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{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:Tetris Attack SNES cover.jpg|250px]]<br>SNES box art<br>[[File:TA GameBoyCover.jpg|250px]]<br>Game Boy box art
|image=[[File:TAT.jpg|250px]]<br>SNES box art<br>[[File:TA GameBoyCover.jpg|250px]]<br>Game Boy box art
|developer=[[Intelligent Systems]] ([[Super Nintendo Entertainment System|SNES]] version)<br>[[Nintendo Research & Development 1|Nintendo R&D1]] ([[Game Boy]] version)
|developer=[[Intelligent Systems]]<br>[[Nintendo R&D1]] ([[Game Boy]] version)
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''SNES/Game Boy:'''<br>{{flag list|USA|August 1996|Japan|October 26, 1996 (Game Boy only)|Europe|November 28, 1996|Australia|1996<ref>{{cite|url=www.themushroomkingdom.net/games/ta-snes|title=Tetris Attack (SNES)|publisher=The Mushroom Kingdom|accessdate=June 3, 2024}}</ref>{{better source}}}} '''Satellaview:'''<br>{{flag list|Japan|November 3, 1996}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|December 11, 2013}}
|release='''SNES/Game Boy:'''<br>{{release|USA|August 1996|Japan|October 26, 1996 (Game Boy only)|Europe|November 28, 1996|Australia|1996<ref>[http://www.themushroomkingdom.net/games/ta-snes Date info of Tetris Attack (SNES) from TMK], retrieved 4/1/2008</ref>{{better source}}}} '''Satellaview:'''<br>{{release|Japan|November 3, 1996}} '''Virtual Console (3DS):'''<br>{{release|Japan|December 11, 2013}}
|languages={{languages|en_us=y|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Puzzle games|Puzzle]]
|modes=Single-player, multiplayer
|modes=Single player, multiplayer
|ratings={{ratings|esrb=K-A}}{{ratings|esrb=E}}
|ratings={{ratings|esrb=K-A}}{{ratings|esrb=E|acb=G}}
|platforms=[[Super Nintendo Entertainment System]], [[Game Boy]], [[Satellaview]], [[Virtual Console]] ([[Nintendo 3DS]])
|platforms=[[Super Nintendo Entertainment System]], [[Game Boy]], [[Satellaview]], [[Virtual Console]] ([[Nintendo 3DS]])
|format={{format|snes=1|bsx=1|gb=1|3dsdl=1}}
|media={{media|snes=1|bsx=1|gb=1|3dsdl=1}}
|input={{input|snes=1|gb=1|3ds=1}}
|input={{input|snes=1|gb=1|3ds=1}}
|serials='''SNES:'''<br>{{flag list|USA|SNS-AYLE-USA|Europe|SNSP-AYLP-EUR}}'''Game Boy:'''<br>{{flag list|USA|DMG-AYLE-USA|Japan|DMG-AYLJ-JPN|Europe|DMG-AYLP-EUR (AYLE)}}
}}
}}
'''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] and [[Game Boy]] puzzle game featuring the [[Yoshi (franchise)|''Yoshi'' franchise]] as a theme by altering graphics and audio of the Japanese game ''[[#Panel de Pon|Panel de Pon]]''. Despite its name, ''Tetris Attack'' has no relation to the ''[[harddrop:Tetris|Tetris]]'' series, and follow-ups were named ''Puzzle League'' in the west starting with ''[[bulbapedia:Pokémon Puzzle League|Pokémon Puzzle League]]''. The Japanese version of ''Tetris Attack'' was released on the [[Satellaview]] as a ''Yoshi'' title instead of using the ''Tetris'' name license. Like in ''Tetris Attack'', there was an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The Game Boy version was also released in Japan as a standard cartridge.
'''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] and [[Game Boy]] [[Genre#Puzzle|puzzle]] game featuring the [[Yoshi (franchise)|''Yoshi'' franchise]] as a theme by altering graphics and audio of the Japanese game ''[[#Panel de Pon|Panel de Pon]]''. Despite its name, ''Tetris Attack'' has no relation to the ''[[harddrop:Tetris|Tetris]]'' series, and follow-ups were named ''Puzzle League'' in the west starting with ''[[bulbapedia:Pokémon Puzzle League|Pokémon Puzzle League]]''. The Japanese version of ''Tetris Attack'' was released on the [[Satellaview]] as a ''[[Yoshi (franchise)|Yoshi]]'' title instead of using the ''Tetris'' name license. Like ''Tetris Attack'', there was an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The [[Game Boy]] version was also released in Japan as a standard cartridge.


