Editing Talk:Tanooki Mario
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==Merge [[Tanooki Mario]] to [[Tanooki Suit]]== | ==Merge [[Tanooki Mario]] to [[Tanooki Suit]]== | ||
{{ | {{SettledTPP}} | ||
<span style="color:red;font-family:Comic Sans MS;font-size:150%">Don't MERGE 1-4</span> | |||
I read them and they say pretty much the same thing so I propose we merge them together. | I read them and they say pretty much the same thing so I propose we merge them together. | ||
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====Comments==== | ====Comments==== | ||
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How do i get pictures on to this? i have great pics of tanooki mario but i can't figure out how. | How do i get pictures on to this? i have great pics of tanooki mario but i can't figure out how. | ||
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==Split [[Tanooki Mario]] and [[Statue Mario]]== | ==Split [[Tanooki Mario]] and [[Statue Mario]]== | ||
{{ | {{SettledTPP}} | ||
<span style="color:green;font-family:Comic Sans MS;font-size:150%">SPLIT 23-0</span> | |||
In [[Super Mario 3D Land]] Statue Mario is a completely different form. It is obtained by a different Powerup, it has a different effect and the form looks different. The Statue ability from Super Mario Bros 3. was a part of Tanooki Mario's ability. In Super Mario 3D Land Nintendo turned it into a completely different powerup. It needs to be split! Oh, and this is my first proposal so tell me if I did something wrong ;) | In [[Super Mario 3D Land]] Statue Mario is a completely different form. It is obtained by a different Powerup, it has a different effect and the form looks different. The Statue ability from Super Mario Bros 3. was a part of Tanooki Mario's ability. In Super Mario 3D Land Nintendo turned it into a completely different powerup. It needs to be split! Oh, and this is my first proposal so tell me if I did something wrong ;) | ||
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== Split [[Tanooki Mario]] and [[Tanooki Mario#White Tanooki Mario|White Tanooki Mario]]== | == Split [[Tanooki Mario]] and [[Tanooki Mario#White Tanooki Mario|White Tanooki Mario]]== | ||
{{ | {{SettledTPP}} | ||
<span style="color:green;font-family:Comic Sans MS;font-size:150%">SPLIT 7-0</span> | |||
Yes, White Tanooki Mario is like a version of Tanooki Mario, but, this form isn't the same. White Tanooki Mario is a look-alike. Also, Mario gets White Tanooki Mario when use an Invincibility Leaf instead of a Super Leaf. | Yes, White Tanooki Mario is like a version of Tanooki Mario, but, this form isn't the same. White Tanooki Mario is a look-alike. Also, Mario gets White Tanooki Mario when use an Invincibility Leaf instead of a Super Leaf. | ||
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The Tanooki Toads and Tanooki Peach so much resemble their forms of the Tanooki Suit powerup from the PC fan game [http://gaming.wikia.com/wiki/Super_Mario_Bros._X Super Mario Bros. X]. I don't think Nintendo is stealing this concept, it was just a common idea. | The Tanooki Toads and Tanooki Peach so much resemble their forms of the Tanooki Suit powerup from the PC fan game [http://gaming.wikia.com/wiki/Super_Mario_Bros._X Super Mario Bros. X]. I don't think Nintendo is stealing this concept, it was just a common idea. | ||
{{unsigned| | {{unsigned|Tryloubliss}} | ||
:Of course, Nintendo knew about ''Super Mario Bros. X''. Almost every official concepts were based on the fandom of the ''Mario'' series, just as [[White Tanooki Mario]] and [[White Raccoon Mario]]'s design are kind of based on Mario's super form from ''Super Mario Bros. Z''. Venus Ice Trap existed in the fandom before ''New Super Mario Bros. U''. But I doubt we'd have to point all of them out on the articles.--[[User:Prince Ludwig|Prince Ludwig]] ([[User talk:Prince Ludwig|talk]]) 21:18, 21 September 2013 (EDT) | :Of course, Nintendo knew about ''Super Mario Bros. X''. Almost every official concepts were based on the fandom of the ''Mario'' series, just as [[White Tanooki Mario]] and [[White Raccoon Mario]]'s design are kind of based on Mario's super form from ''Super Mario Bros. Z''. [[Venus Ice Trap]] existed in the fandom before ''New Super Mario Bros. U''. But I doubt we'd have to point all of them out on the articles.--[[User:Prince Ludwig|Prince Ludwig]] ([[User talk:Prince Ludwig|talk]]) 21:18, 21 September 2013 (EDT) | ||
== Peach Suit == | == Peach Suit == | ||
