Editing Thwimp

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===''Mario vs. Donkey Kong''===
===''Mario vs. Donkey Kong''===
[[File:MarioVsDKSwitchEX-5.jpg|thumb|right|Two Thwimps in [[Level EX-5]] of the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]]]
[[File:MarioVsDKSwitchEX-5.jpg|thumb|right|Two Thwimps in [[Level EX-5]] in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]]]
Thwimps also appear in ''[[Mario vs. Donkey Kong]]'' and its [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], where they mainly appear in [[Spooky House]] as enemies. Thwimps try to defeat Mario by jumping left and right, and while they are invincible, their slow attack pattern makes them easy to avoid. In the remake, they are redesigned with a mechanical toy-like design, with a sliding face that spins in the direction they are about to jump in.
Thwimps also appear in ''[[Mario vs. Donkey Kong]]'' and its [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], where they mainly appear in [[Spooky House]] as enemies. The Thwimps try to defeat Mario by jumping left and right, and while they are invincible, their slow attack pattern makes them easy to avoid. In the remake, they are redesigned with a mechanical toy-like design, with a sliding face that spins in the direction they are about to jump in.
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[[File:Thwomps in LADX.png|thumb|Link encounters some Thwomps in ''The Legend of Zelda: Link's Awakening DX'']]
[[File:Thwomps in LADX.png|thumb|Link encounters some Thwomps in ''The Legend of Zelda: Link's Awakening DX'']]
{{multiframe|[[File:TLoZLADX Damaged Thwomp.png]] [[File:TLoZLADX Angry Thwomp.png]]|''The Legend of Zelda: Link's Awakening DX'' sprite of a neutral and an angry Thwomp|align=left|size=150}}
{{multiframe|[[File:TLoZLADX Damaged Thwomp.png]] [[File:TLoZLADX Angry Thwomp.png]]|''The Legend of Zelda: Link's Awakening DX'' sprite of a neutral and an angry Thwomp|align=left|size=150}}
In ''[[The Legend of Zelda: Link's Awakening]]'', they are named '''Thwomps''',<ref>{{cite|date=1993|publisher=Nintendo of America|language=en-us|title=''The Legend of Zelda – Link's Awakening'' Player's Guide|page=101}}</ref> whereas actual Thwomps are referred to as Spiked Thwomps. Thwomps behave similarly to Spiked Thwomps and, by extension, Thwomps in the ''[[Super Mario (series)|Super Mario]]'' series. They are small, square-shaped enemies which have only one eye, like with Spiked Thwomp. Thwomps are only encountered in the side-scrolling passages in [[zeldawiki:Face Shrine|Face Shrine]]. Whenever Link approaches a Thwomp, it drops to the ground and, unlike Spiked Thwomps, it rises back up to the ceiling afterward. Link can goad Thwomps into dropping so that he can pass by them as they rise back up, but Link also has the opportunity to use the [[zeldawiki:Pegasus Boots|Pegasus Boots]] to quickly charge underneath the Thwomps while they drop. Thwomps change from a neutral expression to an angry one when Link approaches, turning back to normal when Link leaves or after they hit the ground; in the [[Game Boy Color]] version and the [[Nintendo Switch]] remake, this is also accompanied by changing from blue to red.
In ''[[The Legend of Zelda: Link's Awakening]]'', they are named '''Thwomps''',<ref>{{cite|date=1993|publisher=Nintendo of America|language=en-us|title=''The Legend of Zelda – Link's Awakening'' Player's Guide|page=101}}</ref> whereas actual Thwomps are represented by [[Spiked Thwomp]]s. Thwomps behave similarly to Spiked Thwomps and, by extension, Thwomps in the ''[[Super Mario (series)|Super Mario]]'' series. They are small, square-shaped enemies which have only one eye, like with Spiked Thwomp. Thwomps are only encountered in the side-scrolling passages in [[zeldawiki:Face Shrine|Face Shrine]]. Whenever Link approaches a Thwomp, it drops to the ground and, unlike Spiked Thwomps, it rises back up to the ceiling afterward. Link can goad Thwomps into dropping so that he can pass by them as they rise back up, but Link also has the opportunity to use the [[zeldawiki:Pegasus Boots|Pegasus Boots]] to quickly charge underneath the Thwomps while they drop. Thwomps change from a neutral expression to an angry one when Link approaches, turning back to normal when Link leaves or after they hit the ground; in the [[Game Boy Color]] version and the [[Nintendo Switch]] remake, this is also accompanied by changing from blue to red.


In ''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]'', Thwomps<ref>{{cite|author=McBride, Debra, and David Cassady|title=''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide|date=June 1, 2001|page=27|publisher=[[Prima Games]]|isbn=0-7615-3621-3}}</ref> are encountered in the sidescrolling areas of [[zeldawiki:Snake's Remains|Snake's Remains]]. They act the same as in ''The Legend of Zelda: Link's Awakening'', although a [[zeldawiki:Pegasus Seed|Pegasus Seed]] is used to charge underneath them instead of the Pegasus Boots. Aside from a slight palette change, Thwomps have the same sprite, but they no longer turn red when angered.
In ''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]'', Thwomps<ref>{{cite|author=McBride, Debra, and David Cassady|title=''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide|date=June 1, 2001|page=27|publisher=[[Prima Games]]|isbn=0-7615-3621-3}}</ref> are encountered in the sidescrolling areas of [[zeldawiki:Snake's Remains|Snake's Remains]]. They act the same as in ''The Legend of Zelda: Link's Awakening'', although a [[zeldawiki:Pegasus Seed|Pegasus Seed]] is used to charge underneath them instead of the Pegasus Boots. Aside from a slight palette change, Thwomps have the same sprite, but they no longer turn red when angered.
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|JapR=Koton
|JapR=Koton
|JapM=Japanese onomatopoeia for clunking sound; officially romanized as "Coton" in ''Super Mario World''
|JapM=Japanese onomatopoeia for clunking sound; officially romanized as "Coton" in ''Super Mario World''
|JapC=<ref>{{cite|author=Kagawa, Ryo ({{iw|wikibound|Ape|APE/Shigesato Itoi}}), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors|title="UNIT 2 CHARACTER" in『[[Nintendo Kōshiki Guidebook Super Mario World|任天堂公式ガイドブック スーパーマリオワールド]]』|date=1991|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=31|isbn=4-09-104117-5}}</ref>
|ChiS=小咚咚<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language=zh-hans|accessdate=June 5, 2024}}{{dead link}}</ref>
|ChiS=小咚咚<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language=zh-hans|accessdate=June 5, 2024}}{{dead link}}</ref>
|ChiSN=''Super Mario World: Super Mario Advance 2''
|ChiSN=''Super Mario World: Super Mario Advance 2''
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|Ita=Twimp
|Ita=Twimp
|ItaM=Transliteration of the English name
|ItaM=Transliteration of the English name
|ItaC=<ref>{{cite|language=it|author=Canale New Super Mario Bros. U|date=January 11th, 2013|url=youtu.be/aFSq7N7HNNY|title=New Super Mario Bros. U - Ghiacciaio candito CASTELLO - Seconda Moneta Stella (Wii U)|publisher=YouTube|accessdate=December 2, 2024}}</ref>
|Ita2=Twomp<ref>{{cite|title=''Enciclopedia di Hyrule''|page=209}}</ref>
|Ita2=Twomp<ref>{{cite|title=''Enciclopedia di Hyrule''|page=209}}</ref>
|Ita2N=''The Legend of Zelda'' series
|Ita2N=''The Legend of Zelda'' series

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