Editing Trio Racquet

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*Round 2: The enemies are Goombas, Koopa Troopas, and [[Mechakoopa]]s, the latter taking three hits. A cardboard [[Bully]] drops down midway through. The boss is [[King Boo]].
*Round 2: The enemies are Goombas, Koopa Troopas, and [[Mechakoopa]]s, the latter taking three hits. A cardboard [[Bully]] drops down midway through. The boss is [[King Boo]].
*Round 3: The enemies are Goombas, Koopa Troopas, and [[Cheep Cheep]]s, the latter taking two hits and rebounding the ball at a slower speed. The boss is [[King Bob-omb]].
*Round 3: The enemies are Goombas, Koopa Troopas, and [[Cheep Cheep]]s, the latter taking two hits and rebounding the ball at a slower speed. The boss is [[King Bob-omb]].
*Round 4: The enemies are Goombas, Koopa Troopas, and [[Ninji]]s, the latter taking one hit and making the ball speed up. A cardboard [[Big Tail Goomba]] drops down midway through. The boss is [[Bowser Jr.]]
*Round 4: The enemies are Goombas, Koopa Troopas, and [[Ninji]]s, the latter taking one hit. A cardboard [[Big Tail Goomba]] drops down midway through. The boss is [[Bowser Jr.]]
*Round 5: The enemies are Mechakoopas, Cheep Cheeps, Ninjis, and [[Boos]], the latter taking three hits and making the ball temporarily invisible after being hit. A cardboard [[Thwomp]] drops down midway through. The boss is [[Bowser]].
*Round 5: The enemies are Mechakoopas, Cheep Cheeps, Ninjis, and [[Boos]], the latter taking three hits and making the ball temporarily invisible after being hit. A cardboard [[Thwomp]] drops down midway through. The boss is [[Bowser]].
After this point, the bosses and roadblocks appear in the same order, but different enemies can appear in each round. The game ends once a single command is missed.
After this point, the bosses and roadblocks appear in the same order, but different enemies can appear in each round.


==Profiles==
==Profiles==

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