Editing Talk:Wii U

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Yeah. 64 bits for sure. Have any of you seen the first cutscene in super Mario 3D world? The Wii must've been 32 bit or lower.
Yeah. 64 bits for sure. Have any of you seen the first cutscene in super Mario 3D world? The Wii must've been 32 bit or lower.
From Wikipedia (this is not from Nintendo but from reverse enganireing by a hacker)
"Broadway-based core architecture[14]
Three cores at 1.243125 GHz
Symmetric multiprocessing with MESI/MERSI support
Each core can output up to 3 instructions per clock using superscalar parallelism.
32-bit integer unit
64-bit floating-point (or 2× 32-bit SIMD, often found under the denomination "paired singles")
A total of 3 MB of Level 2 cache in an unusual configuration.[16]
Core 0: 512 KB, core 1: 2 MB, core 2: 512 KB
4 stage pipeline
5 Execution Units per core (15 EUs total)
Die size: 4.74 mm × 5.85 mm = 27.73 mm2"
Just note most systems dont go any higher than 64 bits the higher ammounts of bits are experimental [[Special:Contributions/64.113.186.3|64.113.186.3]] 08:27, 25 April 2014 (EDT)


== SNES Pro Controller ==
== SNES Pro Controller ==

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