Editing User talk:Megadardery/2

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*'''How to:''' The player must go to any set of long stairs, then face the stairs and turn around, so Mario is facing away from the stairs. Now, the player performs a long jump. As soon as Mario jumps, they must hold backwards on the control stick. After they land, the player should rapidly tap the {{button|n64|a}} button and after a while Mario will gain high negative speed. This glitch also works on certain steep slopes, on raising elevators, and under low ceilings.
*'''How to:''' The player must go to any set of long stairs, then face the stairs and turn around, so Mario is facing away from the stairs. Now, the player performs a long jump. As soon as Mario jumps, they must hold backwards on the control stick. After they land, the player should rapidly tap the {{button|n64|a}} button and after a while Mario will gain high negative speed. This glitch also works on certain steep slopes, on raising elevators, and under low ceilings.
*'''Explanation:''' Although the long jump speed is capped in the positive direction, it is not capped in the negative direction. Performing this glitch allows Mario to stack multiple consecutive long jumps, increasing Mario's speed until it's enough to pass through the collision detection.
*'''Explanation:''' Although the long jump speed is capped in the positive direction, it is not capped in the negative direction. Performing this glitch allows Mario to stack multiple consecutive long jumps, increasing Mario's speed until it's enough to pass through the collision detection.
*'''Notes:''' This is most famously used to get to the top of the Endless Stairs in [[Peach's Castle]].<ref>[http://www.youtube.com/watch?v=qEBxIH08Fpo YouTube video of Backwards Long Jump]</ref> Normally, the game can register how fast Mario can normally move, and teleport Mario to a lower section before he can reach the top of the stairs. This prevents him from accessing the door without the required 70 Power Stars. However when the Backwards Long Jump is performed, Mario can build up a lot of backwards velocity, and the game does not teleport Mario properly because he reached the top too quickly. This is also the way Mario can go through walls. This glitch can do a lot of things. It can make the player complete the game with no stars and can access the "Black Room of Death".
*'''Notes:''' This is most famously used to get to the top of the Endless Stairs in [[Princess Peach's Castle]].<ref>[http://www.youtube.com/watch?v=qEBxIH08Fpo YouTube video of Backwards Long Jump]</ref> Normally, the game can register how fast Mario can normally move, and teleport Mario to a lower section before he can reach the top of the stairs. This prevents him from accessing the door without the required 70 Power Stars. However when the Backwards Long Jump is performed, Mario can build up a lot of backwards velocity, and the game does not teleport Mario properly because he reached the top too quickly. This is also the way Mario can go through walls. This glitch can do a lot of things. It can make the player complete the game with no stars and can access the "Black Room of Death".
*'''Revisions:''' This glitch was fixed in the Japanese Shindou edition re-release, as Mario's speed is capped when moving backwards. The glitch was also fixed in the [[Super Mario 64 DS|DS remake]] as if when Mario attempts a backwards long jump, the camera will go behind Mario, making him do a normal long jump.  
*'''Revisions:''' This glitch was fixed in the Japanese Shindou edition re-release, as Mario's speed is capped when moving backwards. The glitch was also fixed in the [[Super Mario 64 DS|DS remake]] as if when Mario attempts a backwards long jump, the camera will go behind Mario, making him do a normal long jump.  


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*'''Explanation:''' <if applicable, non speculative explanation of the technical reason the glitch works>
*'''Explanation:''' <if applicable, non speculative explanation of the technical reason the glitch works>
*'''Notes:''' <if necessary, additional notes that were not covered in previous sections.>
*'''Notes:''' <if necessary, additional notes that were not covered in previous sections.>
*'''Revisions:''' <if the glitch were fixed in a later version of the game>
*'''Revisions:''' <if the glitch was fixed in a later version of the game>
 


==References==
==References==
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