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| {{no forum talk}} | | {{Notforumtalk}} |
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| == Glitches == | | == Glitches == |
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| could you add this glitch to the gliches article in super mario sixty-four? [[User:The real yoshi]] | | could you add this glitch to the gliches article in super mario sixty-four? [[User:The real yoshi]] |
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| I know this is an old conversation, but I think there could be 1 thing that lists the 120, 70, 50, 31, 16, 1 & 0 star glitches as well as the 1 key glitch. Just like how some glitches that fit together are arranged. {{User|SONIC123CDMANIA+&K(B&ATSA)}} 14:29, January 05, 2023 (CST)
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| == Storyline... error? == | | == Storyline... error? == |
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| ==Dire, Dire Docks Course is missing in the course overview== | | ==Dire, Dire Docks Course is missing in the course overview== |
| http://www.mariowiki.com/Dire,_Dire_Docks | | http://www.mariowiki.com/Dire,_Dire_Docks |
| {{unsigned|95.112.197.115}} | | {{unsigned|95.112.197.115}} |
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| ==I Found A Mistake== | | ==I Found A Mistake== |
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| Does anybody know where I could get the ROM for the game without an emulator? I just want the ROM contents itself so I can see textures, listen to sounds and stuff.--[[User:NintendoFan369|NintendoFan369]] ([[User talk:NintendoFan369|talk]]) 12:51, 16 March 2014 (EDT) | | Does anybody know where I could get the ROM for the game without an emulator? I just want the ROM contents itself so I can see textures, listen to sounds and stuff.--[[User:NintendoFan369|NintendoFan369]] ([[User talk:NintendoFan369|talk]]) 12:51, 16 March 2014 (EDT) |
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| Search "SM64 Rom" on the browser you use. --[[User:LewisCat28]] 18:16, July 15, 2021 (EDT)
| | Google super mario 64 rom.--[[Special:Contributions/68.117.167.238|68.117.167.238]] 01:22, 1 July 2014 (EDT) |
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| <s>That comment was made 7 Years ago, I think they found out a way by now.</s> [[User:Somethingone|Somethingone]] ([[User talk:Somethingone|talk]]) 18:29, July 15, 2021 (EDT)
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| ==You Miss... Plotholes?== | | ==You Miss... Plotholes?== |
| You miss... plotholes? You don't notice... errors? We like no missed imformation... ''rummmmble'' We like no unprinted facts... | | You miss... plotholes? You don't notice... errors? We like no missed imformation... ''rummmmble'' We like no unprinted facts... |
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| Based on the reference, I guess you realised one of them is Eyerok. He asked who broke the seal & woke him, cleary implying that he had been sleep since ancient times, but it said that Bowser had given the power stars to his minions inside the walls. The other one was when Koopa The Quick says he is sad about losing to Mario (and the star is called rematch with Koopa the Quick), but what if you get there without beating Koopa the Quick first? {{unsigned|Mistop}} | | Based on the reference, I guess you realised one of them is Eyerok. He asked who broke the seal & woke him, cleary implying that he had been sleep since ancient times, but it said that Bowser had given the power stars to his minions inside the walls. The other one was when Koopa The Quick says he is sad about losing to Mario (and the star is called rematch with Koopa the Quick), but what if you get there without beating Koopa the Quick first? |
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| :Okay, first Eyerok might have meant Bowser might have came without waking him up (Although I can't imagine the heavyweight doing so) or Bowser broke the seal and fled, or even maybe Shifting sands is in some sort of time paradox, who knows! Koopa the Quick... I don't think there are enough stars to get to him time two without beating him time one... I'll have to double check. {{unsigned|Toadbrigade5}}
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| Comment: There definitely are enough stars to beat Koopa the Quick in THI before BOB. [[User:Larry the Hamster|Larry the Hamster]] ([[User talk:Larry the Hamster|talk]])
| | :Okay, first Eyerok might have meant Bowser might have came without waking him up (Although I can't imagine the heavyweight doing so) or Bowser broke the seal and fled, or even maybe Shifting sands is in some sort of time paradox, who knows! Koopa the Quick... I don't think there are enough stars to get to him time two without beating him time one... I'll have to double check. |
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| == Shrug-like animation == | | == Shrug-like animation == |
