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| Having read the entire paragraph on the new controller's layout, I must ask... Is it necessary to describe the thing in such detail when there are pictures readily available on the page? [[User:Twentydragon|Twentydragon]] 01:35, 27 August 2011 (EDT) | | Having read the entire paragraph on the new controller's layout, I must ask... Is it necessary to describe the thing in such detail when there are pictures readily available on the page? [[User:Twentydragon|Twentydragon]] 01:35, 27 August 2011 (EDT) |
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| | == Launch Game == |
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| | Mario games have not appeared at launch for years. Time we had one for this console since New Super Mario Bros. Mii could be for Wii U Ware. It could get released in japan earlier late 2011. All home consoles get their first releases in late years. --[[User talk:Ultra Fan 390|Ultra Fan 390]] 22:00, June 17, 2011 (UTC) |
| | :I don't think that this is something fitting for the talk page. {{User|Why Bother}} |
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| == Microphone == | | == Microphone == |
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| I'm not 100% sure about the source on the discontinued date being 1/31/17. They didn't stop production globally at the same time, they are saying that as of that moment, no one was manufacturing anymore systems, meaning in some country, likely japan, they were the last ones to stop production, giving the results of ''"ended globally"''. | | I'm not 100% sure about the source on the discontinued date being 1/31/17. They didn't stop production globally at the same time, they are saying that as of that moment, no one was manufacturing anymore systems, meaning in some country, likely japan, they were the last ones to stop production, giving the results of ''"ended globally"''. |
| *In Brazil, the correct date seems to be all the way back on January 1st, '''2015'''.[https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fjogos.uol.com.br%2Fultimas-noticias%2F2015%2F01%2F09%2Fnintendo-encerra-operacoes-no-brasil.htm&edit-text=&act=url]
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| *In Europe, the correct date is likely October 1st, 2016.[https://mynintendonews.com/2016/09/23/europe-retailers-will-no-longer-be-able-to-order-wii-u-consoles-after-october-1st/] | | *In Europe, the correct date is likely October 1st, 2016.[https://mynintendonews.com/2016/09/23/europe-retailers-will-no-longer-be-able-to-order-wii-u-consoles-after-october-1st/] |
| *In North America (and maybe Canada), the correct date is likely November 10th, 2016.[http://kotaku.com/nintendo-announces-wii-u-production-is-ending-1788802568?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow] | | *In North America, the correct date is likely November 10th, 2016.[http://kotaku.com/nintendo-announces-wii-u-production-is-ending-1788802568?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow] |
| *In Australia, the correct date might be not long after November 14th, 2016.[http://nintendotoday.com/new-wii-u-bundle-released-in-australia/] | | *In Australia, the correct date might be not long after November 14th, 2016.[http://nintendotoday.com/new-wii-u-bundle-released-in-australia/] |
| *In Japan, the correct date is likely January 31st, 2017.[http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878] | | *In Japan, the correct date is likely January 31st, 2017.[http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878] |
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| *For Mexico, and South Africa, I don't yet know, but it's probably not 1/31/17. | | *For Canada, Mexico, Brazil, Australia, and South Africa, I don't yet know, but it's probably not 1/31/17. |
| --{{User:Eldritchdraaks/sig}} 19:30, 3 February 2017 (EST) | | --{{User:Eldritchdraaks/sig}} 19:30, 3 February 2017 (EST) |
| :Since Canada has the video games and products released in the same time as the U.S., I can assume the discontinuation date is the same as the North America listing you have. – [[User:Owencrazyboy9|Owencrazyboy9]] ([[User talk:Owencrazyboy9|talk]]) 19:47, 3 February 2017 (EST)
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| ::Good point.--{{User:Eldritchdraaks/sig}} 19:49, 3 February 2017 (EST)
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| :::It could've been killed off early in South Africa since it apparently only sold 2000 systems by 2013.--{{User:Eldritchdraaks/sig}} 19:51, 3 February 2017 (EST)
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| :::Nintendo stopped operations in Brazil on January 9 2015 according to Wikipedia page: https://pt.wikipedia.org/wiki/Nintendo#Cancelamento_da_distribui.C3.A7.C3.A3o_no_Brasil
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| PS It doesn't surprise me that the Wii U sold extremely poor in South Africa, since it's a poor country. [[User:Gold Luigi|Gold Luigi]] ([[User talk:Gold Luigi|talk]]) 17:12, 7 March 2017 (EST)
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| ::::I removed the Brazilian, Mexican, and South African discontinuation dates. Please see the edits page. [[User:Gold Luigi|Gold Luigi]] ([[User talk:Gold Luigi|talk]]) 18:52, 16 March 2017 (EDT)
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| == ''[[Mario (franchise)|Mario]]'' launch titles ==
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| Should we note launch titles or not for the Wii U? In other words, should we write next to ''[[New Super Mario Bros. U]]'' in the ''Mario''-related games section that it's a launch title? Note that this could apply to all other consoles. [[File:Luigi Emblem Winter Games.jpg|80px|link=User:Skuchi037]] 18:31, 13 July 2017 (EDT)
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| :It already makes a mention of that on the game page itself (and on ''[[Luigi's Mansion]]'' and ''[[Super Mario 64]]'', in case you're wondering), so I don't think it needs to be noted here. {{User:Alex95/sig}} 18:36, 13 July 2017 (EDT)
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| == Music (Mii Maker) ==
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| Is it at all possible that the music that plays on the Mii Maker screen is a remix of [[Water Land]]'s music from ''[[Super Mario Bros. 3]]'', which is also the Fairy Fountain theme of ''The Legend of Zelda'' games? [[User:Torey|Torey]] ([[User talk:Torey|talk]]) 21:50, 3 April 2018 (EDT)
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| :There's one part with similar notes, but again, they're not the same song. {{User:Mario jc/sig}} 22:06, 3 April 2018 (EDT)
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| == Reception ==
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| Could someone add a reception to the page.
