Editing User talk:Midioca

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I also figured it’s a 1 vs 3 minigame which is designed to be unbalanced anyways so no need to note. {{User:Remembered Old Buddy/sig}} 10:43, October 29, 2024 (EDT)
I also figured it’s a 1 vs 3 minigame which is designed to be unbalanced anyways so no need to note. {{User:Remembered Old Buddy/sig}} 10:43, October 29, 2024 (EDT)
:Oh, thank you, I was wondering why you didn’t include an edit summary. Sooo:
:*Yep, the odds are exactly how you describe them: If the team picks different inputs within each round, they'd have to hit a 3 in 4 three times in a row to eliminate the solo player. Their chances of doing so are (3/4)<sup>3</sup> = (27/64) ≈ 42.19%.<br><br>If the team players choose the same target within each round, the odds turn in their favor though: If the solo player would get hit in one round they'd lose the game since they're hit thrice instantly. To win, the solo player has to not get hit for 3 rounds with the probability of not getting hit being 3/4 each round.<br>So the win probability of the solo player is (3/4)<sup>3</sup> = (27/64) ≈ 42.19% making the win probability for the team players 1-(27/64) = (37/64) ≈ 58.81%.<br><br>I know it's counterintuitive at first so here's another way of phrasing it:<br>Even though the probability of hitting the solo player in one round is lager with different picks (3/4) than with the same pick (1/4), in the first scenario each round has to be right, while in the second scenario only one right guess is enough to win for the team players.<br><br>
:*Interesting! I didn't know 1 vs. 3 minigames weren't supposed to be 50%|50%! Are they supposed to be 25%|75%?<br><br>
:*If you think this fact doesn't fit in the gameplay section or on the page that's fine by me :)<br>I just thought people who visit a wiki page for a minigame might be interested in little facts like that. I was inspired by a similar sentance on [[Look Away]].
:[[User:Midioca|Midioca]] ([[User talk:Midioca|talk]]) 18:23, October 29, 2024 (EDT)
::Maybe 1 vs 3 minigames where both teams try the same objective are 50:50 such as [[Cookie Cutters]] or [[Dust 'til Dawn]] but ones where one team tries to knock out the other team like Lost and Pound or [[Crate and Peril]] don’t seem very balanced to both sides. {{User:Remembered Old Buddy/sig}} 22:38, October 31, 2024 (EDT)

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