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|after=[[The Jungle Boy Ploy|>>]] | |after=[[The Jungle Boy Ploy|>>]] | ||
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'''The Great Seal Steal''' is the sixth episode of ''[[Saturday Supercade]]''{{'}}s ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' segment. | |||
==Plot synopsis== | ==Plot synopsis== | ||
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On the road, Clyde notices Jr. and Bones pursuing, which his partner responds by dropping nails from their car's exhaust. Jr. and Bones make over most of the nails, but one pokes a hole in the ball, deflating it, temporarily stopping the protagonists. However, Flippie throws fish from his bucket of food, leaving a trail for them to follow. | On the road, Clyde notices Jr. and Bones pursuing, which his partner responds by dropping nails from their car's exhaust. Jr. and Bones make over most of the nails, but one pokes a hole in the ball, deflating it, temporarily stopping the protagonists. However, Flippie throws fish from his bucket of food, leaving a trail for them to follow. | ||
The trail of fish ends at a hotel, where Jr. and Bones have trouble finding Flippie. On a balcony above them, Clyde's partner places a collar on Flippie | The trail of fish ends at a hotel, where Jr. and Bones have trouble finding Flippie. On a balcony above them, Clyde's partner places a certain collar on Flippie, which puts the latter under the former's command. To test its power, he commands Flippie to jump from the balcony, allowing Jr. and Bones to spot him. Jr. jumps onto the balcony the criminals on, but they escape onto a nearby balcony after Clyde's partner uses a grappling hook. As Jr. gives chase, Bones attempts to capture Flippie with a net as he snatches a woman's necklace, but misses and falls into her floaty tube. | ||
As Jr. is about to reach their balcony, Clyde's partner removes the grappling hook from the balcony. However, Jr. uses the grappling hook's rope as a vine swing over to the balcony. Jr. is about to continue chasing the two criminals, but notices Bones has gotten into trouble with the police. He jumps from the balcony and grabs onto a flagpole to use as a slingshot, then grabs Bones before it launches them in air, also grabbing its flag. He then uses the flag as a parachute, and they land on a beach. On the beach, they spot the kidnappers fleeing to a yacht on a boat and construct a sailboat from a log, sticks, and the flag to follow them, Jr. blowing on the flag to propel the boat. | As Jr. is about to reach their balcony, Clyde's partner removes the grappling hook from the balcony. However, Jr. uses the grappling hook's rope as a vine swing over to the balcony. Jr. is about to continue chasing the two criminals, but notices Bones has gotten into trouble with the police. He jumps from the balcony and grabs onto a flagpole to use as a slingshot, then grabs Bones before it launches them in air, also grabbing its flag. He then uses the flag as a parachute, and they land on a beach. On the beach, they spot the kidnappers fleeing to a yacht on a boat and construct a sailboat from a log, sticks, and the flag to follow them, Jr. blowing on the flag to propel the boat. | ||
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Donkey Kong Jr. and Bones board the yacht in stereotypical {{wp|belly dance}}r attire and find Clyde and his partner commanding Flippie. They attempt to approach them, but are grabbed by a sultan's two servants, who order them to come to their ceremony. Jr. takes off his disguise and manages to escape to save Flippie. However, Clyde's partner commands Flippie to drop a net on him when he runs over a hatch, then commands him to open the hatch to drop him into a cargo hold. He then commands Flippie to enter a nearby vent. | Donkey Kong Jr. and Bones board the yacht in stereotypical {{wp|belly dance}}r attire and find Clyde and his partner commanding Flippie. They attempt to approach them, but are grabbed by a sultan's two servants, who order them to come to their ceremony. Jr. takes off his disguise and manages to escape to save Flippie. However, Clyde's partner commands Flippie to drop a net on him when he runs over a hatch, then commands him to open the hatch to drop him into a cargo hold. He then commands Flippie to enter a nearby vent. | ||
During the ceremony, Bones attempts to fit in with the other belly dancers by coping their dances, but accidentally knocks the dancers over when performing. Just then, Flippie enters the room where the ceremony is being held. Bones calls for him, but accidentally knocks over a bowl of oranges. As he slips on the oranges, Flippie spots a pearl and puts it on his nose. Bones grabs him and the pearl with a curtain, | During the ceremony, Bones attempts to fit in with the other belly dancers by coping their dances, but accidentally knocks the dancers over when performing. Just then, Flippie enters the room where the ceremony is being held. Bones calls for him, but accidentally knocks over a bowl of oranges. As he slips on the oranges, Flippie spots a pearl and puts it on his nose. Bones grabs him and the pearl with a curtain, blowing his ruse. He attempts to negotiate with the sultan, but loses the pearl when Flippie pops out from the curtain. He then chases Flippie as the latter runs off with the pearl, with the sultan and his guards in pursuit. | ||
After Bones and Flippie run over the hatch of the cargo hold Donkey Kong Jr. is trapped in, Jr. manages to punch the hatch off. He notices that Bones is in trouble and launches some soap in bucket, causing the sultan's servants to slip. Bones takes off his disguise and asks Flippie to come with him. However, at that moment, Clyde and his partner, having returned to their boat, command him to return. Bones gives chase as Flippie leaves, but falls into the water, prompting Donkey Kong Jr. to use a life buoy to save him. The two kidnappers flee the yacht, with Jr. and Bones in pursuit. | After Bones and Flippie run over the hatch of the cargo hold Donkey Kong Jr. is trapped in, Jr. manages to punch the hatch off. He notices that Bones is in trouble and launches some soap in bucket, causing the sultan's servants to slip. Bones takes off his disguise and asks Flippie to come with him. However, at that moment, Clyde and his partner, having returned to their boat, command him to return. Bones gives chase as Flippie leaves, but falls into the water, prompting Donkey Kong Jr. to use a life buoy to save him. The two kidnappers flee the yacht, with Jr. and Bones in pursuit. | ||
After retrieving | After retrieving from Flippie, Clyde's partner takes off his collar, freeing him from his control. Just then, Clyde notices Jr. and Bones giving chase, to which Clyde's partner responds by throwing Flippie's collar in a shark's mouth before commanding it to attack them. Bones is terrified by the shark, but Jr. drags in underwater before resurfacing on its back. He grabs the rope attached to Bones's buoy, and, like a horseback rider, bucks it to chase after the two criminals. | ||
Back on the criminals' boat, Clyde's partner attempts to stop them, but Flippie trips him. Flippie then retrieves the stolen pearl and jumps over to Jr. and Bones to return it to them. Jr., using the buoy's rope as a lasso, throws onto the boat's mooring post. He then yanks it, tearing off part of the boat's deck and carrying the kidnappers with it, before returning to shore, with the criminals in tow. | Back on the criminals' boat, Clyde's partner attempts to stop them, but Flippie trips him. Flippie then retrieves the stolen pearl and jumps over to Jr. and Bones to return it to them. Jr., using the buoy's rope as a lasso, throws onto the boat's mooring post. He then yanks it, tearing off part of the boat's deck and carrying the kidnappers with it, before returning to shore, with the criminals in tow. | ||
Back at Oceanland, the sea lion caretaker is consoling Belinda when Jr. and Bones return with Flippie. To show their appreciation, Belinda and Flippie headbutt Bones. He falls into pool, and everyone laughs. | Back at Oceanland, the sea lion caretaker is consoling Belinda when Jr. and Bones return with Flippie. To show their appreciation, Belinda and Flippie headbutt Bones. He falls into pool, and everyone laughs. | ||
==Animation and continuity errors== | ==Animation and continuity errors== |