Editing User talk:Eldritchdraaks
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{| | {{welcome|The RPG Gamer}} | ||
Hi {{User:The RPG Gamer/sig}} 18:41, 19 October 2016 (EDT) | |||
== Image Category Reminder == | |||
{{imagecategory-reminder}} | |||
Several of your [[Battle Card (Paper Mario: Color Splash)|Battle Card]] uploads were missing [[:Category:Paper Mario: Color Splash Images]]. --{{User:Wildgoosespeeder/sig}} 01:46, 24 October 2016 (EDT) | |||
:They weren't missing, I just hadn't uploaded them yet. They should all be there now, and I'll start working on the enemy cards soon.--{{User:Eldritchdraaks/sig}} 02:35, 24 October 2016 (EDT) | |||
::I don't care if you are in the process of uploading cards by clicking on red links. I do that all the time. What I was referring to was that images need to have additional categories besides their copyright status, as described by the blue box above. --{{User:Wildgoosespeeder/sig}} 02:54, 24 October 2016 (EDT) | |||
:::I started adding those when I began putting in the thing cards, but I was having troubling getting it right. I'll fix it soon if it hasn't been done already.--{{User:Eldritchdraaks/sig}} 03:00, 24 October 2016 (EDT) | |||
::::Oh, I just thought you didn't know how we categorize things here, especially file uploads for this case. Try a copy-paste method when editing the summary of the [[Special:Upload|upload page]]. If you lose track of your uploads, MarioWiki logs [[Special:ListFiles/{{BASEPAGENAME}}|them]]. --{{User:Wildgoosespeeder/sig}} 03:08, 24 October 2016 (EDT) | |||
:::::Oh ok. sorry.--{{User:Eldritchdraaks/sig}} 03:15, 24 October 2016 (EDT) | |||
== Battle Card == | |||
Yes, there are several cards in the game, but that doesn't mean the page title has to refer to more than one as well. Page titles here are generally named in singular form, unless they're something like a group (e.g. [[Five Fun Guys]], [[Chosen Toads]]). We also have other pages [[Sticker (Paper Mario: Sticker Star)]], [[Sticker (Super Smash Bros. Brawl)]] and [[Battle Card]], so for the sake of consistency, there's no need to pluralise it. {{user:Mario jc/sig}} 02:03, 24 October 2016 (EDT) | |||
:My apologies then. I'm new and didn't know this.--{{User:Eldritchdraaks/sig}} 02:35, 24 October 2016 (EDT) | |||
== Moving Files == | |||
When [[Special:Log/move/{{BASEPAGENAME}}|you're moving files]], make sure to tag the file redirects with {{tem|delete}}, which I just did as a demonstration. --{{User:Wildgoosespeeder/sig}} 02:07, 24 October 2016 (EDT) | |||
:ok. Thanks, I think?--{{User:Eldritchdraaks/sig}} | |||
== Art vs. Sprite == | |||
MarioWiki wants both. Don't overwrite artwork with a sprite. Upload sprite as a separate image. --{{User:Wildgoosespeeder/sig}} 02:56, 24 October 2016 (EDT) | |||
:Alright, thank you. I thought I was doing good by updating those with newer images, but I understand.--{{User:Eldritchdraaks/sig}} 02:58, 24 October 2016 (EDT) | |||
== Reminder == | |||
{{reminder|2=creating new stub articles}} | |||
It is against our rules to create stub articles, which is what all of your recent articles have been. When creating an article, it is your job to make sure it has all necessary information. If you continue to create stub articles you will receive further warnings. {{User|Yoshi876}} | |||
:Thank you for informing me.--{{User:Eldritchdraaks/sig}} 12:44, 24 October 2016 (EDT) | |||
== Moving files == | |||
Hi there, great work with all the Color Splash images that you've been uploading! Just a quick tip: when you move a file to a different title, remember to tag the redirect with {{tem|Delete}}, rather than blanking the page. This way, the unneeded page will show up in [[:Category:To be deleted]], and an administrator will come along and delete it soon. Thanks, and keep up the great work. | |||
{{User:YoshiKong/sig}} 11:15, 25 October 2016 (EDT) | |||
:alright thanks you, I'll keep that in mind from now on. I'm thankful that people have been so helpful to me so far in pointing out my mistakes.--{{User:Eldritchdraaks/sig}} 12:30, 25 October 2016 (EDT) | |||
== RE: Paint Star Images? == | |||
The game's website. Also, you intended to add the Paint Star icon you created, know that they're aren't allow on main article pages, as they are fan material. | |||
{{User:L151/sig}} | |||
::Really? do the pages for each course count as main articles?--{{User:Eldritchdraaks/sig}} 14:54, 26 October 2016 (EDT) | |||
:::Yes. {{User:L151/sig}} | |||
::::darn. I'm too ambitious.--{{User:Eldritchdraaks/sig}} 14:59, 26 October 2016 (EDT) | |||
:::::You tag (<nowiki>{{delete}}</nowiki>) them for deletion or keep four. {{User:L151/sig}} | |||
== RE: Prism Island Map == | |||
Please explain. | |||
{{User:L151/sig}} | |||
:Well, up on spriters resource are the png files that make up the entire prism island map. using those, one can put it all together in photoshop to recreate the map in its original resolution of 6000x3462. Of course it'd be scaled down to meet the 10mb file limit. I just wanted to know if it's alright to upload that here, or if its not allowed?--{{User:Eldritchdraaks/sig}} 02:57, 29 October 2016 (EDT) | |||
::No, despite being jpg, quality is decent and resolution enough to maintain. {{User:L151/sig}} | |||
== Edit reversion == | |||
Hello. Rather than [http://www.mariowiki.com/index.php?title=Paper_Mario:_Color_Splash&curid=203329&diff=2085944&oldid=2085909 reverting] someone's valid edit without an explanation, it would have been best to approach them on their talk page if you had a concern about their change. In future, please make sure to insert a reason for the undo in the "Summary" box before saving the edit. | |||
For this particular case, it was unnecessary to count off all the predecessors of the ''Paper Mario'' series in the one sentence, as this information is found within the linked [[Paper Mario (series)|''Paper Mario'' series]] article. It is more succinct and makes a lot more sense to just state the game that ''Color Splash'' succeeded, which was the aim of that sentence. Thanks for your consideration. | |||
{{User:Shokora/sig}} 15:44, 2 November 2016 (EDT) | |||
:I apologize. I'll revert it. I had previously thought it was unnecessary to make that change and that it may have been a slight jab at Color Splash's success when compared to the previous titles, only being better than Sticker Star. This is no longer the case though.--{{User:Eldritchdraaks/sig}} 16:19, 2 November 2016 (EDT) | |||
::Not a problem. | |||
::{{User:Shokora/sig}} 16:20, 2 November 2016 (EDT) | |||
== RE: Roshambo Temple tokens == | |||
I personally don't see the problem with how I worded it, but sure, I think it can be worded better than what I wrote. [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|Talk]]) ([[User:SmokedChili/Thoughts Page|Thoughts]]) 05:06, 5 November 2016 (EDT) | |||
== Re: Paper Mario series == | |||
:Thanks for telling me, that totally makes sense now. :) {{User:The RPG Gamer/sig}} 16:35, 7 November 2016 (EST) | |||
== Re: PMCS Chain Chomp == | |||
Other template such as {{tem|ML:PIT}} and {{tem|ML:BIS}} have enemies that can't be attack (directly) too such as [[Shroob Chomp]] [[Bowser Memory Boo]] etc. I don't think this should be an exception. (If that makes sense). {{User:The RPG Gamer/sig}} 16:57, 9 November 2016 (EST) | |||
:No, see, the point I'm making here is that they don't attack you, and you don't attack them. They're an npc.--{{User:Eldritchdraaks/sig}} 17:02, 9 November 2016 (EST) | |||
== RE:Big Paint Stars == | |||
It really doesn't. The height of the table doesn't matter. It looks wrong with the text wrapped around the image, especially when the text is just the name of a Koopaling. That's the only place I've seen that on the wiki and it looks wrong. I'm going to change it back.<br> | |||
{{User:Ultimate Mr. L/sig}} 22:14, 9 November 2016 (EST) | |||
:Just to clarify, do you mean the images I added are wrong, or the line break?--{{User:Eldritchdraaks/sig}} 22:18, 9 November 2016 (EST) | |||
::The line break. | |||
::{{User:Ultimate Mr. L/sig}} 22:20, 9 November 2016 (EST) | |||
:::I'm saying that there should be a line break. The text should not wrap around the image. | |||
:::{{User:Ultimate Mr. L/sig}} 22:30, 9 November 2016 (EST) | |||
::::The text shouldn't have been wrapping around the image, the text should've been able to fit all on one line.--{{User:Eldritchdraaks/sig}} 22:34, 9 November 2016 (EST) | |||
:::::That's not how it looked at all. Keep in mind that different computers display things differently. That's how it would look on my laptop. We should try to keep things looking relatively the same on different computers. | |||
:::::{{User:Ultimate Mr. L/sig}} 22:48, 9 November 2016 (EST) | |||
::::::Sorry. Still looks wrong. Are you on a laptop? If so, and if you have access to a regular computer, I would look on that regular computer and see what I mean. | |||
::::::{{User:Ultimate Mr. L/sig}} 22:54, 9 November 2016 (EST) | |||
:::::::Looks good now. | |||
:::::::{{User:Ultimate Mr. L/sig}} 10:30, 10 November 2016 (EST) | |||
== Replace Images == | |||
I see you are uploading screenshots for ''[[Paper Mario: Color Splash]]''. I have two images that need replacing: [[:File:Black Lava Bubbles.jpeg]] and [[:File:Wild Dino Rhinos.jpeg]]. Can you do it? --{{User:Wildgoosespeeder/sig}} 22:37, 10 November 2016 (EST) | |||
:Yes. I'll get to it later.--{{User:Eldritchdraaks/sig}} 22:43, 10 November 2016 (EST) | |||