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== Create a Tanooki Mario (character) article == | == Create a Tanooki Mario (character) article == | ||
{{ | {{SettledTPP}} | ||
<span style="color:red;font-family:Comic Sans MS;font-size:150%">DON'T CREATE 1-9</span> | |||
Tanooki Mario need his own article, This is a separate character from [[Mario]] in [[Mario Kart 8]], we have Metal Mario (character) and Metal Mario (form). We even have [[Bowser Jr.]] being split from [[Shadow Mario]] after he only appear one time as a character. So, why not? | Tanooki Mario need his own article, This is a separate character from [[Mario]] in [[Mario Kart 8]], we have [[Metal Mario (character)]] and [[Metal Mario (form)]]. We even have [[Bowser Jr.]] being split from [[Shadow Mario]] after he only appear one time as a character. So, why not? | ||
'''Proposer''': {{User|LudwigVon}}<br> | '''Proposer''': {{User|LudwigVon}}<br> | ||
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== Split between Super Mario Bros. 3 and Super Mario 3D Land forms == | == Split between Super Mario Bros. 3 and Super Mario 3D Land forms == | ||
{{ | |||
{{TPP}} | |||
While Tanooki Mario looks pretty close to the original form outside of the hat visor, it has changed fairly drastically since its appearance in ''Super Mario Bros. 3'' and its remakes/re-releases. The primary difference is that it no longer has its signature transformation, a move which was instead given to Statue Mario. It also no longer flies and instead the emphasis is on slow descent (one can argue that it flies during the ending, but it could just as easily be them gliding from Bowser's tall tower to the Mushroom Castle - note that the Toads are obviously flailing, not to mention that flight is supposed to be limited in the first place rather than indefinite like the tail wagging). We have on record that the Tanooki Mario was chosen as a costume because it offered a better visual difference, so with that in mind, the intent of this version of the Super Leaf power-up was to harken back to the Tanooki Suit of old ''visually'', but not in actual ''performance''. In addition, the back of the original (Japanese) ''Super Mario 3D Land'' box labels it as an [http://www.gamefaqs.com/3ds/620831-super-mario-3d-land/images/box-214533 all-new power-up.] | While Tanooki Mario looks pretty close to the original form outside of the hat visor, it has changed fairly drastically since its appearance in ''Super Mario Bros. 3'' and its remakes/re-releases. The primary difference is that it no longer has its signature transformation, a move which was instead given to Statue Mario. It also no longer flies and instead the emphasis is on slow descent (one can argue that it flies during the ending, but it could just as easily be them gliding from Bowser's tall tower to the Mushroom Castle - note that the Toads are obviously flailing, not to mention that flight is supposed to be limited in the first place rather than indefinite like the tail wagging). We have on record that the Tanooki Mario was chosen as a costume because it offered a better visual difference, so with that in mind, the intent of this version of the Super Leaf power-up was to harken back to the Tanooki Suit of old ''visually'', but not in actual ''performance''. In addition, the back of the original (Japanese) ''Super Mario 3D Land'' box labels it as an [http://www.gamefaqs.com/3ds/620831-super-mario-3d-land/images/box-214533 all-new power-up.] | ||
'''Proposer''': {{User|LinkTheLefty}}<br> | '''Proposer''': {{User|LinkTheLefty}}<br> | ||
''' | '''Deadline''': July 11, 2015, 23:59 GMT | ||
===Support=== | ===Support=== | ||
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#{{User|Walkazo}} - Seems like needless complication to an already messy situation: best to keep all the info in one spot under the one name. It'll also just hamper navigation with no search benefits in return, since the name's the same; readers will expect the info to be together so all we'll be doing is making it harder for them to find what they want, especially if "Tanooki Mario" itself becomes a disambig page. Lots of items, forms and even characters change functions slightly between games: split this and we might as well consider splitting the Super Leaf the sane way, as well as the ''SSB'' and ''Hotel Mario'' versions of [[Super Mushroom]], and all the various spinoff versions of [[Fire Flower]]. Boxart propeganda is weak evidence when no name change accompanied it; the few enemies we've split in spite of no name