Editing User talk:Tsunami/Sandbox

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! width="25%" bgcolor="#dedede"| Usage
! width="25%" bgcolor="#dedede"| Usage
|-
|-
![[File:SMKBanana.png]] [[File:SMK Banana.png]]<br>[[Banana Peel]]
![[File:SMKBanana.png]] [[File:SMKBanana v2.png]]<br>[[Banana Peel]]
|When a kart hits a Banana Peel, it will spin out.  
|When a kart hits a Banana Peel, it will spin out.  
|Can be thrown backward and forward. Also used by Donkey Kong Jr. if he is CPU-controlled.
|Can be thrown backward and forward. Also used by Donkey Kong Jr. if he is CPU-controlled.
|-
|-
![[File:SMKGreenShell.png]] [[File:SMK Green Shell Track Sprite.png]]<br>[[Green Shell]]
![[File:SMKGreenShell.png]] [[File:SMKGreenShell v2.png]]<br>[[Green Shell]]
|The Green Shell will send an enemy into a spin if they are hit. Green Shell's can bounce off barriers. Throwing it backwards will cause it to remain stationary.
|The Green Shell will send an enemy into a spin if they are hit. Green Shell's can bounce off barriers. Throwing it backwards will cause it to remain stationary.
|Can be thrown backward and forward. Used by Koopa if CPU-controlled, but they will only be stationary.
|Can be thrown backward and forward. Used by Koopa if CPU-controlled, but they will only be stationary.
|-
|-
![[File:SMKRedShell.png]] [[File:SMK Red Shell Track Sprite.png]]<br>[[Red Shell]]
![[File:SMKRedShell.png]] [[File:SMKRedShell v2.png]]<br>[[Red Shell]]
|The Red Shell acts similarly to a Green Shell, but homes in on the target instead. It will not bounce off walls, however.
|The Red Shell acts similarly to a Green Shell, but homes in on the target instead. It will not bounce off walls, however.
|Can only be thrown forward.
|Can only be thrown forward.
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|One-use item. Used also by Mario and Luigi if they are CPU-controlled.
|One-use item. Used also by Mario and Luigi if they are CPU-controlled.
|-
|-
![[File:SMK Boo Item Box Sprite 1.png]]<br>[[Boo|Ghost]]
![[File:SMKGhost.png]]<br>[[Boo|Ghost]]
|The Ghost turns the user invisible and make them can steal an opponent's item.
|The Ghost turns the user invisible and make them can steal an opponent's item.
|One-use item. Only appears in Battle Mode.  
|One-use item. Only appears in Battle Mode.  
|-
|-
![[File:SMK Coin Item Box Sprite.png]] [[File:SMK Coin Sprite.png]]<br>[[Coin]]
![[File:SMKCoin.png]] [[File:SMKCoin v2.png]]<br>[[Coin]]
|The Coin adds to coins to the total coin count, increasing the users overall top speed.
|The Coin adds to coins to the total coin count, increasing the users overall top speed.
|Doesn't appear in Battle Mode.
|Doesn't appear in Battle Mode.
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*That was request of Ninelevendo. It is the true sprite. And I was planning on uploading others. If your are not OK, try discussing with Ninelevendo, I'm fine either way.<br>
*That was request of Ninelevendo. It is the true sprite. And I was planning on uploading others. If your are not OK, try discussing with Ninelevendo, I'm fine either way.<br>
{{User:Tsunami/sig}}
{{User:Tsunami/sig}}
== Featuring the features ==
Hm, I think unsubstantial "per all" votes shouldn't even be allowed since they add nothing to the discussion and is just a waste of space. The voting system is just... useless when it comes to featured articles, since all it takes is one opposing comment to prevent a nomination from passing. I think a simple editor consensus with staff approval works, and it might work better than requiring 5 votes to feature. Once the consensus has been determined, then somebody with good judgement can then give a "pass" mark and wait for one week for the article to feature.
So.. yeah, my thoughts. I have to go now, but I'll talk more tomorrow. It's 12:30 A.M. here. ~_~ {{User:Mario/sig}} 03:25, 21 November 2014 (EST)

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