::You only have one image to replace now. At the time, [[:File:PMCS BlackBowsersCastle05.jpg]] wasn't uploaded when [[:File:Black Lava Bubbles.jpeg]] was (unless you feel that a 1280x720 version should be uploaded for the not deleted image). The only image still in need of a replacement (if you can still do it) is [[:File:Wild Dino Rhinos.jpeg]]. Thanks for your consideration. --{{User:Wildgoosespeeder/sig}} 18:19, 11 November 2016 (EST) | |||
== Color Splash Bestiary == | |||
You are doing a good job with [[Paper Mario: Color Splash]]. I say that a [[Bestiary]] similar to [[Paper Mario: Sticker Star bestiary|Sticker Star's]] needs to be created soon to be consistent with the other RPGs. Think you can handle that? {{User:Yoshi the Space Station Manager/sig}} 01:29, 13 November 2016 (EST) | |||
:Wow. I mean, I'd like to, but I have no clue how to get the stats of the enemies in that game!{{User:Eldritchdraaks/sig}} 02:03, 13 November 2016 (EST) | |||
::I can easily do that, Leave that to me. :) {{User:The RPG Gamer/sig}} 02:35, 13 November 2016 (EST) | |||
:::Well then I guess I'll do it. but first I'll need ALL the stats from [[User: The RPG Gamer]]. --{{User:Eldritchdraaks/sig}} 03:21, 13 November 2016 (EST) | |||
==Color Splash sprites== | |||
I can't actually rip sprites, only if they came from the Spriter's Resource. And thanks for asking, but I'm going to decline the offer to upload Color Splash sprites, first of all, I'm already busy working on another project here on MarioWiki and second, I actually have to start caring about Color Splash itself to have any interest contributing to it. {{User:Baby Luigi/sig}} 13:14, 13 November 2016 (EST) | |||
:As my sister said, I appreciate the request, but I am not invested in it, and I cannot rip Color Splash anyhow, even if I did have access to the tools. {{User:Bazooka Mario/sig}} 21:35, 14 November 2016 (EST) | |||
== Italics == | |||
Great work you're doing for Color Splash! Just remember that whenever you write a game title on articles, it should be in ''italics'', like so: <tt><nowiki>''[[Paper Mario: Color Splash]]''</nowiki></tt> (which becomes: ''[[Paper Mario: Color Splash]]''). Thanks and keep contributing! {{user:Mario jc/sig}} 22:49, 14 November 2016 (EST) | |||
:Another way to italicise is by doing <nowiki><i>this</i></nowiki> or <nowiki><em>this</em></nowiki>. {{User:The RPG Gamer/sig}} 23:02, 14 November 2016 (EST) | |||
::Alright.--{{User:Eldritchdraaks/sig}} 23:32, 14 November 2016 (EST) | |||
==Happy birthday!== | |||
Just wanted to let you know that I remembered the date of your birthday :D Have a cake (no Koopaling included): | |||
<gallery> | |||
SM64DS4.png | |||
</gallery> | |||
Enjoy your day! [[File:SMW Baby Yoshi.gif]]--[[User:Sergio-Yoshi|Sergio-Yoshi]] ([[User talk:Sergio-Yoshi|talk]]) 11:36, 16 November 2016 (EST) | |||
:Thank you! --{{User:Eldritchdraaks/sig}} 12:08, 16 November 2016 (EST) | |||
== Re:proposal == | |||
I've gotten it from [https://www.chromestatus.com/feature/6691520493125632 here], which seems to confirm that .apng is in development for Chrome. I did reword a proposal a bit to emphasize keeping .gifs and using .apngs only when necessary, as in those Color Splash animated sprites. {{User:Bazooka Mario/sig}} 00:43, 19 November 2016 (EST) | |||
:Yes, but your argument against using those gifs doesn't make sense to me. Look at the bestiary page I'm working on. The gifs look just fine as they are, and you wouldn't know they aren't that great unless you were specifically looking for flaws.--{{User:Eldritchdraaks/sig}} 00:54, 19 November 2016 (EST) | |||
::Well, try putting them against a very dark background, like black. I use a CSS that changes the background to black, so the transparency badness really stands out. But here is a small table. | |||
{| border="1" style="float;border-collapse:collapse;background:black;color:white" cellspacing="2px" cellpadding="3px" valign=center align=center | |||
|- | |||
!Black bacground for gif | |||
!Black background for png | |||
|- | |||
|[[File:PMCS Blooper Idle Animated.gif|187px]] | |||
|[[File:PMCS Blooper.png|187px]] | |||
|- | |||
|[[File:Goomba (stomped) - Super Mario Sticker.gif|200px]] | |||
|[[File:Goomba (stomped) - Super Mario Sticker.png|200px]] | |||
|} | |||
::But anyhow, I changed the proposal a bit. As you said, .gif is still a very popular format, so we're sticking with that. But in the examples above, those can be used as an .apng. Heck, in the second row, the image is originally an .apng, so we should preserve that. {{User:Bazooka Mario/sig}} 01:23, 19 November 2016 (EST) | |||
:::Now I'm kinda mad. The gifs look bad just for you. ALL current usages of the color splash gifs are on light backgrounds, which makes their quality excusable because it goes unnoticed. {{User:Eldritchdraaks/sig}} 01:31, 19 November 2016 (EST) | |||
::::There's no reason to be mad. Forgive me, I'm just concerned about the .gif format not accurately conveying Color Splash sprites by altering their transparency values so I thought you think .apngs would be an improvement over .gif messing with your sprites. The black background is intended to highlight the flaws of the gif transparency format that users often overlook because how they blend with white backgrounds. Either way, we normally don't allow poorly cropped images, and here, the gif makes these images appear like poorly-cropped images. And who knows, maybe they'll be used for a darker background. {{User:Bazooka Mario/sig}} 01:43, 19 November 2016 (EST) | |||
== New bestiary styles w/ Zootalo == | |||
Hey, Eldrichdraaks! Nice work so far on the Color Splash bestiary as well as the new versions of the enemy infoboxes, especially with the transclude code. I have a question for you: I noticed on your workpage you plan to create bestiary templates for the Mario & Luigi games as well. Is there no way to transclude data from an enemy from a bestiary table already made? It seems a bit unnecessary otherwise to have to create new bestiary templates, and some people may prefer sorting through enemy stats within tables (without, you know, having to look through the page's previous edits...). --{{User:Zootalo/sig}} | |||
:I actually plan to make a proposal soon about this. You can read about it on on {{User:Yoshi_the_Space_Station_Manager/sig}} talk page. Currently there's no way I can transclude the data efficiently from the tables. It works by copying the variables directly to the target page, but a table doesn't use variables. Also, I found that some of the enemy boxes contain MORE stats than the tables did!--{{User:Eldritchdraaks/sig}} 14:42, 20 November 2016 (EST) | |||
::It's pretty lame how data from tables cannot be transcluded properly into the current enemy infoboxes, but nonetheless, this method saves the hassle of manually entering everything for future games' enemy data. For those that still wish to sort through enemy data statistics and don't exactly agree with this new style of bestiaries, where would that leave them? | |||
::I have no problem with the overall design for the bestiary/infobox charts, however, the ones for ''Bowser's Inside Story'' and ''Paper Jam'' need to have their own Notices sections for the respective Challenge Medal and Easy Mode stats; some people may have no idea what these other stats are so those would need to be clarified. Could you add those variables? --{{User:Zootalo/sig}} | |||
:::Well, I don't think it really matters if they don't like the overall design, seeing as how they are almost exactly the same as the enemy boxes. About the data sorting, I have no idea how to respond to it. If you know how to work with data sorting in tables, maybe you can figure a way to handle that while keeping the templates? | |||
:::With BiS and PJ, I have no clue what you're talking about. If you want, look at the source code for those bestiary templates and give me the code to add in.--{{User:Eldritchdraaks/sig}} 17:39, 21 November 2016 (EST) | |||
== New bestiary styles w/ Yoshi the SSM == | |||
By the way, Zootalo is a good person to talk to about your proposal besides me and The RPG Gamer. But, you should also get some advice from {{User|Ultimate Mr. L}}. I told him to just do a table, but talking to him about the proposal might change his idea. Tell him that it was only for a starting it out. I had no idea that this proposal that you want might come to past. | |||
And you shouldn't do the results of the proposal yourself. Baby Luigi can do the Super Mario RPG once you put the bestiary in place. Zootalo will do the Mario and Luigi series. Ultimate Mr. L and I will do Super Paper Mario. Zootalo or The RPG Gamer can do Sticker Star. You can make the adjustments to the first two Paper Marios besides the Color Splash. This is saying that all of these people do agree with you on the proposal. If one of these people say no to this method, then they won't be helping out. | |||
If the proposal fails (eg. if the third option of my suggest proposal options is taken), then wait 4 weeks and propose this method for future RPG games (may even exclude the Mario and Luigi series if they say so). If the second option is taken, then the proposal won't happen. You don't have to vote for the second option Master Wu has a [[MarioWiki:Proposal|Proposal]] at this time of writing which he has two options besides the oppose option and he only voted for one of the two options. I thought that the first two Paper Mario bestiaries design didn't match the other bestiaries and wanted to make everything have unity when I talked to Ultimate Mr. L. This is the main reason I included another option in the suggested proposal options I said on my talk page. And remember, there will be users who may not have helped with the bestiaries that will vote in the proposal. They will be the ones deciding. I did [[Talk:Pokey (toy)|a similar multi-option thing]] to my first proposal, but I wasn't sure if it was just a moved (which stand as time of write) or a merge would be best and you think that everything should be a unity of the way bestiaries are designed must be a template. | |||
