Editing User talk:Mister Wu

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       "mSpeedRateDecrease": 0.1
       "mSpeedRateDecrease": 0.1
</blockquote>
</blockquote>
:In any case, I guess <tt>"mInitSpeedRatioToKartDriveSpeed": 1.0</tt> and <tt>"mInitSpeedRatioCannon": 1.3</tt> are what you're looking for: the initial speed is indeed identical to that of the kart from which it was thrown, and in cannons it is even higher (probably to allow it to reach the other opponents). To have an idea of the coded speed in absolute term, you can see these parameters:
:In any case, I guess <tt>"mInitSpeedRatioToKartDriveSpeed": 1.0</tt> and <tt>"mInitSpeedRatioCannon": 1.3</tt> are what you're looking for: the initial speed is indeed identical to that of the kart from which it was thrown, and in cannons it is even higher (probably to allow it to reach the other opponents). To have an idea of the coded speed in absolute term, you can use these parameters:
<blockquote>
<blockquote>
   "cSpeedMin": 0.5,
   "cSpeedMin": 0.5,

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