differences were cases where both species were in the same game and had appearance, location and power differences; in all other cases, at least one region had a different name, or the differences were overwhelming, but seeing as the name and appearance is the same here, and the functionality still pretty similar, I think the cons far outweigh the pros of splitting this page. | #{{User|Walkazo}} - Seems like needless complication to an already messy situation: best to keep all the info in one spot under the one name. It'll also just hamper navigation with no search benefits in return, since the name's the same; readers will expect the info to be together so all we'll be doing is making it harder for them to find what they want, especially if "Tanooki Mario" itself becomes a disambig page. Lots of items, forms and even characters change functions slightly between games: split this and we might as well consider splitting the Super Leaf the sane way, as well as the ''SSB'' and ''Hotel Mario'' versions of [[Super Mushroom]], and all the various spinoff versions of [[Fire Flower]]. Boxart propeganda is weak evidence when no name change accompanied it; the few enemies we've split in spite of no name differences were cases where both species were in the same game and had appearance, location and power differences; in all other cases, at least one region had a different name, or the differences were overwhelming, but seeing as the name and appearance is the same here, and the functionality still pretty similar, I think the cons far outweigh the pros of splitting this page. | ||
#{{User|SuperYoshiBros}} Per Walkazo. | #{{User|SuperYoshiBros}} Per Walkazo. | ||
===Comments=== | ===Comments=== | ||
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:How about Fire Mario being permanent until you get hit in most of the main series, but being timed in the Galaxy games? --{{User:SuperYoshiBros/sig}} 18:49, 27 June 2015 (EDT) | :How about Fire Mario being permanent until you get hit in most of the main series, but being timed in the Galaxy games? --{{User:SuperYoshiBros/sig}} 18:49, 27 June 2015 (EDT) | ||
::Fire Mario's change in ''Super Mario Galaxy'' is almost like its change in ''Hotel Mario'' - it's done probably more due to how damage works and how the environment is perceived in these titles. The game structure is different; for ''Super Mario Galaxy'' and other earlier 3D titles, there's a damage counter rather than the standard growth indicator. Some other power-ups are lost due to being hit or meeting a condition such as touching water, but for Fire Mario this alternate condition isn't obvious since he's always somehow never been dowsed off. At this point in 3D, Fire Mario's core function didn't change other than the way that the power-up is lost, because the developers thought that speedy puzzles made more suitable gameplay for the flowers. After all is said and done, though, neither of these changes are as substantial as stripping down the moveset from its traditions and redistributing the familiar statue ability to "another" power-up. Even ''Super Mario Galaxy'' incorporated flight in Bee Mario and Flying Mario (the latter might just be the most robust yet ill-realized in the entire series). [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:14, 27 June 2015 (EDT) | ::Fire Mario's change in ''Super Mario Galaxy'' is almost like its change in ''Hotel Mario'' - it's done probably more due to how damage works and how the environment is perceived in these titles. The game structure is different; for ''Super Mario Galaxy'' and other earlier 3D titles, there's a damage counter rather than the standard growth indicator. Some other power-ups are lost due to being hit or meeting a condition such as touching water, but for Fire Mario this alternate condition isn't obvious since he's always somehow never been dowsed off. At this point in 3D, Fire Mario's core function didn't change other than the way that the power-up is lost, because the developers thought that speedy puzzles made more suitable gameplay for the flowers. After all is said and done, though, neither of these changes are as substantial as stripping down the moveset from its traditions and redistributing the familiar statue ability to "another" power-up. Even ''Super Mario Galaxy'' incorporated flight in Bee Mario and Flying Mario (the latter might just be the most robust yet ill-realized in the entire series). [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:14, 27 June 2015 (EDT) | ||