And when your proposal has gone up, I will have made my decision on the proposal. I wondering if it is the best method as of write. You don't have to explain to me now. When your proposal goes up, explain to me and everybody else why this method should be used. {{User:Yoshi the Space Station Manager/sig}} 17:09, 21 November 2016 (EST) | |||
:Wow, ok, you kinda lost me in there. <nowiki>^_^;;;</nowiki>--{{User:Eldritchdraaks/sig}} 17:23, 21 November 2016 (EST) | |||
::Ok, I hope dividing it out will help with the clarification. {{User:Yoshi the Space Station Manager/sig}} 17:26, 21 November 2016 (EST) | |||
:::No, that's not it. Could you explain asking {{User|Ultimate Mr. L}} to make a table? And That whole third paragraph is what loses me. I don't understand your options very well and I'm not ready to think about what happens if my proposal doesn't pass. --{{User:Eldritchdraaks/sig}} 17:53, 21 November 2016 (EST) | |||
::::OK, forget all of that and just ask Ultimate Mr. L for advice. {{User:Yoshi the Space Station Manager/sig}} 18:02, 21 November 2016 (EST) | |||
<references/> | |||
== Madbird82 == | |||
Maybe commenting on {{User|Madbird82}}'s talk page wasn't the best idea as his mother apparently "banned" him from using his account on this wiki 10 months ago. He started editing anonymously shortly afterwards but {{User|YoshiKong}} prohibited it, sorry for any inconvenience but feel free to message him if he does become active again. Also please put new messages at the bottom of the talk page. {{User:The RPG Gamer/sig}} 02:44, 21 November 2016 (EST) | |||
:Alright. And I did that on mobile, which put it at the top for some reason.--{{User:Eldritchdraaks/sig}} 08:08, 21 November 2016 (EST) | |||
==Welcoming users== | |||
Hello, please wait until users make at least one edit before welcoming them :) Thanks, and keep contributing. --{{User:Henry Tucayo Clay/sig}} 11:08, 21 November 2016 (EST) | |||
:Oh, sorry. I thought I'd be kind.--{{User:Eldritchdraaks/sig}} 11:09, 21 November 2016 (EST) | |||
::Don't worry, this is just to ensure there aren't hundreds of talk pages for users who never edited the wiki. As soon as they make an edit, feel free to welcome them :) --{{User:Henry Tucayo Clay/sig}} 11:25, 21 November 2016 (EST) | |||
:::Well, good thing they made an edit just after I welcomed them.--{{User:Eldritchdraaks/sig}} 11:26, 21 November 2016 (EST) | |||
== Paper Jam Bestiary == | |||
Why don't we use the original template color for Paper Jam's bestiary template. I really don't know where the current color came from; anyway here it is. | |||
{|class="infobox" cellpadding=3 cellspacing=0 width=250 style="font-family:Arial,sans-serif;padding:4px;margin:{{#switch:{{{align}}}|left=0 1em 1em 0|#default=0 0 1em 1em}};font-size:11px;border:1px solid ;background:#FC0;float:{{#switch:{{{align}}}|left=left|#default=right}};{{radius|5px}}" | |||
!align=center colspan="2" bgcolor="#FC0" style="font-size:120%;color:white;{{radius|5px 5px 0 0}}"|''{{color-link-piped|Mario & Luigi: Paper Jam|white|Paper Jam}}'' Enemy | |||
|- | |- | ||
|align=center colspan=2 bgcolor=#FFF style=font-size:125% | {{{name|{{PAGENAME}}}}} | |||
|- | |- | ||
| | |align=center colspan=2|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | ||
|- | |||
|'''Internal ID''' | |||
| {{{internalid|}}} | |||
|- style=background:#FFF | |||
|'''Location(s)''' | |||
| {{{location|}}} | |||
|- -style=background:#FC0 | |||
|'''HP''' | |||
| {{{hp|}}} | |||
|-style=background:#FFF | |||
|| '''Level''' | |||
| {{{level|}}} | |||
|--style=background:#FC0 | |||
|'''Power''' | |||
| {{{power|}}} | |||
|--style=background:#FFF | |||
| '''Defense''' | |||
|{{{defense|}}} | |||
|- style=background:#FC0 | |||
| '''Speed''' | |||
|{{{speed|}}} | |||
|-style=background:#FFF | |||
| '''Experience''' | |||
| {{{experience|}}} | |||
|-style=background:#FC0 | |||
| '''Coins''' | |||
| {{{coins|}}} | |||
|--style=background:#FFF | |||
|'''Items''' | |||
|{{{items|}}} | |||
|-style=background:#FC0 | |||
|'''Related''' | |||
|{{{related|}}} | |||
|--style=background:#FFF | |||
{{#if:{{{notice|}}} | | |||
{{!}}-style=background:#FC0; {{Radius|0 0 5px 5px}} | |||
{{!}}'''Notice''' | |||
{{!}}{{{notice|}}} | |||
}} | |||
|} | |} | ||
{{User:The RPG Gamer/sig}} 19:20, 21 November 2016 (EST) | |||
:Well I was using the colors present on the already existing bestiaries. You can change it later if the proposal passes. My priorities right now are to prepare the proposal. --{{User:Eldritchdraaks/sig}} 20:26, 21 November 2016 (EST) | |||
:Okay, you can check [[Mario & Luigi: Paper Jam bestiary|here]] I actually recently changed the color to match the older template. {{User:The RPG Gamer/sig}} 21:24, 21 November 2016 (EST) | |||
::I understand you like that color palette, but couldn't you have held off?--{{User:Eldritchdraaks/sig}} 21:27, 21 November 2016 (EST) | |||
== PMCS Enemy Stats == | |||
Hey Eldritch, I think I figured out most of the enemies' Stats in Color Splash. I will put them in once the bestiary is complete. {{User:The RPG Gamer/sig}} 22:14, 23 November 2016 (EST) | |||
:Ok. In that case I may try finishing up tonight. I've mostly been lagging behind waiting for the stats to come in.--{{User:Eldritchdraaks/sig}} 22:21, 23 November 2016 (EST) | |||
== Beyond the Limit == | |||
I noticed that you are beyond the limits of this box. | |||
{{sigbox}} | |||
Please fix it. You aren't allowed to exceed this box. [[User talk:Yoshi the Space Station Manager/Archive 1|I have]] done this and so has Ultimate Mr. L. And keep contributing :). {{User:Yoshi the Space Station Manager/sig}} 15:50, 26 November 2016 (EST) | |||
:What? But I thought I got the measurements right. hold on, I'll fix it.--{{User:Eldritchdraaks/sig}} 16:10, 26 November 2016 (EST) | |||
:Okay, I fixed it.--{{User:Eldritchdraaks/sig}} 16:43, 26 November 2016 (EST) | |||
== RE: Bestiary == | |||
First as I said, there is going to be a set of templates such as {{fake link|SMRPG enemies}}, {{fake link|PM enemies}}, {{fake link|PMTTYD enemies}} and so on. The first idea is to remove the restriction of the variable name (i.e. changing it to {{{1|}}}, this way we can use the template without specifying the variable as: <code><nowiki>{{SMRPG enemies|Goomba}}</nowiki></code>. We can also use the <code><nowiki>{{#switch:</nowiki></code> parserfunction which is going to make the code more readable. | |||
Also, I want to implement the ability to transclude the whole list to the bestiary with a single call to the template using a similar code to <code><nowiki>{{PM enemies|bestiary}}</nowiki></code> on the bestiary page, it's going to save a huge amount of stress from the server afaik and reduce the clutter.--{{User:Megadardery/sig}} 04:54, 28 November 2016 (EST) | |||
:Ok, as I currently understand transcluding, that variable <code><nowiki>{{SMRPG enemies|Goomba}}</nowiki></code> is required no matter what. We need when it comes to only transcluding the part of the page desired. As far as I know, that is the only way this works. When you want there to be a single template for the bestiary and the enemy box, you're right, its possible with <code><nowiki>{{#switch:</nowiki></code> to the combine those two templates into one. You could whip up one in your sandbox; try using the ones for color splash, without changing the final output of either. Finally, I don't understand what you mean about the <code><nowiki>{{PM enemies|bestiary}}</nowiki></code>. I looked back at the Paper Mario bestiary, but it repeatedly calls the template for every enemy.--{{User:Eldritchdraaks/sig}} 12:04, 28 November 2016 (EST) | |||
== Re: SPM png files deletion due to bad transparency? == | |||
It's not just that. It's pretty much accepted by other users not to apply transparency on images that would be hard to do so, such as artwork with a white background and/or anti-aliased imagery. --{{User:Wildgoosespeeder/sig}} 17:21, 29 November 2016 (EST) | |||
:Huh. Well never mind then, I guess.--{{User:Eldritchdraaks/sig}} 17:27, 29 November 2016 (EST) | |||
==File name moves== | |||
When moving file names, ''please'' make sure to update all file links. If you're not going to do that, then don't move file names at all. {{User:Baby Luigi/sig}} 19:47, 30 November 2016 (EST) | |||
:I know. It's something I was planning to do once I was done, which I am. However some of the files I changed are on user pages or "The Shroom" pages, or archives.--{{User:Eldritchdraaks/sig}} 20:17, 30 November 2016 (EST) | |||
::I'd rather these files get done immediately rather than all of the redirects hanging there. I feel like it's easier to nip in the bud than leave hanging. The user pages don't matter, but for the Shroom, contact an admin to change file name paths in the newspaper. {{User:Baby Luigi/sig}} 20:39, 30 November 2016 (EST) | |||
:::Alright. I think every file I moved are now in the sticker star bestiary.--{{User:Eldritchdraaks/sig}} 20:42, 30 November 2016 (EST) | |||