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| Someone found a 64DD version of the game a few years ago. Sadly,the only differences I can notice is that it has 2 bugs that the normal version doesn't have and that the title screen says "Disk Version". Shouldn't it be mentioned here? {{unsigned|181.194.146.21}} | | Someone found a 64DD version of the game a few years ago. Sadly,the only differences I can notice is that it has 2 bugs that the normal version doesn't have and that the title screen says "Disk Version". Shouldn't it be mentioned here? {{unsigned|181.194.146.21}} |
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| Yes, or have a page for this version. [[User:Perfection|Perfection]] ([[User talk: Perfection|talk]]) 21/01/2024, 16:35 (UTC)
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| == Where is the dive anywhere on this wiki? == | | == Where is the dive anywhere on this wiki? == |
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| ==Moves introduced== | | ==Moves introduced== |
| I'm pretty sure crouching wasn't introduced in this game; it's been a ''Mario'' staple since ''Super Mario Bros.'' I'd replace that with diving instead, considering it's been in multiple 3D games. {{unsigned|173.73.52.141}} | | I'm pretty sure crouching wasn't introduced in this game; it's been a ''Mario'' staple since ''Super Mario Bros.'' I'd replace that with diving instead, considering it's been in multiple 3D games. {{unsigned|173.73.52.141}} |
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| All the moves introduced in ''[[Super Mario 64]]'':
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| 1. [[Punch]], [[Punch]]x2, Kick, (Not for the combo part, since that part originated in [[Mario_Bros._(game)]], but for the midair part)
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| 2. [[Ground Pound]],
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| 3. [[Backflip]],
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| 4. [[Sweep Kick]] (also known as Breakdance.), Jump Kick, [[Slide Kick]], [[Dive]],
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| 5. [[Backward Somersault]],
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| 6. [[Double Jump (consecutive)]].
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| --[[User:LewisCat28]] 20:24, July 15, 2021 (EDT)
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| ==So long kinga Bowser== | | ==So long kinga Bowser== |
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| ::::::I'm pretty sure it was the latter. {{User:Toadette the Achiever/sig}} 15:59, April 29, 2019 (EDT) | | ::::::I'm pretty sure it was the latter. {{User:Toadette the Achiever/sig}} 15:59, April 29, 2019 (EDT) |
| :::::::[https://twitter.com/katvespa/status/1122723891867033600 I found this as a response], it makes a bit of sense? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:04, May 1, 2019 (EDT) | | :::::::[https://twitter.com/katvespa/status/1122723891867033600 I found this as a response], it makes a bit of sense? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:04, May 1, 2019 (EDT) |
| :I found this somewhat related: out of nowhere, Charles Martinet recently contested Wario's settled [https://www.youtube.com/watch?v=2hcU8Yrqlqk "So ein Mist!"] as [https://twitter.com/CharlesMartinet/status/1324696764721541121 "Doh! I missed!"] (I know there has been an appeasement attempt to say both are somehow correct, but color me skeptical because there simply isn't an [[tcrf:Mario Kart 64/Audio Differences#Wario|equivalent recording]] that we know of in these games). So, I guess I must be the one to ask: does Charles Martinet have a {{wp|false memory|reliable memory}} of the 90's? Or is he right, but Nintendo happens to have compressed his recordings beyond recognition ("So long kinga Bowser!") and never used an infamous replacement line ("Doh! I missed!")? Or is he just having fun messing with fans? Could anything be done about it, or are our hands practically tied for now? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:55, November 19, 2020 (EST)
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| ::I don't think there's much we can do right now without any other reliable sources. --{{User:Waluigi Time/sig}} 12:19, November 19, 2020 (EST)
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| :::This is mentioned on TVTropes' [https://tvtropes.org/pmwiki/pmwiki.php/Main/TrollingCreator Trolling Creator] page, which I guess means it's not meant to be taken seriously. (Side note: am I the only one who used to think it started with "'''Too''' long"?) <span style="font-family:Mario Party 2/3 Textbox">[[User:RickTommy|RickTommy]] ([[User talk:RickTommy|talk]])</span> 06:46, February 24, 2023 (EST)
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| ::::When the voice clip is slowed down at 0.25, No one hears "king", right? It sounds more like "So long, gay Bowser!" [[User:Jake Lugo|Jake Lugo]] ([[User talk:Jake Lugo|talk]]) 22:28, March 5, 2024 (EST)
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| == Some kind of enemy/obstacle == | | == Some kind of enemy/obstacle == |