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| {{unsigned|YoshiFan08}}
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| == Commercial Failure ==
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| Following some edit warring on this page, does anyone think we should call the Wii U a commercial failure on this article? {{User:Keyblade Master/sig}}
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| :I personally feel it's too strong/opinionated a term to use. Also, I've locked the article for the time being due to the aforementioned edit war. --{{User:KPH2293/sig}} 21:49, December 16, 2020 (EST)
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| ::That's why I was against using that term too, it felt subjective here. {{User:Keyblade Master/sig}}
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| :::It was pointed out to me by a fellow administrator that in an interview, Reggie Fils-Aimé was asked if the Wii U was a "necessary failure", and he reluctantly agreed. Perhaps that interview could be quoted in the article or something like that. Otherwise, I agree that it's best not to use the term "commercial failure". --{{User:KPH2293/sig}} 21:59, December 16, 2020 (EST)
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| ::::Imo, you shouldn't fully protect the page, but just semi-protect it so other non-admin-autoconfirmed-users can edit it. {{User:DarkNight/sig}} 22:27, December 16, 2020 (EST)
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| :::::Considering the popularity Splatoon, Super Mario Maker, and Hyrule Warriors had, I still think "failure" is too strong a word. It didn't dazzle the way they historically had, but it still sold well and had many widely played games. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:30, December 16, 2020 (EST)
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| ::::::There's... not really anything saying against it being a commercial failure, though. Sales were terrible. {{User:Alex95/sig}} 22:32, December 16, 2020 (EST)
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| :::::::Fair point about the protection. Alex has done as you requested, and I will not contest that decision. --{{User:KPH2293/sig}} 22:33, December 16, 2020 (EST)
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| ::::::::Didn't see Doc's comment when I made mine. The games sold well for the system itself, but even the best selling title, ''Mario Kart 8'', sold just over 8 million copies. Compared to other systems, that is pretty low. ''Mario Kart 8 Deluxe'' is more than three times that currently. {{User:Alex95/sig}} 22:37, December 16, 2020 (EST)
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| :::::::::In response to Doc, that also applies to a lot of systems like the Sega Saturn and Dreamcast. But they still sold 9-10 million units and are still considered failures. The Wii U throughout its entire life still sold at the pace of a Sega Saturn, so it didn't really do well in its life at all.--[[Special:Contributions/72.143.194.137|72.143.194.137]] 18:06, December 18, 2020 (EST)
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| By any objective measure, the Wii U was a commercial failure: it repeatedly fell short of Nintendo's forecasts by a large margin (even after said forecasts were slashed multiple times) as well as [https://fortune.com/2016/07/08/nintendo-wii-u-sales/#:~:text=Speaking%20to%20investors%20at%20a,90%20million%20units%20to%20date. one exec's expectation of 100 million units lifetime]. Its performance lead to some of Nintendo's [https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013 biggest anual losses] in its history. Besides [https://time.com/4635415/nintendo-switch-online-reggie-fils-amie/ the interview mentioned above], Reggie directly called it "[https://www.nintendolife.com/news/2019/10/reggie_calls_wii_u_a_failure_forward_because_it_led_to_switch a failure forward]" in an university lecture. --[[User:Glowsquid|Glowsquid]] ([[User talk:Glowsquid|talk]]) 22:59, December 16, 2020 (EST)
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| :I absolutely agree. The Wii U selling 13.56 million and the PS Vita selling close to 15 million units is still considered a commercial failure. The Sega Saturn and Sega Dreamcast selling 9 to 10 million units is considered a commercial failure.--[[Special:Contributions/72.143.194.137|72.143.194.137]] 18:06, December 18, 2020 (EST)
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