== Re: PMSS bestiary == | |||
===''Superstar Saga''=== | |||
Yes. May I start with ''[[MLSS|Superstar Saga]]''? --{{User:A gossip-loving Toad/sig}} 00:42, 3 December 2016 (EST) | |||
:Sure thing. Let me just get the template ready and a brief explanation on how it works.--{{User:Eldritchdraaks/sig}} 00:49, 3 December 2016 (EST) | |||
::The layout of the template is great, but the design could use some work -- if you don't mind making some slight tweaks. I'd suggest making the brown elliptical outline surrounding the enemy's number to half its thickness (if that) so the number inside could be more noticeable. I would also thin out the two lines beneath Max HP and Attack, and perhaps make the top/bottom edges of the template a different color (darker shade?) as to see where an entry of an enemy starts and ends. Beyond that, it looks fine with me. --{{User:Zootalo/sig}} | |||
:::Thanks for explaining the system to me, though I'm still confused about the names. Specifically, you said on my talk page that the "NAME" and the "altname" should match. Yet according to the [[MarioWiki:Proposals/Archive_46#Redesign_the_Bestiaries|proposal]], the "NAME" should be an identifier like "SMRPGGoomba" and the "altname" should be the normally written name with qualifiers, like "Bowser (2)". Which is the case? | |||
:::If I'm not mistaken, the "NAME" and the "altname" in the <em>new</em> {{tem|MLbestiary}} should both be the normally written name with qualifiers like "<code>Popple (1)</code>", "<code>Super Fly</code>" or "<code>Pillar</code>", and the "name" should be the linking target like "<code>[[Popple]]</code>", "<code>[[Super Fly (enemy)]]</code>" or "<code>[[Hoohooros]]</code>". Is this right? <s>--{{User:A gossip-loving Toad/sig}} 04:07, 3 December 2016 (EST)</s> | |||
:::Another thing is that the template supports five types of enemies (common, miniboss, boss, support, optional) while the current bestiary has only three (normal, boss, support). Would the "miniboss" and the "optional" have a use? --{{User:A gossip-loving Toad/sig}} 04:31, 3 December 2016 (EST) | |||
::::All of the templates will support those 5 roles, even if they aren't in use. The proposal was about redesigning the bestiary and using transclusion for the enemy boxes. The exact form of each bestiary template was NOT SET IN STONE, so changes are bound to occur. That said, you are absolutely correct about how the <code>NAME</code>, <code>|name=</code>, <code>|altname=</code> should and currently work. You can use the Sticker Star bestiary as a visual example if you need to.--{{User:Eldritchdraaks/sig}} 12:17, 3 December 2016 (EST) | |||
:::::I tested how it would look on my [[User:A_gossip-loving_Toad/Sandbox#test|sandbox]]. It appeared that the two notices are too redundant and can be just put at the top of the bestiary page. It may need some further proofreading, as I simply extracted all the info from the original bestiary and haven't compared them with other sources like [[User:Jdaster64]]'s stats. (If you're wondering, yes, I generated the wikicode using a computer program.) --{{User:A gossip-loving Toad/sig}} 00:32, 4 December 2016 (EST) | |||
::::::{{tem|MLinfobox}} needs an "altname", as [http://www.mariowiki.com/Rex#Mario_.26_Luigi:_Superstar_Saga this] example shows. --{{User:A gossip-loving Toad/sig}} 10:00, 5 December 2016 (EST) | |||
:::::::Alright, I fixed it for you.--{{User:Eldritchdraaks/sig}} 10:46, 5 December 2016 (EST) | |||
::::::::''Superstar Saga'' finished. Aside from the bestiary, the mainspace articles have also been updated to use transclusion. The only current use of {{tem|MLinfobox}} is [[List of Mario & Luigi: Superstar Saga pre-release and unused content#Unused Enemy Statistics]] and it might need some fixing. I can take a few other bestiaries if you want. --{{User:A gossip-loving Toad/sig}} 00:53, 6 December 2016 (EST) | |||
:::::::::Leave the unused one. I'll give you PIT and DT, to do when ever you get to it.--{{User:Eldritchdraaks/sig}} 09:23, 6 December 2016 (EST) | |||
===''Partners in Time''=== | |||
For Excel, I only used it to store intermediate results. All the rest is done by [[wikipedia:regex|regex]]es, for example, that extract the image, name, linking target, and the type from things like <code><nowiki>[[File:Kamek_Pit.png]]<br>[[Kamek|'''K'''amek]] (Fake)</nowiki></code>. The final Python code is written to cast the data into {{tem|PITbestiary}}-ies. All these took me less than an hour. I have yet to update the enemy pages; these have to be manual. --{{User:A gossip-loving Toad/sig}} 18:36, 8 December 2016 (EST) | |||
<!--===''Thousand-Year Door''=== | |||
While we're at it, I have actually worked with ''[[Paper Mario: The Thousand-Year Door]]'' enemyboxes/bestiary before. The first is that the some of the [[Glitz Pit]] fighters have the enemyboxes duplicated from the corresponding/related enemy pages. The second is that there are better --> | |||
===''Super Mario RPG'' (<span class="plainlinks">[http://www.mariowiki.com/index.php?title=Super_Mario_RPG:_Legend_of_the_Seven_Stars_bestiary&oldid=2078802 old], [http://www.mariowiki.com/Super_Mario_RPG:_Legend_of_the_Seven_Stars_bestiary new]</span>)=== | |||
For the [[Super Mario RPG: Legend of the Seven Stars bestiary]], the new variables <code>#</code> and <code>morph</code> have been added, and the <code>moves</code> has been splitted into <code>spell</code> and <code>sp_attack</code> (Special Attacks). Haven't updated {{tem|SMRPGbestiary}} yet because I don't know how to do the layout of the table. --{{User:A gossip-loving Toad/sig}} 06:56, 16 December 2016 (EST) | |||
:Ok, I'm busy with another small project at the moment, and I'm not in a very good mood and such and can't think straight at this time in order to do coding. Talk to [[User:Zootalo]] about updating that template and tell him to try sorting the variables into 5 columns. Sorry I'm not of much help right now.--{{User:Eldritchdraaks/sig}} 10:32, 16 December 2016 (EST) | |||
::I implemented them. To make a note here, the bestiary and the enemy article disagree on [[Guerilla]]-related stats. --{{User:A gossip-loving Toad/sig}} 01:35, 22 December 2016 (EST) | |||
::And [[Goombette]]. --{{User:A gossip-loving Toad/sig}} 08:46, 22 December 2016 (EST) | |||
:::No worries. I got an email from Zootalo saying that the bestiary is more accurate since it's pulled from the game using Lazy Shell. I've finished all the enemies; the thing is, the bestiary contains only those item drops in the 5%/25% slots, yet there are items got as part of the storyline and no belonging there -- like [[Quartz Charm]] dropped by [[Culex]]. These are replaced and wait to be added. --{{User:A gossip-loving Toad/sig}} 08:05, 23 December 2016 (EST) | |||
::::You've been a wonderful help so far!--{{User:Eldritchdraaks/sig}} 15:10, 23 December 2016 (EST) | |||
===''Dream Team'' (<span class="plainlinks">[http://www.mariowiki.com/index.php?title=Mario_%26_Luigi:_Dream_Team_bestiary&oldid=2048540 old], [http://www.mariowiki.com/Mario_%26_Luigi:_Dream_Team_bestiary new]</span>)=== | |||
The [[Mario & Luigi: Dream Team bestiary|bestiary for Dream Team]] has been converted. Two variables have been added: <code>world</code>, <code>background</code>, and the <code>related</code> variable is unused (Shokora [http://www.mariowiki.com/index.php?title=User_talk%3AShokora&type=revision&diff=2103523&oldid=2103426#.22related_species.22_in_PIT_enemy_boxes deemed] it unnecessary). --{{User:A gossip-loving Toad/sig}} 08:00, 23 December 2016 (EST) | |||
:The bestiary distinguishes four kinds of enemies (normal=common, boss, support, background). All but the last is already supported in the |role= parameter of {{tem|DTbestiary}}. In order not to break consistency, I've added another parameter to encode the fourth enemy type. --{{User:A gossip-loving Toad/sig}} 00:08, 27 December 2016 (EST) | |||
===''Super Paper Mario''=== | |||
Oh. Do you happen to know if every enemy in ''Super Paper Mario'' has a catch card? I'm asking because the bestiary is currently incomplete, and I was still waiting {{user|Ultimate Mr. L}} to complete it XD --{{User:A gossip-loving Toad/sig}} 21:24, 7 January 2017 (EST) | |||
===''Paper Mario: The Thousand-Year Door''=== | |||
The "hp=2" problem has been [http://www.mariowiki.com/index.php?title=Paper_Mario:_The_Thousand-Year_Door_bestiary&curid=3519&diff=2117050&oldid=2116771 solved]. On a side note, the articles for the Glitz Pit fighter teams are a mess -- some duplicate the enemyboxes of the generic-type enemies (like "Bandit"), some list them with bullets in the running text, and some has no such information at all. --{{User:A gossip-loving Toad/sig}} 08:12, 10 January 2017 (EST) | |||
== Re: BIS bestiary == | |||
Can you change mini-bosses to tutorial bosses and add giant bosses? {{User:Yoshi the Space Station Manager/sig}} 18:29, 3 December 2016 (EST) | |||
:<s>It still serves the same purpose, and visually nothing is changed.--{{User:Eldritchdraaks/sig}} 21:42, 3 December 2016 (EST)</s> | |||
::I changed it for ya.--{{User:Eldritchdraaks/sig}} 21:51, 3 December 2016 (EST) | |||
And it will take me longer than I thought it would take due to unexpected things happening that I didn't see last night. But, don't worry, if I start something, I am going to finish it. I will make the necessary change when I get it done. {{User:Yoshi the Space Station Manager/sig}} 00:45, 4 December 2016 (EST) | |||
Here is my plan to get everything transcluded. | |||
