Editing User talk:A gossip-loving Toad

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{{User:Shokora/sig}} 07:59, 8 February 2017 (EST)
{{User:Shokora/sig}} 07:59, 8 February 2017 (EST)


:I agree with {{user|Shokora}}. I think I have said somewhere else on this wiki that if you do it to get a {{tem|game-3Drender}} instead of a {{tem|game-screenshot}}, minus HUD elements, that could be a good enough exception to the general rule. At the time, for example, I felt compelled just to leave [[:File:Goomba Village.PNG]] alone compared to the rest of screenshots of [[Goomba Village (place)|Goomba Village]]. Also, I am debating leaving [[:File:SM64 CG Peachscastle.png]] alone as well. Just be sure to avoid common pitfalls as described in [[User:Wildgoosespeeder/sandbox#Glide64 settings to more closely match real N64 hardware internal resolution|my guide]] and [http://emulation.gametechwiki.com/index.php/Nintendo_64_emulators#High-level_vs._low-level_graphics this page] (HL vs. LL graphics and texture filtering). --{{User:Wildgoosespeeder/sig}} 00:17, 9 February 2017 (EST)
:I agree with {{user|Shokora}}. I think I have said somewhere else on this wiki that if you do it to get a {{tem|game-3Drender}} instead of a {{tem|game-screenshot}}, minus HUD elements, that could be a good enough exception to the general rule. At the time, for example, I felt compelled just to leave [[:File:Goomba Village.PNG]] alone compared to the rest of screenshots of [[Goomba Village (place)|Goomba Village]]. Just be sure to avoid common pitfalls as described in [[User:Wildgoosespeeder/sandbox#Glide64 settings to more closely match real N64 hardware internal resolution|my guide]] and [http://emulation.gametechwiki.com/index.php/Nintendo_64_emulators#High-level_vs._low-level_graphics this page] (HL vs. LL graphics and texture filtering). --{{User:Wildgoosespeeder/sig}} 00:17, 9 February 2017 (EST)

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