==Gameplay==
==Gameplay==
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==Single-player mode==
==Single-player mode==
===Endless===
===Endless===
[[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby Yoshi|Little Yoshi]] in ''Tetris Attack''.]]
[[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby Yoshi]] in ''Tetris Attack''.]]
In Endless mode, players play to try to achieve the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. If the player manages to reach a score of 99,999, the credits sequence will play.
In Endless mode, players play to try to achieve the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. If the player manages to reach a score of 99,999, the credits sequence will play.
{{br|left}}
{{br|left}}
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===VS.===
===VS.===
[[File:TA Shock Panel.png|thumb]]
[[File:TA Shock Panel.png|thumb|right]]
Single player VS. is a game where players can battle the computer in a fight to free the players' allies from a spell cast by [[Kamek]]. One by one, the players and [[Yoshi]] must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump [[garbage block]]s, which resemble the ceiling from ''[[Wario's Woods (Super Nintendo Entertainment System)|Wario's Woods]]'', on their stack. There are special panels called [[Shock Panel]]s. When three or more of these align, this creates a [[Shock Block]], a special garbage block, which makes clearing garbage blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well.
Single player VS. is a game where players can battle the computer in a fight to free the players' allies from a spell cast by [[Kamek]]. One by one, the players and [[Yoshi]] must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump [[garbage block]]s, which resemble the ceiling from ''[[Wario's Woods]]'', on their stack. There are special panels called [[Shock Panel]]s. When three or more of these align, this creates a [[Shock Block]], a special garbage block, which makes clearing garbage blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well.


Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent.
Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent.
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*[[Gargantua Blargg]]
*[[Gargantua Blargg]]
*[[Raphael the Raven|Raphael The Raven]]
*[[Raphael the Raven|Raphael The Raven]]
The following characters can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode.
The following characters can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode.
*[[Bumpty]] (SNES version only)
*[[Bumpty]] (SNES version only)
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*[[Kamek]]
*[[Kamek]]
*[[Bowser]]
*[[Bowser]]
Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however.
Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however.


==Secrets==
==Secrets==
Below are a list of secrets that can be found. None of them stay unlocked, however.
Below are a list of secrets that can be found. None of them stay unlocked, however.
===SNES===
===SNES===
#Upon turning on the SNES, the player has to press the following buttons; {{button|snes|B}}, {{button|snes|A}}, {{button|L}}, {{button|L}}. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain.
#Upon turning on the SNES, press the following buttons; {{button|snes|B}}, {{button|snes|A}}, {{button|L}}, {{button|L}}. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain.
#In the 1P VS mode, the player can play the "Super Hard" skill level by pressing D-Pad Up, {{button|L}}, and {{button|snes|A}} at the same time while the "Hard" skill level is selected. If done correctly, the lower background will turn dark red. The dark red background is a sign that the player is playing on the "Super Hard" skill level.
#In the 1P VS mode, the player can play the "Super Hard" skill level by pressing D-Pad Up, {{button|L}}, and {{button|snes|A}} at the same time while the "Hard" skill level is selected. If done correctly, the lower background will turn dark red. The dark red background is a sign that the player is playing on the "Super Hard" skill level.
#Players can use the rival characters in the 2P game modes by doing the following; both players must hold the {{button|L}} and {{button|R}} buttons at the same time while on the character select screen. If done right, the "? panels" will change into the rival characters.
#Players can use the rival characters in the 2P game modes by doing the following; player 1 and player 2 must hold the {{button|L}} and {{button|R}} buttons at the same time while on the character select screen. If done right, the "? panels" will change into the rival characters.