*Step 1: Get all the stats from the [[Mario & Luigi: Bowser's Inside Story bestiary|bestiary]] and put it on a word file until completed. Then I'll move it to this wiki to test out if I got all the stuff right. | |||
*Step 2: Go to an article on the list | |||
*Step 3: Make sure I update the bestiary with more information from the article onto my [[User:Yoshi the Space Station Manager/Wiki Work Space|sandbox]] | |||
*Step 4: Replace the stats with [[:Mario & Luigi: Bowser's Inside Story bestiary]] as a template and include the proper transcludesection. This will cause it to display the whole entire page until Step 6 is done | |||
*Step 5: Repeat Steps 2-4 until all pages are done. | |||
*Step 6: Move all the information from my sandbox. | |||
Please note that this will make things easier for me to do so. Don't worry; I already tested it, and it will update. I will also make sure that Steps 2-6 will start and end on the same day. Since I am quite busy today and Friday, Saturday, and Sunday of this week, none of those days will be used for doing those steps. I will work on Step 1, today, but it also depends on how busy I am today. I will at least have all names of the bestiary written down on the word file. | |||
Another note: the only articles that will not follow Step 3 are: [[List of Bowser profiles and statistics]], [[Goombule]], [[Elite Goombule]], and [[Spike Blop]]. I was transferring the stats from the wiki to the word file when I realized that I will either have to go back and change them, which would be a lot more to do, or have a lot of pages, which takes up a lot of room on my computer. Although, if you think that this plan is bad, I guess I could handle the going to the pages again or find a way to get all the pages on my computer and not have to use arrows to scroll. I am not doing anything until Step 1 is done. <br> {{User:Yoshi the Space Station Manager/sig}} 02:18, 6 December 2016 (EST) | |||
:Kinda confused with what you're asking me here, but do it how you'd like. I'm gonna be a bit busy this week and maybe next week too.--{{User:Eldritchdraaks/sig}} 09:22, 6 December 2016 (EST) | |||
== Edit Summaries == | |||
Hi, Eldritch. I noticed that you have not been including summaries in your recent edits. It's not required, so you won't get a reminder for it, but it can be helpful to other users. To help you remember, go to your [[Special:Preferences|preferences]], click the Editing tab, and check the box that reads "Prompt me when entering a blank edit summary." Thank you and keep contributing!<br> | |||
{{User:Ultimate Mr. L/sig}} 20:39, 9 December 2016 (EST) | |||
:Oh, I wasn't forgetting, I just didn't want to bother with it. That's usually something I forego when I'm doing mass edits.--{{User:Eldritchdraaks/sig}} 20:42, 9 December 2016 (EST) | |||
== RE: Shiny sprites == | |||
Sprite rips for the shiny variety is hard. Even [[:Category:Paper Mario: Sticker Star Images]] have issues. Cropped screenshots are better for right now. Best way to make it happen high quality for right now is either [[Miiverse]] screenshot submission (JPEG lossy) or use [[User:Wildgoosespeeder/sandbox#3DS|3DS homebrew HANS]] (PNG lossless). I don't have the game to make it work like that. --{{User:Wildgoosespeeder/sig}} 19:06, 10 December 2016 (EST) | |||
:Looks excellent! Now we can delete {{user|TheHelper1000}}'s JPEGS. I'll tag them and make appropriate edits on other pages that reference them. --{{User:Wildgoosespeeder/sig}} 21:55, 10 December 2016 (EST) | |||
::I don't know why they would be considered for deletion though. It's better than what was there. It's better to just tag them with {{tem|image-quality}}. Citra I don't trust yet because several games are broken running in it and the graphics could be very wrong. It's like an early version of Dolphin. HANS is your best bet. I explain how homebrew works on [[User:Wildgoosespeeder/sandbox#3DS|my WIP guide]]. If for some reason you can't get started with homebrew, oh well. Like I said before, the unofficial sprites should be tagged with {{tem|image-quality}}. --{{User:Wildgoosespeeder/sig}} 16:28, 13 December 2016 (EST) | |||
== RE: Paper Jam sprites == | |||
Sorry, you can't edit artwork from one game and pass them off as those from another, even if it's something as small as outlining sprites. It has to be official. {{user:Mario jc/sig}} 22:19, 10 December 2016 (EST) | |||
:<s>Can't there be an exception for Paper Jam? There's no other way to obtain those sprites because they are models within the game. If we just display the sprites from sticker star as they are, we are lying about the way the enemies appear, even if it's something as small as the outline.--{{User:Eldritchdraaks/sig}} 22:29, 10 December 2016 (EST)</s> | |||
:I'm afraid there can't be an exception, and the modded sprites will have to be deleted and replaced with the Sticker Star sprites (You really should have waited for a response from us before going ahead with this). I'm sure the absence of something as small as an outline (which was likely just implemented into the game to drive home the fact the characters are made of paper) wouldn't be considered "lying", nor would it be a problem if, as you said yourself, both games use the same sprites anyway. Not to mention, modifying the original sprites to make them look like the real deal, convincing as it is, is still in itself "lying" as well. The point of "Edited" in {{tem|aboutfile}} is for changes like cropping or clarity, not changes made to present them as official artwork from another game. {{user:Mario jc/sig}} 06:37, 12 December 2016 (EST) | |||
::I think the point I was making should answer that: we don't allow unofficial or modified artwork, period. {{user:Mario jc/sig}} 22:31, 12 December 2016 (EST) | |||
:::Sure, I don't see a problem with the cropped screenshots, but in the meantime, the modified sprites either have to be kept off the page or temporarily replaced with any existing PMSS sprites since it's going to take a while. {{user:Mario jc/sig}} 19:46, 13 December 2016 (EST) | |||
== Re: Deleting bestiary leftovers == | |||
My reasoning for tagging the GIFs for deletion (where {{user|L151}} approved the deletions): | |||
* [[MarioWiki:Proposals/Archive 46#Redesign the Bestiaries|Your proposal that passed]] streamlined many of the standalone pages, thus forcing a few of the GIFs into [[Special:UnusedFiles]] that were once linked on the standalone pages ({{user|A gossip-loving Toad}} performed the edits). I'm just performing clean-up that resulted from those changes. | |||
* Having both the PNG and GIF is just redundant. Having one or the other keeps things simple and easier to maintain. | |||
* Not all the enemies in the bestiaries were animated (as far as I could tell). | |||
* It's easier to create a static PNG rather than an animated GIF. There is even possibility for animation errors: [[:File:PrincessShroobReveal.GIF]] [[:File:Chuckolator Attack.gif]] | |||
* The idle animation adds very little and could be distracting. | |||
* GIFs have larger file sizes than PNGs, even compared to converting them to APNG (proposal for that was sysop-terminated). That means longer page load times. | |||
If you still feel the GIFs should be kept, make another proposal doing patchwork to the previous proposal. Might I suggest a few options: | |||
* Keep PNG over GIF | |||
* Keep GIF over PNG | |||
* Keep Both | |||
* No Preference (keep it case-by-case basis) | |||
Hopefully we can sort this out. The GIFs aren't gone forever. {{user|L151}}'s GIF deletions can be [[Special:Log/delete/L151|restored]]. I didn't vote in your last proposal because I was indifferent towards another change because [[MarioWiki:Proposals/Archive 44#Redesign RPG infoboxes and bestiaries|we had a change before]] and I thought it was the same sort of deal. Turns out it changed functionality of editing rather than changed its style. Didn't realize the full ramifications. --{{User:Wildgoosespeeder/sig}} 00:34, 11 December 2016 (EST) | |||
:If you want to know how I feel overall, I'm only interested in '''''keeping only one of the two'''''. If GIF wins and PNG loses, OK. If PNG wins and GIF loses, OK. Keeping both is what I have a problem with here. This is in general here as I edit for MarioWiki and not specific to the [[bestiary]] tables. --{{User:Wildgoosespeeder/sig}} 00:56, 11 December 2016 (EST) | |||
::It's not just RPGs that I have this concern. I see it on any Mario game we cover here. I think there really needs to be some redundancy reduction. I think a proposal is necessary now. --{{User:Wildgoosespeeder/sig}} 01:49, 11 December 2016 (EST) | |||
:::Well then, I created a proposal. Voice your concerns there and vote for your desired outcome(s). [[MarioWiki:Proposals#GIF vs. PNG Sprites: What to Keep/Delete]] --{{User:Wildgoosespeeder/sig}} 02:14, 11 December 2016 (EST) | |||
Seeing how the proposal was in favor of having both animated GIF and PNG, I am working with {{user|L151}} to get affected GIFs restored. --{{User:Wildgoosespeeder/sig}} 16:53, 21 December 2016 (EST) | |||
:Oh thank goodness.--{{User:Eldritchdraaks/sig}} 16:56, 21 December 2016 (EST) | |||
::She's almost done. I told her that a few more GIFs remain. Then you can resume your bestiary project. Sorry I inconvenienced you. I'm glad we got this settled. If I see any more GIFs in [[Special:UnusedFiles]], I'll be sure to link them on [[User:Wildgoosespeeder/DeleteThese]] (page name may change and {{tem|delete}} was removed). --{{User:Wildgoosespeeder/sig}} 19:26, 22 December 2016 (EST) | |||
