Editing The Shy Bandit

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
|image=[[File:PMCS Shy Bandit.png|150px]]
|image=[[File:PMCS Shy Bandit.png|150px]]
|first_appearance=''[[Paper Mario: Color Splash]]'' ([[List of games by date#2016|2016]])
|first_appearance=''[[Paper Mario: Color Splash]]'' ([[List of games by date#2016|2016]])
|species=[[Black Shy Guy]]<br>[[Slurp Guy]]
|species=[[Black Shy Guy]]
}}
}}
'''The Shy Bandit''' is a mini-boss that appears in ''[[Paper Mario: Color Splash]]''. He is a [[Black Shy Guy]] who was banished from his homeland, according to a rumor.<ref>[https://web.archive.org/web/20190703060216/http://papermario.nintendo.com/manual/page_MapMenu.html#chapter-4 World Map and Menus - Paper Mario: Color Splash Game Manual]. ''Nintendo''. Retrieved July 3, 2019.</ref> He wears a red, masquerade-like mask over the usual Shy Guy mask.
'''The Shy Bandit''' is a mini-boss that appears in ''[[Paper Mario: Color Splash]]''. He is a [[Black Shy Guy]] who was banished from his homeland, according to a rumor.<ref>[https://web.archive.org/web/20190703060216/http://papermario.nintendo.com/manual/page_MapMenu.html#chapter-4 World Map and Menus - Paper Mario: Color Splash Game Manual]. ''Nintendo''. Retrieved July 3, 2019.</ref> He wears a red, masquerade-like mask over the usual Shy Guy mask.


When he appears, he will throw a marker on the level he intends to suck all the color from, and begin running toward that spot. Usually, he is a sizable distance from that area. [[Mario]] must then race him to the marker. If Mario picks up the marker before the Shy Bandit gets there, he disappears, and Mario gets 300 coins. If the Shy Bandit reaches his destination first, he will begin sucking the color from the level, his progress shown by a tiered splotch that empties as he drains. If Mario fails to reach the Shy Bandit before he has sucked all the [[paint]] from a level, the "colorless spots cleared" marker on the level will revert to the default 0% (with a few exceptions). The Shy Bandit can attack even areas colored back to 100%.
When he appears, he will throw a marker on the level he intends to suck all the color from, and begin running toward that spot. Usually, he is a sizable distance from that area. [[Mario]] must then race him to the marker. If Mario picks up the marker before the Shy Bandit gets there, he disappears, and Mario gets 300 coins. If the Shy Bandit reaches his destination first, he will begin sucking the color from the level, his progress shown by a tiered splotch that empties as he drains. If Mario fails to reach the Shy Bandit before he has sucked all the paint from a level, the "colorless spots cleared" marker on the level will revert to the default 0% (with a few exceptions). The Shy Bandit can attack even areas colored back to 100%.


If Mario manages to reach the Shy Bandit before he finishes draining the level's color, or intercepts him before he reaches the marker, he will initiate a battle; at this point, the Shy Bandit will attack first by blinding Mario with paint, or summon three random enemies to attack. By default, the Shy Bandit can summon the following enemies:
If Mario manages to reach the Shy Bandit before he finishes draining the level's color, or intercepts him before he reaches the marker, he will initiate a battle; at this point, the Shy Bandit will attack first by blinding Mario with paint, or summon three random enemies to attack. By default, the Shy Bandit can summon the following enemies:
Line 62: Line 62:
|FreA=Maskache masqué
|FreA=Maskache masqué
|FreAM=''Maskache'', Shy Guy's French NOA name, and Masked
|FreAM=''Maskache'', Shy Guy's French NOA name, and Masked
|FreE=Maskass masqué
|FraE=Maskass masqué
|FreEM=''Maskass'', Shy Guy's French NOE name, and Masked
|FraEM=''Maskass'', Shy Guy's French NOE name, and Masked
|SpaA=Guy Enmascarado
|SpaA=Guy Enmascarado
|SpaAM=Masked Guy
|SpaAM=Masked Guy
Line 81: Line 81:
*The player can use a previously obtained Shy Bandit card while fighting the Shy Bandit.
*The player can use a previously obtained Shy Bandit card while fighting the Shy Bandit.
*The marker the Shy Bandit uses to indicate his target is a type of {{wp|Calling card (crime)|calling card}}, a token left behind by particularly devious (and self-absorbed) criminals at the scene of their crimes.
*The marker the Shy Bandit uses to indicate his target is a type of {{wp|Calling card (crime)|calling card}}, a token left behind by particularly devious (and self-absorbed) criminals at the scene of their crimes.
*The shy guy bandit also bears references to the Joker in the Persona series having black clothing and a mask like him and the bandit can summon allies like how the Joker can summon allies as well in the persona series


==References==
==References==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: