no mustache as seen in earlier Japanese flyers and ads.<ref>{{cite|url=archive.org/details/game-machine-magazine-19840801p/page/n13/mode/1up|title=Game Machine August 1, 1984 issue}}</ref> The early screenshots in both sets of flyers also have differences compared to the released version. The doors use different sprites which had a more complicated opening animation. Notably, the HUD has the text "I UP" and "IIUP" instead of "MARIO" and "LUIGI". Additionally, the second player is green or blue-clothed, whereas Luigi wears a lighter shade of Mario's red in the final. During development, [[Shigeru Miyamoto]] was shown the game and suggested [[Mario]] to be the player character as "he's really easy to draw, and people recognize him."<ref name="Wired"/>
The game originally had no tie to the ''[[Mario (franchise)|Mario]]'' franchise, the protagonist being an unnamed overalls-wearing man with no mustache as seen in earlier Japanese flyers and ads.<ref>[https://archive.org/details/game-machine-magazine-19840801p/page/n13/mode/1up Game Machine August 1, 1984 issue]</ref> The early screenshots in both sets of flyers also have differences compared to the released version. The doors use different sprites which had a more complicated opening animation. Notably, the HUD has the text "I UP" and "IIUP" instead of "MARIO" and "LUIGI". Additionally, the second player is green or blue-clothed, whereas Luigi wears a lighter shade of Mario's red in the final. During development, [[Shigeru Miyamoto]] was shown the game and suggested [[Mario]] to be the player character as "he's really easy to draw, and people recognize him."<ref name="Wired"></ref>


==References to other games==
==References to other games==
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VSWreckingCrewScreensFlyerJP.png|Back of earlier Japanese flyer showing gameplay screenshots.
VSWreckingCrewScreensFlyerJP.png|Back of earlier Japanese flyer showing gameplay screenshots.
VSWreckingCrewScreensFlyerJPredrawn.png|Back of later Japanese flyer showing gameplay screenshots.
VSWreckingCrewScreensFlyerJPredrawn.png|Back of later Japanese flyer showing gameplay screenshots.
VS System Flyer WC.jpg|An American VS. System flyer with ''VS. Wrecking Crew'' shown
VSWC Japan print ad 1.png|Print ad in the Game Machine magazine (August 1984).
VSWC Japan print ad 1.png|Print ad in the Game Machine magazine (August 1984).
VSWC Japan print ad 2.png|Print ad in the Game Machine magazine (September 1984).
VSWC Japan print ad 2.png|Print ad in the Game Machine magazine (September 1984).
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{{WC}}
{{WC}}
{{Super Mario games}}
{{Mario games}}
{{Arcade}}
{{Arcade}}
{{Switch}}
{{Switch}}
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[[Category:Games]]
[[Category:Games]]
[[Category:1984 games]]
[[Category:1984 games]]
[[Category:1986 games]]
[[Category:Arcade games]]
[[Category:Arcade games]]
[[Category:Puzzle games]]
[[Category:Puzzle games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[it:VS. Wrecking Crew]]
[[it:VS. Wrecking Crew]]

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