===Super Game Boy===
===Super Game Boy===
[[File:TASGB.PNG|thumb|Default border.]]
[[File:TASGB.PNG|thumb|right|Default border.]]
When the Game Boy version is played on a [[Super Game Boy]], certain button codes, if "1P" is selected at the title screen, trigger six secret borders, which are based on the background designs used for Yoshi's and his pals' stages in the SNES version. The borders and their corresponding codes are as follows:
When the Game Boy version is played on a [[Super Game Boy]], certain button codes, if "1P" is selected at the title screen, trigger six secret borders, which are based on the background designs used for Yoshi's and his pals' stages in the SNES version. The borders and their corresponding codes are as follows:
{|class="wikitable"
 
{| class="wikitable"
!
!
!{{button|Paddown}}
!{{button|Paddown}}
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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|release='''Super Famicom:'''<br>{{flag list|Japan|October 27, 1995}} '''Virtual Console (Wii):'''<br>{{flag list|Japan|November 27, 2007|South Korea|September 30, 2008<ref>{{cite|deadlink=y|archive=web.archive.org/web/20080926050420/http://www.nintendo.co.kr/Wii/wii/vconsol/penullopong/penullopong_01.php|title=Wii|publisher=Nintendo of Korea|language=ko|accessdate=June 3, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|May 29, 2013}} '''Virtual Console (New Nintendo 3DS):'''<br>{{flag list|Japan|August 9, 2016}} '''Nintendo Classic Mini: Super Famicom:'''<br>{{flag list|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|Japan|May 20, 2020<ref>{{cite|language=ja|author=Nintendo 公式チャンネル|date=May 14, 2020|url=youtu.be/ndsH1j5wuAI|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年5月]</nowiki>|publisher=YouTube|accessdate=May 14, 2020}}</ref>|USA|May 20, 2020<ref>{{cite|language=en-us|author=Nintendo of America|date=May 14, 2020|url=youtu.be/Fq7D2Rpc9jg|title=NES & Super NES - May Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=June 3, 2024}}</ref>|Europe|May 20, 2020<ref>{{cite|author=@NintendoEurope|language=en-gb|date=May 15, 2020|url=x.com/NintendoEurope/status/1261219840892833792?s=20|title=More #NES and #SuperNES games will arrive on 20/05 for #NintendoSwitchOnline members!|publisher=X|accessdate=June 3, 2024}}</ref>|Australia|May 20, 2020<ref>{{cite|author=@NintendoAUNZ|date=May 20, 2020|language=en-au|url=x.com/NintendoAUNZ/status/1263016678251810822?s=20|title=More #NES and #SuperNES games have arrived for #NintendoSwitchOnline members!|publisher=X|accessdate=June 3, 2024}}</ref>|HK|May 20, 2020|South Korea|May 20, 2020}}