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| == Valid references? == | | == Valid references? == |
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| | {{talk}} |
| Are the first two references, being GameFAQs and Edge, valid references? The GameFAQs lists seem to be subjective by the community rather than established editors (and the list the reference is talking about is no longer on that page). {{User:Alex95/sig}} 17:39, March 5, 2020 (EST) | | Are the first two references, being GameFAQs and Edge, valid references? The GameFAQs lists seem to be subjective by the community rather than established editors (and the list the reference is talking about is no longer on that page). {{User:Alex95/sig}} 17:39, March 5, 2020 (EST) |
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| Not anymore, so I'm attempting to remove them. --[[User:LewisCat28]] 19:13, July 15, 2021 (EDT)
| | == Super Mario 64 HD for Nintendo Switch by Mario's 35th Anniversary == |
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| == Not First 3D Mario game? == | |
| Before Super Mario 64, there was Super Mario Kart and Super Mario RPG: Legend of the Seven Stars. I believe the thing should say "first 3D Mario platforming game" and not "first 3D Mario game." The "Mario game" text currently links to the "Mario franchise" page, which makes it more misleading. [[Special:Contributions/73.231.94.78|73.231.94.78]] 23:21, June 23, 2020 (EDT)
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| :Mode 7 is not true 3D, as while there is some polygon manipulation, they are still flat shapes, ie how Yoshi's Island large entities work. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:09, June 24, 2020 (EDT)
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| == Issue in controls ==
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| For some reason, when showing the controls for Classic Controller and the Wii U Game Pad, the left control stick is shown to act as the C-button equivalents, while it is in fact the right sticks that are said equivalents by default. Can this get fixed with the correct inputs? Thanks! [[Special:Contributions/142.227.185.30|142.227.185.30]]
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| Done. --[[User:LewisCat28]] 18:37, July 15, 2021 (EDT)
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| == Super Mario Bros. 3 ==
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| I think Super Mario Bros. 3 should be added to the references to other games section because the regular battle theme sounds similar to the Dark Land theme from this game {{unsigned|80.57.88.144}}
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| I don't see the resemblance. --[[User:LewisCat28]] 18:34, July 15, 2021 (EDT)
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| == Super Mario 64 Shindou Version ==
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| Hey guys I know my last petition was a bust because the N64DD port of SM64 wasn't different enough from Mario 64 to get it's own article but this version is. Super Mario 64 Shindou Version was released, has lots of info on it,has many bug fixes including the infamous backwards long jump, added rumble pak compability and an Easter egg on the title screen. That's why I think it deserves it's own article. [[User:I'manumber1|I'manumber1]] ([[User talk:I'manumber1|talk]]) 16:28, January 5, 2022 (EST)
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| :I think the section on it is fine, considering it's also the revision used and patched for ''Super Mario 3D All-Stars'' and it's treated as ''Super Mario 64''. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 16:32, January 5, 2022 (EST)
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| ::I should probably give this to you straight: We split different versions of games if it's a full-on remake or a re-release to another console (such as many of the Wii U to Switch ports we have articles on). Super Mario 64 Shindou is more like an update to the original game that still doesn't have many significant differences for a split and like LTL said is treated simply as Super Mario 64 in 3D All-Stars. {{User:Swallow/sig}} 16:40, January 5, 2022 (EST)
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| == Bosses and "bosses" ==
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| So there's a little inconsistency as to what constitutes the bosses in this game. Big Bob-omb, Whomp King, Eyerok, and Wiggler all have shared boss music, dialogue upon beginning and defeat, and grant a star upon defeat, Bowser is the same but with different music and rewards (and so is still in the same boat), but Big Boo, Big Mr. I, Big Bully, and Chill Bully all lack a musical cue or dialogue (unless you count the dialogue in "Go on a Ghost Hunt," which I always assumed was the normal Boos you were defeating), but still give a star upon defeat. While the lack on music could be said to be due to to them being scaled-up versions of normal enemies, the same could be said for the Whomp King.