:::I think all affected GIFs were restored. You can now resume your project. --{{User:Wildgoosespeeder/sig}} 22:59, 24 December 2016 (EST) | |||
::::Thank you, though at the moment I'm enjoying a few days off for Christmas.--{{User:Eldritchdraaks/sig}} 01:39, 25 December 2016 (EST) | |||
== Other variables for ML:SS bestiary and infobox == | |||
There are three variables that need to be added to the bestiary and enemy infobox templates for Superstar Saga, '''Jump''', '''Hammer''', and '''Hand''', and I'd like to have these placed after the Speed variable. | |||
*'''Jump''' is the enemy reactions to jump attacks: Normal, Spiky, Weak, and Immune. Pretty self-explanatory, though "Weak" denotes Jump attacks being less-than-effective against enemies. | |||
*'''Hammer''' and '''Hand''' are the enemy reactions to hammer and Firebrand/Thunderhand attacks, respectively: Normal, Miss, Weak, and Immune. "Miss" is for airborne or hard to reach enemies. | |||
I'd also like to include the '''Item 2''' field back into the templates, after "Item Drops", to even everything out (because we still have Item 2 listed in the legend anyway, lol). Thanks! --{{User:Zootalo/sig}} | |||
:I'll get back to you on those first three things later this week. The last one isn't going to happen, it's better the way it is now, combing the item 1 and item 2.--{{User:Eldritchdraaks/sig}} 14:45, 11 December 2016 (EST) | |||
::Aside from the obvious -- airborne enemies dodging Hammer and Hand attacks, and Spiny/fiery enemies being... spiny -- there are some enemies and bosses that take little damage from Jump attacks ([[Glurp]], [[Chuckolator]], [[Mom Piranha]], [[Trunkle]], [[Hermie III]], [[Jojora]], [[Fawful]]'s dome), using the "Weak" enemy reaction shown in the hacking tool Yoshi Magic, so having a "Spiky" variable on the templates wouldn't be as viable as "Jump". | |||
::There are some enemies that are not only spiky but take little damage from hammer attacks (Queen Bean's body before weakening her arms); some that take little damage from Hammer and Hand attacks ([[Troopea]] and [[Elite Troopea]]); some that take regular damage only from Hand attacks (Glurp), and one that doesn't take regular damage from the three at all (Jojora). So, having those three variables listed -- Jump, Hammer, and Hand -- would be more to-the-point than just having "Spiky", "Shelled", or "Fiery" there. | |||
::Having said that, I don't agree with you on just leaving Item 1 and Item 2 combined. The bestiary template's stats consists of four columns to the right of the enemy's image, and if the above three variables are actually added, wouldn't there be an empty spot somewhere anyway? There's no reason then not to make the Item 2 variable separate; again, to fill in this blank space and make the bestiary template (and the enemy infobox) "whole". --{{User:Zootalo/sig}} | |||
:::'''Item Drops''' - Ok, we can re-add the item1 and item2 variables, but they will be made to still appear the way they do now, sharing a single cell to the right of "Item drop". I'll make the change to the templates and you can update the bestiary to account for these changes. | |||
::::''Variables to use'': <code>|item1=</code> and <code>|item2=</code> | |||
:::'''New Variables''' - I don't really get it, but that's fine, I don't need to. I'll add Jump, Hammer, and Hand as a 5th column on the right side of the template and you can go ahead and update the bestiary. How are Hammer and Hand different though? Will every enemy always have the same reaction to Hammer as they do Hand? | |||
::::''Variables to use'': <code>|jump=</code>, <code>|hammer=</code>, and <code>|hand=</code> | |||
:::--{{User:Eldritchdraaks/sig}} 12:30, 13 December 2016 (EST) | |||
::::Wait, I think Hand does the same thing as Fire and Thunder.--{{User:Eldritchdraaks/sig}} 12:51, 13 December 2016 (EST) | |||
:::::Well, you didn't have to undo that edit completely; I actually had all the variables arranged in that order for a reason. :v Anyway, if an enemy's value for the Hand variable is "Weak", the enemy takes scratch damage from a Hand attack regardless whether or not it takes "critical" damage from that element. The only examples of that would be Troopeas, Elite Troopeas and the Dry Bones from Teehee Valley -- their in-game data from the North American version lists them taking critical damage from Thunder attacks, but interestingly, they are also resistant to Thunder-based attacks from both versions of Thunder Bros. --{{User:Zootalo/sig}} | |||
== card type == | |||
Remember that a separate boss bestiary for [[Paper Mario: Color Splash]] is missing, and it won't have its own template anyway, so yes, you have to include the boss cards and the card type, otherwise important information will be missing.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 10:28, 12 December 2016 (EST) | |||
::since a discussion has started, I'm continuing on my own page so it is simpler to follow it.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 10:38, 12 December 2016 (EST) | |||
== RE: Homebrew == | |||
The latest firmware (11.2.0-35) has some issues with some [https://www.3dbrew.org/wiki/Homebrew_Exploits exploits to run homebrew]. I am currently on 11.1.0-34 to preserve my homebrew freedom. I use httpwns to bypass required updates to use Nintendo's online features. If you have copies of compatible games to run exploits on 11.2.0-35, you are good to go. I don't, hence me staying on older firmware. You shouldn't have issues with Nintendo banning you. As long as you are not cheating or committing crimes with homebrew, Nintendo cannot do anything about your homebrew usage. If you are afraid of messing up your system, don't try Luma3DS, FBI (nothing to do with the justice system but rather for CFW installation), A9LH (arm9loaderhax), downgrade firmware, or other apps that can change system settings or files. Viewers are fine as long as they are just read-only. I don't. All other homebrew is fair game. Prefer 3DSX over CFW and you should be fine. Any questions should be brought to /r/3dshacks Subreddit. | |||
So you own a '''[[New Nintendo 3DS]]'''? I have a test for you. Play some [[Game Boy Advance]] games in mGBA for 3DS. I use the older model 3DS. mGBA runs very slow (expected). N3DS has a faster processor. I heard that mGBA runs much better on N3DS than O3DS. Please report back if you can. --{{User:Wildgoosespeeder/sig}} 19:35, 13 December 2016 (EST) | |||
:I have never tried custom themes because I really don't care about themes anyways. :P {{user|Bazooka Mario}} has tried the feature and has reported no issues. As for <code>ruining the game</code>, it depends on what exploit you use and how it gets installed. As far as I can tell, it only modifies the save file and nothing else. Digital games are easier than cartridge. Just backup your saves before setting up the exploit. I couldn't do that with ''[[Paper Mario: Sticker Star|stickerhax]]'' because the author of the exploit says that it isn't possible to preserve older save data. I didn't progress very far so it didn't matter to me. In all cases, use caution and pay close attention to documentation. When in doubt, don't do it! --{{User:Wildgoosespeeder/sig}} 20:03, 13 December 2016 (EST) | |||
::The exploit smashbroshax is very complicated. I don't get it. I don't think it uses [[Nintendo Network]] so you should be fine if you can even understand the setup instructions. I passed on that in favor of waiting for better exploits. First chance was browserhax (now patched out) and then moving onto stickerhax and steelhax. --{{User:Wildgoosespeeder/sig}} 20:57, 13 December 2016 (EST) | |||
:::Sometimes the exploit freezes when attempting to run it. Happens to me too. Just have to keep trying until it goes through. As for HANS, make sure the settings are as such: | |||
:::*'''Region''': Country you bought your 3DS | |||
:::*'''Language''': <code>--</code> | |||
:::*'''FW Version Spoof''': No | |||
:::*'''N3DS CPU Clock''': 268Mhz for O3DS or 804Mhz for N3DS (if experiencing problems with this setting, try the other since you own a N3DS) | |||
:::*'''Code -> SD''': No | |||
:::*'''Romfs -> SD''': No | |||
:::*'''Save configuration''': No (if yes, hold {{button|3ds|l}} as you start HANS to be able to edit once more) | |||
:::If these suggestions don't work, likely the game is not compatible with HANS, at least the [[eShop]] version, which is what you say you have. To verify, try a different game. I can get the following games to work (all not eShop version though). | |||
:::*''[[Luigi's Mansion: Dark Moon]]'' | |||
:::*''[[Super Mario 3D Land]]'' | |||
:::*''[[New Super Mario Bros. 2]]'' | |||
:::*''[[Mario & Luigi: Dream Team]]'' | |||
:::*''[[Yoshi's Island]]'' | |||
:::*''[[Paper Mario: Sticker Star]]'' | |||
:::*''[[Mario Kart 7]]'' (patch doesn't load) | |||
:::*''[[Super Smash Bros. for 3DS]]'' (DLC and patches don't load) | |||
--{{User:Wildgoosespeeder/sig}} 01:15, 15 December 2016 (EST) | |||
::::Get your hands on a paper jam cartridge, we have to know. When I boot it trough hans, I don't even get taken to the settings screen.--{{User:Eldritchdraaks/sig}} 02:41, 15 December 2016 (EST) | |||
:::::It's best to ask those kind of questions on [https://www.reddit.com/r/3dshacks /r/3dshacks]. I try to keep my homebrew and 3DS as separated as possible. The most I ever do is run apps and nothing more. No modifications or installs of homebrew. --{{User:Wildgoosespeeder/sig}} 18:51, 17 December 2016 (EST) | |||