|release='''Super Famicom:'''<br>{{release|Japan|October 27, 1995}} '''Virtual Console (Wii):'''<br>{{release|Japan|November 27, 2007|South Korea|September 30, 2008<ref>http://www.nintendo.co.kr/Wii/wii/vconsol/penullopong/penullopong_01.php</ref>}} '''Virtual Console (Wii U):'''<br>{{release|Japan|May 29, 2013}} '''Virtual Console (New Nintendo 3DS):'''<br>{{release|Japan|August 9, 2016}} '''Nintendo Classic Mini: Super Famicom:'''<br>{{release|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|Japan|May 20, 2020<ref>Nintendo 公式チャンネル (May 14, 2020). [https://youtu.be/ndsH1j5wuAI ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年5月]</nowiki>]. ''YouTube''. Retrieved May 14, 2020.</ref>|USA|May 20, 2020<ref>Nintendo (May 14, 2020). [https://youtu.be/Fq7D2Rpc9jg NES & Super NES - May Game Updates - Nintendo Switch Online]. ''YouTube''. Retrieved May 14, 2020.</ref>|Europe|May 20, 2020<ref>@NintendoEurope (May 15, 2020). [https://twitter.com/NintendoEurope/status/1261219840892833792?s=20 ''"More #NES and #SuperNES games will arrive on 20/05 for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 15, 2020.</ref>|Australia|May 20, 2020<ref>@NintendoAUNZ (May 20, 2020). [https://twitter.com/NintendoAUNZ/status/1263016678251810822?s=20 ''"More #NES and #SuperNES games have arrived for #NintendoSwitchOnline members!"''] ''Twitter''. Retrieved May 20, 2020.</ref>|HK|May 20, 2020|South Korea|May 20, 2020}}
|languages={{languages|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Puzzle|Puzzle]]
|ratings={{ratings|cero=A}}
|ratings={{ratings|cero=A}}
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|format={{format|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|switchdl=1}}
|media={{media|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|switchdl=1}}
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds=1|snesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchsnes=1|switchnes=1}}
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds=1|snesclassic=1|joy-con=1|switchpro=1|switchsnes=1}}
|serials='''SNES:'''<br>{{flag list|Japan|SHVC-AYLJ-JPN}}'''Virtual Console / Nintendo Switch Online:'''<br>{{flag list|Japan|SHVC-AYLJ-JPN-1}}
}}
}}
{{multiple image
{{multiple image
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|image2=TA Lakitu Stage.png
|image2=TA Lakitu Stage.png
}}
}}
Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game did not initially release in other countries as-is. For the international releases, [[Nintendo]] changed all the characters to ''[[Yoshi (franchise)|Yoshi]]'' [[List of characters|characters]] and [[List of enemies|enemies]] and renamed it.<ref>{{cite|url=themushroomkingdom.net/ta_pdp.shtml|title=Panel de Pon and Tetris Attack Comparison|publisher=The Mushroom Kingdom|accessdate=June 3, 2024|language=en}}</ref>
Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game did not initially release in other countries as-is. For the international releases, [[Nintendo]] changed all the characters to ''[[Yoshi (franchise)|Yoshi]]'' [[List of characters|characters]] and [[List of enemies|enemies]] and renamed it.<ref>[http://themushroomkingdom.net/ta_pdp.shtml Panel de Pon and Tetris Attack Comparison] at The Mushroom Kingdom</ref>
{{br|left}}
{{br|left}}


