Editing User talk:Eldritchdraaks/2016 era
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::The layout of the template is great, but the design could use some work -- if you don't mind making some slight tweaks. I'd suggest making the brown elliptical outline surrounding the enemy's number to half its thickness (if that) so the number inside could be more noticeable. I would also thin out the two lines beneath Max HP and Attack, and perhaps make the top/bottom edges of the template a different color (darker shade?) as to see where an entry of an enemy starts and ends. Beyond that, it looks fine with me. --{{User:Zootalo/sig}} | ::The layout of the template is great, but the design could use some work -- if you don't mind making some slight tweaks. I'd suggest making the brown elliptical outline surrounding the enemy's number to half its thickness (if that) so the number inside could be more noticeable. I would also thin out the two lines beneath Max HP and Attack, and perhaps make the top/bottom edges of the template a different color (darker shade?) as to see where an entry of an enemy starts and ends. Beyond that, it looks fine with me. --{{User:Zootalo/sig}} | ||
:::Thanks for explaining the system to me, though I'm still confused about the names. Specifically, you said on my talk page that the "NAME" and the "altname" should match. Yet according to the [[MarioWiki:Proposals/ | :::Thanks for explaining the system to me, though I'm still confused about the names. Specifically, you said on my talk page that the "NAME" and the "altname" should match. Yet according to the [[MarioWiki:Proposals/Archive_46#Redesign_the_Bestiaries|proposal]], the "NAME" should be an identifier like "SMRPGGoomba" and the "altname" should be the normally written name with qualifiers, like "Bowser (2)". Which is the case? | ||
:::If I'm not mistaken, the "NAME" and the "altname" in the <em>new</em> {{tem|MLbestiary}} should both be the normally written name with qualifiers like "<code>Popple (1)</code>", "<code>Super Fly</code>" or "<code>Pillar</code>", and the "name" should be the linking target like "<code>[[Popple]]</code>", "<code>[[Super Fly (enemy)]]</code>" or "<code>[[Hoohooros]]</code>". Is this right? <s>--{{User:A gossip-loving Toad/sig}} 04:07, 3 December 2016 (EST)</s> | :::If I'm not mistaken, the "NAME" and the "altname" in the <em>new</em> {{tem|MLbestiary}} should both be the normally written name with qualifiers like "<code>Popple (1)</code>", "<code>Super Fly</code>" or "<code>Pillar</code>", and the "name" should be the linking target like "<code>[[Popple]]</code>", "<code>[[Super Fly (enemy)]]</code>" or "<code>[[Hoohooros]]</code>". Is this right? <s>--{{User:A gossip-loving Toad/sig}} 04:07, 3 December 2016 (EST)</s> | ||
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== Re: Deleting bestiary leftovers == | == Re: Deleting bestiary leftovers == | ||
My reasoning for tagging the GIFs for deletion (where {{user|L151}} approved the deletions): | My reasoning for tagging the GIFs for deletion (where {{user|L151}} approved the deletions): | ||
* [[MarioWiki:Proposals/Archive | * [[MarioWiki:Proposals/Archive 46#Redesign the Bestiaries|Your proposal that passed]] streamlined many of the standalone pages, thus forcing a few of the GIFs into [[Special:UnusedFiles]] that were once linked on the standalone pages ({{user|A gossip-loving Toad}} performed the edits). I'm just performing clean-up that resulted from those changes. | ||
* Having both the PNG and GIF is just redundant. Having one or the other keeps things simple and easier to maintain. | * Having both the PNG and GIF is just redundant. Having one or the other keeps things simple and easier to maintain. | ||
* Not all the enemies in the bestiaries were animated (as far as I could tell). | * Not all the enemies in the bestiaries were animated (as far as I could tell). | ||
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* Keep Both | * Keep Both | ||
* No Preference (keep it case-by-case basis) | * No Preference (keep it case-by-case basis) | ||
Hopefully we can sort this out. The GIFs aren't gone forever. {{user|L151}}'s GIF deletions can be [[Special:Log/delete/L151|restored]]. I didn't vote in your last proposal because I was indifferent towards another change because [[MarioWiki:Proposals/Archive | Hopefully we can sort this out. The GIFs aren't gone forever. {{user|L151}}'s GIF deletions can be [[Special:Log/delete/L151|restored]]. I didn't vote in your last proposal because I was indifferent towards another change because [[MarioWiki:Proposals/Archive 44#Redesign RPG infoboxes and bestiaries|we had a change before]] and I thought it was the same sort of deal. Turns out it changed functionality of editing rather than changed its style. Didn't realize the full ramifications. --{{User:Wildgoosespeeder/sig}} 00:34, 11 December 2016 (EST) | ||
:If you want to know how I feel overall, I'm only interested in '''''keeping only one of the two'''''. If GIF wins and PNG loses, OK. If PNG wins and GIF loses, OK. Keeping both is what I have a problem with here. This is in general here as I edit for MarioWiki and not specific to the [[bestiary]] tables. --{{User:Wildgoosespeeder/sig}} 00:56, 11 December 2016 (EST) | :If you want to know how I feel overall, I'm only interested in '''''keeping only one of the two'''''. If GIF wins and PNG loses, OK. If PNG wins and GIF loses, OK. Keeping both is what I have a problem with here. This is in general here as I edit for MarioWiki and not specific to the [[bestiary]] tables. --{{User:Wildgoosespeeder/sig}} 00:56, 11 December 2016 (EST) | ||
::It's not just RPGs that I have this concern. I see it on any Mario game we cover here. I think there really needs to be some redundancy reduction. I think a proposal is necessary now. --{{User:Wildgoosespeeder/sig}} 01:49, 11 December 2016 (EST) | ::It's not just RPGs that I have this concern. I see it on any Mario game we cover here. I think there really needs to be some redundancy reduction. I think a proposal is necessary now. --{{User:Wildgoosespeeder/sig}} 01:49, 11 December 2016 (EST) |