::::::I'm afraid I can't be much help to you here. I suggest getting into Reddit anyway. I first got started with Reddit with /r/Steam, but now I am paying attention to many Subreddits and don't pay much mind to /r/Steam these days. --{{User:Wildgoosespeeder/sig}} 19:29, 17 December 2016 (EST) | |||
:::::::As far as I know, it is a installable version of a 3DSX binary, plus some additional features that a 3DSX can't have. --{{User:Wildgoosespeeder/sig}} 19:40, 17 December 2016 (EST) | |||
Don't hold your breath but I have a new development on getting the cartridge version of ''[[Mario & Luigi: Paper Jam]]''. My sister bought a used [[Wikipedia:PlayStation 4|PS4]] from [[Wikipedia:GameStop|GameStop]] and it comes with a free used [[3DS]] game. Don't ask me why not a free used PS4 game. Anyways, she has no use for a 3DS game because she doesn't own the console so she is going to give it to me. I chose the game you wanted me to get a few weeks ago. Expect me to get back to you within the week (most likely) if the cartridge game works or not with HANS. --{{User:Wildgoosespeeder/sig}} 03:25, 1 February 2017 (EST) | |||
:I have some bad news for you. I am able to get the game cartridge to work in HANS. So either/both is true with your copy and that is the [[eShop]] version is bugged in HANS or N3DS is having issues running HANS. --{{User:Wildgoosespeeder/sig}} 15:11, 4 February 2017 (EST) | |||
::I don't have any plans on going through [[:Category:Mario & Luigi: Paper Jam Images]] because I have a big backlog of games I haven't played yet, including all games from [[Mario & Luigi (series)]]. I just did three images as a test. --{{User:Wildgoosespeeder/sig}} 00:03, 5 February 2017 (EST) | |||
---- | |||
Just an FYI, there is virtually no risk of harming your system or your save files (if you're not using exploits that require hacked save files, but even then, those exploits require a save-management device like a dongle or PowerSaves which usually let you transport your saves to a safe place) unless you're really reckless with the instructions OR you try to do things like soldering without any competent soldering experience. So no need to keep "homebrew" modifications different from your system. I'm probably late on this, but you have nothing to worry about as long as you follow instructions. {{User:Bazooka Mario/sig}} 22:21, 20 December 2016 (EST) | |||
== Mario Trump == | |||
I changed images related to [[Mario Trump]] to be filed under [[:Category:Mario Trump Images]] instead of [[:Category:Mario Trump]]. Please use that now. --{{User:Wildgoosespeeder/sig}} 22:04, 15 December 2016 (EST) | |||
:By the way, I rescanned the images at 300 dpi with dark background and added the back sheets of the 30th anniversary decks, you can find them in the folder I gave you the link to. In particular, the NAP-05 images are better because they are not as affected by aliasing due to the lower scanning resolution.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 20:18, 21 December 2016 (EST) | |||
== These Mario Trump images in look upside down == | |||
[[File:NAP-02 Spades 8.png|150px]] [[File:NAP-03 Diamonds 8.png|150px]]<br> | |||
The artwork in NAP-02 Spades 8 looks upside down. Here's the original artwork for reference: [[File:Coin - 2D art.png|30px]].<br> | |||
Also I noticed that in NAP-02 and NAP-03 cards (except 2 and 3), artworks replace a suit at the same spots for each number.<br> | |||
For example (in NAP-02): [[File:NAP-02 Spades 4.png|75px]] [[File:NAP-02 Hearts 4.png|75px]] [[File:NAP-02 Clubs 4.png|75px]] [[File:NAP-02 Diamonds 4.png|75px]]- The artwork replaces the top-right suit.<br> | |||
[[File:NAP-02 Spades 6.png|75px]] [[File:NAP-02 Hearts 6.png|75px]] [[File:NAP-02 Clubs 6.png|75px]] [[File:NAP-02 Diamonds 6.png|75px]]- The artwork replaces the right suit.<br> | |||
Finally, [[File:NAP-02 Spades 8.png|75px]] [[File:NAP-02 Hearts 8.png|75px]] [[File:NAP-02 Clubs 8.png|75px]] [[File:NAP-02 Diamonds 8.png|75px]]- Spades 8 is the odd one. Same with Spades 8 in NAP-03. <br> | |||
{{User:Infinite8/sig}} 00:42, 27 December 2016 (EST) | |||
:Thanks. Fixed it.--{{User:Eldritchdraaks/sig}} 00:57, 27 December 2016 (EST) | |||
== Thanks for completing the work on Mario Trump == | |||
Looks like the page of [[Mario Trump]] is now complete, I want to thank you for the great work you did.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 09:47, 28 December 2016 (EST) | |||
:You're welcome, and thanks for letting me help. After all of that, it's got me wondering about [[List_of_merchandise#Board.2Fcollectible_games|the other Mario card/board games]] that need or deserve scans to be uploaded. Heck, [[Super Mario UNO]] doesn't even have a page!--{{User:Eldritchdraaks/sig}} 16:12, 28 December 2016 (EST) | |||
::Unsurprisingly, I have the Super Mario Uno cards scanned and uploaded (Japanese version, but should be identical to the international one), when you want the scans tell me and I'll send you the link to the folder on Mediafire.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 13:56, 4 January 2017 (EST) | |||
:::Yeah, send it over to me. You can make the page and I'll figure out the file name format.--{{User:Eldritchdraaks/sig}} 14:15, 4 January 2017 (EST) | |||
::::Here is the link, as soon as you downloaded the scans, tell me so I can remove the link. The new page will be created here: [[UNO Super Mario]], since [http://shop.mattel.com/shop/en-us/ms/mattel-games/uno-super-mario-drd00 the official site] has UNO as first name.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 16:32, 4 January 2017 (EST) | |||
:::::I preapared the page with the names you told me to use, I reused the Mario Trump table as it makes sense to do that, we just have to check that the official names are less wide than the cards themselves.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 06:26, 5 January 2017 (EST) | |||
::::::Thanks a lot! Now we have pretty much covered all the decks I scanned! Your help was really fundamental for the completion of the job!--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 23:16, 6 January 2017 (EST) | |||
:::::::Get your hands on the Nintendo UNO deck now! whoop whoop!--{{User:Eldritchdraaks/sig}} 01:03, 7 January 2017 (EST) | |||
::::::::{{User|Alex95}} is going to upload the scans, as he has that deck!--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 07:15, 7 January 2017 (EST) | |||
==Hax== | |||
Hans should work with any game. {{User:Baby Luigi/sig}} 20:59, 29 December 2016 (EST) | |||
== RE:Nintendo UNO == | |||
Hm. I was thinking I'd scan and upload them myself. It seems more convenient that way and I can keep track of everything. If ''you'' don't mind, I would like to take care of it all. But it'll have to wait until after I finish making the [[List of Mii Headgear]] page, which is my current project and I'm almost done with it. I should get to scanning the cards at least by the end of next week. {{User:Alex95/sig}} 12:14, 7 January 2017 (EST) | |||
:...Very well. I suppose it does make sense to have them done consistently by the same person. Like I said, though, I haven't scanned anything yet, but I should be able to get them to you by the end of next week. Hopefully. {{User:Alex95/sig}} 14:15, 7 January 2017 (EST) | |||
::The whole article needs an overhaul, actually (as the Power Star Card info is incorrect). So why don't I do the rewriting while you do the uploads, deal? {{User:Alex95/sig}} 14:22, 7 January 2017 (EST) | |||
:::I don't use either of those, tbh. I was thinking I'd try to email you them directly or, if that doesn't work, use dropbox. Regardless, I'll get them to you one way or another. {{User:Alex95/sig}} 14:22, 9 January 2017 (EST) | |||
[https://www.dropbox.com/s/flrhhyzp3tfrdkc/Nintendo%20UNO.zip?dl=0 Here you go!] My scanner enjoys giving me problems, so let me know if anything went wrong. {{User:Alex95/sig}} 13:05, 10 January 2017 (EST) | |||
:Alright. My scanner can't save them as a .png, but I'll see what I can do. {{User:Alex95/sig}} 13:42, 11 January 2017 (EST) | |||
::Yeah, I can do pdf. Sorry, I'm working on, like... three other projects as well, but I'll rescan them today. {{User:Alex95/sig}} 11:42, 12 January 2017 (EST) | |||
[https://www.dropbox.com/s/4z90832moo4dzng/Nintendo%20UNO.zip?dl=0 Hopefully these will do]. My scanner can't do 1200dpi, highest is 600dpi, so I hope that's alright. {{User:Alex95/sig}} 18:44, 12 January 2017 (EST) | |||
:Yeah, sorry about my printer's quality. I tried to do my best and work with it. On the plus side, the [[Nintendo UNO|finished page]] looks great! I think we did a good job on it! :) | |||
:As a sort of symbol of our collaboration, why don't we swap friendboxes? Here's mine | |||
{{userbox|border=#FFFF00|mainbkgd=#FF0000|codebkgd=#FFFFFF|codecolor=black|code=[[file:Stephan.png|60px]]|msg=This user has a powerful friendship with [[User:Alex95|Alex95]]!}} | |||
{{User:Alex95/sig}} 15:04, 13 January 2017 (EST) | |||
{{br}} | |||
== Monopoly == | |||
The board you created on the [[Super Mario Bros. Monopoly]] article is impressive, however its formatting causes the rest of the article to be centered alongside it. I'm not particularly well-versed with this kind of code, so would you be able to fix it? {{User:Time Turner/sig}} 03:55, 10 January 2017 (EST) | |||
:I was hoping that you'd fix the center tag leaking to the other sections, but removing it altogether works too. {{User:Time Turner/sig}} 17:04, 11 January 2017 (EST) | |||