===Differences===
===Differences===
====Character replacements====
====Character replacements====
{|class="wikitable"style="text-align: center"
{|class="wikitable" style="text-align: center"
|-
|-
!VS. mode stage
!VS. mode stage
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|-
|-
|Stage 2
|Stage 2
|Sharbet
|Sherbet
|Bumpty
|Bumpty
|-
|-
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|-
|-
|Stage 8
|Stage 8
|Seren
|Selene
|Raphael The Raven
|Raphael The Raven
|-
|-
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|-
|-
|Stage 11
|Stage 11
|Sanatos
|Thanatos
|Kamek
|Kamek
|-
|-
|Stage 12
|Stage 12
|Corderia
|Cordelia
|Bowser
|Bowser
|}
|}
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*In the character selection screen for 2-player mode, the characters' names shown beneath their icons in ''Panel de Pon'' were removed in ''Tetris Attack'' due to some of the replacement characters' names being too long to fit there.
*In the character selection screen for 2-player mode, the characters' names shown beneath their icons in ''Panel de Pon'' were removed in ''Tetris Attack'' due to some of the replacement characters' names being too long to fit there.
*Lip's flower-themed stage was completely redesigned for Yoshi, now taking place on [[Yoshi's Island (location)|Yoshi's Island]]. Only the tree that serves as the border for the playing field was left intact, though the leaves are a lighter shade of green and the flowers were removed.
*Lip's flower-themed stage was completely redesigned for Yoshi, now taking place on [[Yoshi's Island (location)|Yoshi's Island]]. Only the tree that serves as the border for the playing field was left intact, though the leaves are a lighter shade of green and the flowers were removed.
*In Stage Clear, Bowser replaces Sanatos for the "special stage" and "last stage".
*In Stage Clear, Bowser replaces Thanatos for the "special stage" and "last stage".
*Stage 4 of VS. Mode was changed from a jewel-themed stage (for Ruby) to a flower themed-one (for Flying Wiggler) with graphics resembling tiles seen in certain levels from ''Super Mario World 2: Yoshi's Island'', such as [[Visit Koopa and Para-Koopa]].
*Stage 4 of VS. Mode was changed from a jewel-themed stage (for Ruby) to a flower themed-one (for Flying Wiggler) with graphics resembling tiles seen in certain levels from ''Super Mario World 2: Yoshi's Island'', such as [[Visit Koopa and Para-Koopa]].
*Stages 9, 10, and 11 have unique graphics in ''Panel de Pon''. In ''Tetris Attack'', all three stages use the same background as the cutscenes in Mt. Wickedness.
*Stages 9, 10, and 11 have unique graphics in ''Panel de Pon''. In ''Tetris Attack'', all three stages use the same background as the cutscenes in Mt. Wickedness.
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====Audio====
====Audio====
*All voice clips were changed to accommodate the character replacements.
*All voice clips were changed to accommodate the character replacements.
*''Tetris Attack'' replaces the title theme from ''Panel de Pon'' with an arrangement of the title theme from ''Super Mario World 2: Yoshi's Island''.
*''Tetris Attack'' replaces the title theme from ''Panel de Pon'' with the an arrangement of the title theme from ''Super Mario World 2: Yoshi's Island''.
*Yoshi's stage theme is an arrangement of the intro story theme from ''Super Mario World 2: Yoshi's Island'', replacing Lip's theme. Lip's theme still plays during the game's tutorials.
*Yoshi's stage theme is an arrangement of the intro story theme from ''Super Mario World 2: Yoshi's Island'', replacing Lip's theme. Lip's theme still plays during the game's tutorials.
*''Tetris Attack'' has victory and loss themes in VS. mode and 2-player mode, while in ''Panel de Pon'', the stage's "panic" theme continues to play even after the match ends. 2-player matches and losses in VS. mode play the same theme that plays at the end of stages in other modes, while victories in VS. mode use a completely new theme.
*''Tetris Attack'' has victory and loss themes in VS. mode and 2-player mode, while in ''Panel de Pon'', the stage's "panic" theme continues to play even after the match ends. 2-player matches and losses in VS. mode play the same theme that plays at the end of stages in other modes, while victories in VS. mode use a completely new theme.
*''Panel de Pon'' has three Game Over themes, which are music box renditions of Lip's, Windy's, and Elias' themes (the tutorial theme, Lakitu's theme, and Froggy's theme in ''Tetris Attack''). ''Tetris Attack'' replaces all of them with a music box rendition of Yoshi's theme.
*''Panel de Pon'' has three Game Over themes, which are music box renditions of Lip's, Windy's, and Elias' themes (the tutorial theme, Lakitu's theme, and Froggy's theme in ''Tetris Attack''). ''Tetris Attack'' replaces all of them with a music box rendition of Yoshi's theme.
*Kamek's stage (Stage 11) uses the background music from the Phoenix and Dragon stages, instead of Sanatos' background music, which was moved to Bowser's stage (Stage 12).
*Kamek's stage (Stage 11) uses the background music from the Phoenix and Dragon stages, instead of Thanatos' background music, which was moved to Bowser's stage (Stage 12).
*Corderia's background music is not used by any of the playable characters in ''Tetris Attack'', but it does play in the cutscene before the player faces Bowser in VS. mode. This change consequently results in Corderia's "panic" background music to go unused, and was removed altogether.
*Cordelia's background music is not used by any of the playable characters in ''Tetris Attack'', but it does play in the cutscene before the player faces Bowser in VS. mode. This change consequently results in Cordelia's "panic" background music to go unused, and was removed altogether.


