Editing Talk:Vim

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#{{User|Blinker}} Now that I look at this properly, it seems like the "vim" is mostly referred to as "mushroom power" in dialogue. Maybe they sometimes use "vim" instead to save on space, but the Japanese version appears to consistently call it「キノピオパワー」(literally "Toad Power"), so it really is "some unique thing Toads have".
#{{User|Blinker}} Now that I look at this properly, it seems like the "vim" is mostly referred to as "mushroom power" in dialogue. Maybe they sometimes use "vim" instead to save on space, but the Japanese version appears to consistently call it「キノピオパワー」(literally "Toad Power"), so it really is "some unique thing Toads have".
#{{User|Pseudo}} This is definitely a tangible, non-generic substance in the game, as others have said. I’d potentially be in support of moving to {{fake link|Mushroom power}}, though.
#{{User|Pseudo}} This is definitely a tangible, non-generic substance in the game, as others have said. I’d potentially be in support of moving to {{fake link|Mushroom power}}, though.
#{{User|ThePowerPlayer}} "Energy" is merely an intangible concept; not only does vim physically exist, making it more than just energy, it also has significance to both plot ''and'' gameplay independent of the Vim Factory itself, because it powers spaceships and heals bosses. Happiness shouldn't get its own article because it's not a tangible part of the plot to ''Yoshi's Story'', and [[♥]] already covers its significance to gameplay, but that's not the case here.


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