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| Anyways, currently every enemy that spawns a star upon defeat is listed as a boss save for one. I'm not talking about Chain Chomp, Klepto, or Ukkiki, since those aren't actually "defeated" nor do they "spawn" the star. I'm talking about the group of Big Fire Piranhas in "Pluck the Piranha Flower." Sure, there's [https://tvtropes.org/pmwiki/pmwiki.php/Main/WolfpackBoss a lot of them], but there's not really anything differentiating how that mission functions compared to any of the other music-less "bosses." I suppose what I'm saying is that we should either consider the Piranha Flowers a group boss or stop considering the other music- and dialogue-lacking ones bosses. Personally, I'm more for the former. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:00, March 15, 2022 (EDT)
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| :[https://web.archive.org/web/19980224194038/http://www.nintendo.com/n64/super_mario64/bosses.html This page] considers them one of the game's mini-bosses, which is basically everything except the three Bowser fights (overlooking Big Mr. I and Eyerok), so I'm in agreement. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:40, March 15, 2022 (EDT)
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| == Synth info ==
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| I noticed that in the "Soundtrack" section, there's some old and inaccurate info about what Kondo used to score the game (for example, he never used Orchestral Family). There's no way to edit the article, so I just thought I'd mention it here. [[User:NGurkan|NGurkan]] ([[User talk:NGurkan|talk]]) 14:29, March 22, 2022 (CET)
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| == Featured on Wikipedia ==
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| On the 29th of September, 2022, ''Super Mario 64'' was featured on the main page on {{wp|Main Page|Wikipedia}}.
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| Should this be included in the introduction, the Trivia section, or somewhere else? This was signed by [[User:NintendoFan08|NintendoFan08]] 14:36, November 8, 2022 (EST)
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| :I don't think this would be relevant to our coverage. {{User:Swallow/sig}} 14:39, November 8, 2022 (EST)
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| ::No, Wikipedia has featured articles just like us, and Super Mario 64 happens to be one of them, so it cycled through. It's not anything noteworthy or worth covering. --{{User:Waluigi Time/sig}} 15:14, November 8, 2022 (EST)
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| == 2 things. ==
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| 1. The Ique version is kinda tricky for some of its details. 2. It's So long, gay Bowser! {{User|SONIC123CDMANIA+&K(B&ATSA)}} 14:44, February 9, 2023 (CST)
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| :3. What version does N64-NSO use? (NSO = Nintendo Switch Online) (Related to SMA4 question) {{User|SONIC123CDMANIA+&K(B&ATSA)}} 14:32, March 6, 2023 (CST)
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| ::Hello? Ugh, I heard of this happening, but this happening to me is just EW! Please awnser this question and the SMA4 question. It would make me happy. {{User|SONIC123CDMANIA+&K(B&ATSA)}} 08:13, March 16, 2023 (CST)
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| == Minor Inaccuracy on the topic of Cap Switches ==
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| The Switch Cap Courses section states, "When one is ground-pounded, it causes the power-up to permanently become accessible within the Normal Courses."
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| It does not have to be ground pounded, Mario just has t stand/jump on it. I don't remember if just grabbing the edge of it works. {{unsigned|Larry the Hamster}}
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| :Fixed. {{User:Mario jc/sig}} 00:45, December 1, 2024 (EST)
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| == Sound effect used from Hotel Mario ==
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| There's a sound effect recycled from Hotel Mario where Mario gets vacuumed up the pipe. In Super Mario 64, the same sound effect can be heard when entering a Warp Pipe. [[User:Gorilli09|Gorilli09]] ([[User talk:Gorilli09|talk]]) 10:47, December 6, 2024 (EST)
| | A remake was released for the [[Nintendo Switch]], titled ''[[Super Mario 64 HD]]''. It has several differences, notably the inclusion of [[Luigi]], [[Yoshi]], [[Wario]] and [[Waluigi]] as playable characters. ''[[Super Mario 64 HD]]'' for [[Nintendo Switch]] is available in 2020. |