====Miscellaneous====
====Miscellaneous====
*''Tetris Attack'' added a password system for VS. mode.
*''Tetris Attack'' added a password system for VS. mode.
*The options menu in ''Tetris Attack'' is not selectable through normal means in ''Panel de Pon'', but can be accessed via code devices or hacking.<ref>TCRF. [[tcrf:Tetris_Attack_(SNES)/Regional_Differences#Options_Menu|Tetris Attack (SNES)]]. ''The Cutting Room Floor''. Retrieved May 3, 2023.</ref>
*The options menu in ''Tetris Attack'' is not present in ''Panel de Pon''.
*After seeing the endings in ''Panel de Pon'', players have to reset the game to return to the title screen. In ''Tetris Attack'', players are taken back to the title screen after the endings are finished.
*After seeing the endings in ''Panel de Pon'', players have to reset the game to return to the title screen. In ''Tetris Attack'', players are taken back to the title screen after the endings are finished.


===References in ''Super Mario''-related games===
===References in ''Mario''-related games===
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], [[Lip's Stick]], an item used by Lip, is an item throughout the series. [[Kirby]]'s [[Kirby#Stone|Stone]] move can turn him into many objects, including a garbage block from ''Panel de Pon''. ''Panel de Pon'' music also appears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. The fairy Lip herself appears as an important character in ''[[Captain Rainbow]]''. She also appears as a spirit and [[Mii Swordfighter]] costume in ''Super Smash Bros. Ultimate''.
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], [[Lip's Stick]], an item used by Lip, is an item throughout the series. [[Kirby]]'s [[Kirby#Stone|Stone]] move can turn him into many objects, including a garbage block from ''Panel de Pon''. ''Panel de Pon'' music also appears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. The fairy Lip herself appears as an important character in ''[[Captain Rainbow]]''. She also appears as a spirit and [[Mii Swordfighter]] costume in ''Super Smash Bros. Ultimate''.


===Re-releases===
===Re-releases===
''Panel de Pon'' was released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] on November 27, 2007,<ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_pa/index.html|title=VC パネルでポン|language=ja|publisher=Nintendo|accessdate=June 3, 2024}}</ref> on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] on May 29, 2013, and on the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] on August 9, 2016, once again solely in Japan.<ref>{{cite|url=www.nintendo.co.jp/titles/20010000001545|title=パネルでポン {{!}} Wii U {{!}} 任天堂|language=ja|publisher=Nintendo|accessdate=June 3, 2024}}</ref> It is also one of the 21 games included in the [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] exclusive to Japan.<ref>{{cite|date=June 27, 2017|url=topics.nintendo.co.jp/c/article/74fe7608-5638-11e7-8cda-063b7ac45a6d.html|title=ファミコンに続いて、スーパーファミコンが小さくなって再登場!|publisher=Nintendo|accessdate=June 3, 2024}}</ref> It was also released in Japan and for the first time overseas in the Americas, Europe, and Australia for the [[Super Nintendo Entertainment System - Nintendo Switch Online]] application on May 20, 2020.
''Panel de Pon'' was released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] on November 27, 2007<ref>http://www.nintendo.co.jp/wii/vc/vc_pa/</ref>, on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] on May 29, 2013, and on the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] on August 9, 2016, once again solely in Japan.<ref>http://www.nintendo.co.jp/wiiu/software/vc/ja3j/</ref> It is also one of the 21 games included in the [[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] exclusive to Japan.<ref>Nintendo. (June 27, 2017). [https://topics.nintendo.co.jp/c/article/74fe7608-5638-11e7-8cda-063b7ac45a6d.html ファミコンに続いて、スーパーファミコンが小さくなって再登場!]. ''Nintendo''. Retrieved July 24, 2017.</ref> It was also released in Japan and for the first time overseas in the Americas, Europe, and Australia for the [[Super Nintendo Entertainment System - Nintendo Switch Online]] application on May 20, 2020.


===Names in other languages===
===Names in other languages===
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==Development==
==Development==
After the release of ''Panel de Pon'', Yasuhiro Minagawa, the head of PR at Nintendo, announced that [[Rare Ltd.|Rare]] was requested to release it overseas with the original fairies replaced by ''{{wp|Killer Instinct}}'' characters and sound effects.<ref>{{cite|title=''Nintendo Magazine System'' (UK) #40|page={{file link|NMS UK I40 P88.jpg|88}}|date=January 1996}}</ref> This plan for the western localization was ultimately rejected, but the game was later greenlit with a ''[[Super Mario (franchise)|Super Mario]]'' theme.<ref>{{cite|title=''Nintendo Magazine System'' (UK) #42|date=March 1996|page={{file link|NMS UK I42 P8.jpg|8}}}}</ref>
After the Japanese release of ''Panel de Pon'', Yasuhiro Minagawa, the head of PR at Nintendo of Japan, announced that [[Rare Ltd.|Rare]] was requested to release it overseas with the original fairies replaced by ''{{wp|Killer Instinct}}'' characters and sound effects.<ref>''Nintendo Magazine System'' (UK) #40, {{media link|NMS UK I40 P88.jpg|page 88}}.</ref> This plan for the western localization was ultimately rejected, but the game was later greenlit with a ''[[Mario (franchise)|Mario]]'' theme.<ref>''Nintendo Magazine System'' (UK) #42, {{media link|NMS UK I42 P8.jpg|page 8}}.</ref>