== RE: Chan missing from PM bestiary == | |||
[[Chan]] is a member of the [[Toad Town Dojo]]. I put him before [[Lee]], as I think that is the best logical spot to put him in the [[bestiary]]. --{{User:Wildgoosespeeder/sig}} 19:57, 11 January 2017 (EST) | |||
== RE: Forum help? == | |||
I'm indifferent to updating logos and custom made assets for the wiki and its operations not related to official Mario subjects (tagged with {{tem|mariowiki-image}}). I have the same misgivings toward registering on MarioWiki's forum. If there was a way for {{user|Porplemontage}} to link, synchronize, or bridge credentials between [[mediawiki.org:MediaWiki|MediaWiki]] and the forum software that gets used, I might reconsider. Bring that up to him. --{{User:Wildgoosespeeder/sig}} 17:45, 18 January 2017 (EST) | |||
== Re: Wiki Logo == | |||
Credit where it's due, I did not redesign the Maintenance logo, that was {{User|The Pyro Guy}}, I just enhanced it. | |||
That said, for the redesigning of various banners there is a thread on the forum, [[forum:37840|here]]. You could try posting there, might just expand the reach of the topic.<br>The logo is a bit more widely viewed than the banners, so you'll likely need a higher consensus and approval from {{User|Porplemontage}} as well before your design can get adopted. | |||
I don't personally think about the logo that often though, so I myself don't have idea's as of now. While I do like your designs, they (or at least the latter) may be a bit generic.<br>{{User:Lakituthequick/sig}} 04:12, 19 January 2017 (EST) | |||
:I see. Well, I would still somewhat recommend to create an account anyway so you can communicate via that route, you don't need to be an active user per say. For now, I'll pass the message along. | |||
:Have looked a bit more deeply into your designs now though. What occurs to me is that the darker red drop shadows in the Mushroom design don't fit nicely with the area's they're a shadow of, especially on the lines bottom right. This suggests you did those manually instead of using the drop shadow or duplicate functions that Photoshop does have afaik. Would suggesting fixing these up. | |||
:{{User:Lakituthequick/sig}} 14:39, 19 January 2017 (EST) | |||
::I don't know either, I've never witnessed the changing of logo, but I think it's better if Steve also gives his more elaborate opinions on it. I also assume he reads the General Discussion topic there, so he'll also have seen some opinions. | |||
::Do note that the general consensus doesn't stand behind the redesign for 100% just yet though, there is more discussion going on still. | |||
::{{User:Lakituthequick/sig}} 17:54, 20 January 2017 (UTC) | |||
:::The SVG actually embeds two PNG's inside of it (Mushroom and text as separate layers) and does not contain actual vectors. | |||
:::{{User:Lakituthequick/sig}} 21:05, 20 January 2017 (UTC) | |||
::::Either keep it as a PNG or recreate it in a vector image editor (Inkscape, Illustrator). | |||
::::{{User:Lakituthequick/sig}} 21:23, 20 January 2017 (UTC) | |||
I was a little scared of using the Mario Boards when I first became active. But now that I been there and added stuff, I want to keep checking it out. I don't always log in to the Mario Boards every time I go there, but if I do log in, I only can go there and still be logged in until an hour after I logged in passes. Then I won't be able to change something until I log in again. {{User:Yoshi the Space Station Manager/sig}} 14:49, 19 January 2017 (EST) | |||
Personally, I like the second design better, as do a few other members on the forum. One user said that the logo was "easily identifiable, but nothing about it is particularly suggestive of the wiki", apart from the text. {{User:The Pyro Guy/sig}} 16:09, 19 January 2017 (EST) | |||
== PNG Optimization == | |||
I see you are applying transparency on images missing them. You might want to not be so quick to upload those. 14KB for a sprite when the previous uploader got it down to <1KB is kind of ridiculous. [[User:Wildgoosespeeder/PNG Monstrous|PNG Monstrous]] should do the trick. Make sure to tick all the boxes because sometimes pngout and zopflipng are worse with PNGs that small. --{{User:Wildgoosespeeder/sig}} 03:36, 31 January 2017 (EST) | |||
:I'm on a mac, not windows. Btw, there a bunch more static gifs in the SMRPG images.--{{User:Eldritchdraaks/sig}} 03:40, 31 January 2017 (EST) | |||
::[[File:Paper Mario Dizzy.png|31px]] OK, better get {{user|3D Player 2010}} on it because recently, he is doing that to images. --{{User:Wildgoosespeeder/sig}} 03:43, 31 January 2017 (EST) | |||
Hmm...{{user|Supermariofan67}} uploaded and commented [https://www.imageoptim.com/mac ImageOptim] so Mac users can optimize instead of just Windows users. --{{User:Wildgoosespeeder/sig}} 16:23, 25 February 2017 (EST) | |||
== Poll Suggestion Published! == | |||
Hello there! This is Andymii, the Poll Committee Vice-Chairperson. Your poll suggestion, "New Wiki Logo," has been published and is currently being displayed on the wiki main page. We will give you credit once the poll is archived. Please note that we have made minor alterations to your original suggestion. | |||
Thanks for your help! --[[User:Andymii|Andymii]] ([[User talk:Andymii|talk]]) 00:04, 6 February 2017 (EST) | |||
:Thanks for listening! I'm sure there will remain a strong preference to the old logo since people tend to dislike change. Still, this is nice. Now anyone and everyone can vote their opinion for a week.--{{User:Eldritchdraaks/sig}} 09:29, 6 February 2017 (EST) | |||
::I suggest that this should be done next year at the same exact time and see if there is a difference. {{User:Yoshi the Space Station Manager/sig}} 12:35, 6 February 2017 (EST) | |||
== Can you add... == | |||
I was wondering if you could add the artwork the [[Battle Card (Mario & Luigi: Paper Jam)|Battle Cards]] used on their files. I think people will wonder what it was based on, but don't want to look it up. {{User:Yoshi the Space Station Manager/sig}} 17:50, 15 February 2017 (EST) | |||
:I considered it, but decided not to. I don't think people will wonder such a thing, and in cases where a piece of artwork is reused in another piece, I don't think we've ever added links to the original art used. It seems unnecessary to me.--{{User:Eldritchdraaks/sig}} 17:59, 15 February 2017 (EST) | |||
::Ok. You don't have to link them then. {{User:Yoshi the Space Station Manager/sig}} | |||
==Paper Fire Piranha Plant image== | |||
I moved MLPJPaperPiranhaPlant.png to MLPJFirePiranhaPlant.png. You should probably change the file on your sandbox, as the original is pending deletion. --{{User:TheFlameChomp/sig}} 21:14, 15 February 2017 (EST) | |||
== Bestiary Work == | |||
It's probably better to move cropped screenshots of enemies to the new file pages so that way we can save the old versions of files just in case. The crops are missing a lot of context anyways. That way [[Special:UnusedFiles]] doesn't log the images. | |||
*[[:File:ShinyPaperBoo.png]] | |||
*[[:File:MLPJShinyPaperBoomerangBro.png]] | |||
*[[:File:MLPJShinyPaperBroozer.png]] | |||
--{{User:Wildgoosespeeder/sig}} 17:12, 16 February 2017 (EST) | |||
:I disagree. Those three screenshots are horrible, and so were any of the others. What do you mean by this?: "It's probably better to move cropped screenshots of enemies to the new file pages so that way we can save the old versions of files just in case." | |||
--{{User:Eldritchdraaks/sig}} 17:51, 16 February 2017 (EST) | |||
::They need to be overwritten with a better quality image and moving is a better option since you are fixing a lot of [[bestiary]] articles and standardizing file names. --{{User:Wildgoosespeeder/sig}} 18:06, 16 February 2017 (EST) | |||
:::I'm sorry if you feel angry. Just trying to make a point of overwriting the file instead of creating a new file page. --{{User:Wildgoosespeeder/sig}} 18:11, 16 February 2017 (EST) | |||
==Shiny Paper Shy Guy== | |||
<nowiki>{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Paper Shy Guy}}</nowiki> causes the stats for both the [[Paper Shy Guy]] and the [[Shiny Paper Shy Guy]], making it impossible for the new version of the bestiary stats to be added to the Shiny Paper Shy Guy page without adding the Paper Shy Guy stats along with it. Also, due to this, Shiny Paper Shy Guy is listed in the [[List of Shy Guy profiles and statistics]] page. --{{User:TheFlameChomp/sig}} 18:36, 16 February 2017 (EST) | |||
== | == Thanks! == | ||
Thanks for providing images for the ''[[Paper Mario: Color Splash]]'' pages I have created. --{{User:TheFlameChomp/sig}} 21:47, 23 March 2017 (EDT) | |||
== | == Transparency == | ||
I noticed that you added transparency to [[:File:Mario's side.gif]]. Could you do the same with [[:File:Bowser's side.gif]]? Thanks in advance.<br> | |||
:' | {{User:Ultimate Mr. L/sig}} 22:23, 28 March 2017 (EDT) | ||
== | == Card Shop == | ||
Hello! Do you still plan on working on the table for the card shop that you have [[User:Eldritchdraaks/sandbox|here]]? I plan on creating [[Prisma Cardware]] soon, and I am wondering if I could put what you have so far onto the page when I create it. --{{User:TheFlameChomp/sig}} 11:02, 31 May 2017 (EDT) | |||
== | == Welcome back! == | ||
I saw a few moments ago that you want to work now on the bestiary of ''Mario + Rabbids Kingdom Battle''. Welcome back! I was worried when you disappeared so abruptly.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 20:08, 30 August 2017 (EDT) | |||