==Reception==
==Reception==
The game was placed 17th in the 100th issue of ''[[Nintendo Power]]''{{'}}s "100 best Nintendo games of all time" in 1997.{{page needed}} Its average score on GameRankings was about 90%.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20100106005510/http://www.gamerankings.com/snes/588787-tetris-attack/index.html|title=Tetris Attack|language=en|publisher=Game Rankings|accessdate=June 3, 2024}}</ref>
The game was placed 17th in the 100th issue of ''[[Nintendo Power]]''{{'}}s "100 best Nintendo games of all time" in 1997.<ref>http://www.gamekult.com/communaute/forum/voirmessage.html?foid=13000909, retrieved 6/4/2009</ref> Its average score on GameRankings was about 90%<ref>http://www.gamerankings.com/snes/588787-tetris-attack/index.html</ref>.


==Staff==
==Staff==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ヨッシーのパネポン
|Jap=ヨッシーのパネポン<br>''Yosshī no Panepon''<br>ヨッシーのパネポンBS版<br>''Yosshī no Panepon BS-han''
|JapR=Yosshī no Panepon
|JapM=''Yoshi's PanePon''<br>(Game Boy)<br>''Yoshi's PanePon BS Edition''<br>(Satellaview)
|Jap2=ヨッシーのパネポンBS版
|Jap2R=Yosshī no Panepon BS-ban
|JapM=''Yoshi's PanePon'' (Game Boy)
|Jap2M=''Yoshi's PanePon BS Edition'' (Satellaview)
}}
}}


==Trivia==
==Trivia==
*In ''Super Smash Bros. Brawl'', there is an error when obtaining the Lip's Stick trophy; it unlocks ''Tetris Attack'' in the Chronicle. However, Lip, for whom the weapon is named, does not appear in the game. In the Japanese version, it says ''Panel de Pon'' which is where it is from.
**Similarly, this error would continue with the PAL release of ''Super Smash Bros. for Wii U'' for the Lip's Stick trophy.
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party series)|Block Star]], resembles the stack of blocks but plays differently.
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party series)|Block Star]], resembles the stack of blocks but plays differently.
*In the years following ''Tetris Attack''{{'}}s release, {{wp|Henk Rogers}} of {{wp|The Tetris Company}} has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.<ref name="Interview with Alexey Pajitnov and Henk Rogers on Tetris">{{cite|date=June 8, 2009|author=Perlee, Ben|url=www.destructoid.com/interview-with-alexey-pajitnov-and-henk-rogers-on-tetris/|title=Interview with Alexey Pajitnov and Henk Rogers on Tetris|publisher=Destructoid|accessdate=June 3, 2024}}</ref>
*In the years following ''Tetris Attack''{{'}}s release, Henk Rodgers of The Tetris Company has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.<ref name="Interview with Alexey Pajitnov and Henk Rogers on Tetris">[https://www.destructoid.com/interview-with-alexey-pajitnov-and-henk-rogers-on-tetris-135296.phtml "Interview with Alexey Pajitnov and Henk Rogers on Tetris"]</ref>


==References==
==References==
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==External links==
==External links==
{{NIWA|NWiki=1|HardDrop=1|StrategyWiki=1}}
{{NIWA|HardDrop=1|StrategyWiki=1}}
{{Wikipedia}}
{{Wikipedia}}
*[https://www.nintendo.co.jp/n02/shvc/p_aylj/index.html Official Website from Nintendo] (''Panel de Pon'')
*[http://www.nintendo.co.jp/n02/shvc/p_aylj/index.html Official Website from Nintendo] (''Panel de Pon'')
 
{{TA}}
{{TA}}
{{Yoshi games}}
{{Yoshi games}}
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[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:Satellaview games]]
[[Category:Puzzle games]]
[[Category:Puzzle games]]
[[Category:1996 games]]
[[Category:1996 games]]
[[Category:Retools]]
[[Category:Reissues]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Tetris series]]
[[de:Tetris Attack]]
[[de:Tetris Attack]]
[[it:Tetris Attack]]
[[it:Tetris Attack]]

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