Editing Talk:Super Mario 64
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Notforumtalk}} | ||
== Glitches == | == Glitches == | ||
Line 20: | Line 20: | ||
could you add this glitch to the gliches article in super mario sixty-four? [[User:The real yoshi]] | could you add this glitch to the gliches article in super mario sixty-four? [[User:The real yoshi]] | ||
== Storyline... error? == | == Storyline... error? == | ||
Line 233: | Line 231: | ||
You miss... plotholes? You don't notice... errors? We like no missed imformation... ''rummmmble'' We like no unprinted facts... | You miss... plotholes? You don't notice... errors? We like no missed imformation... ''rummmmble'' We like no unprinted facts... | ||
Based on the reference, I guess you realised one of them is Eyerok. He asked who broke the seal & woke him, cleary implying that he had been sleep since ancient times, but it said that Bowser had given the power stars to his minions inside the walls. The other one was when Koopa The Quick says he is sad about losing to Mario (and the star is called rematch with Koopa the Quick), but what if you get there without beating Koopa the Quick first? | Based on the reference, I guess you realised one of them is Eyerok. He asked who broke the seal & woke him, cleary implying that he had been sleep since ancient times, but it said that Bowser had given the power stars to his minions inside the walls. The other one was when Koopa The Quick says he is sad about losing to Mario (and the star is called rematch with Koopa the Quick), but what if you get there without beating Koopa the Quick first? | ||
:Okay, first Eyerok might have meant Bowser might have came without waking him up (Although I can't imagine the heavyweight doing so) or Bowser broke the seal and fled, or even maybe Shifting sands is in some sort of time paradox, who knows! Koopa the Quick... I don't think there are enough stars to get to him time two without beating him time one... I'll have to double check. | |||
== Shrug-like animation == | == Shrug-like animation == | ||
Line 266: | Line 262: | ||
Someone found a 64DD version of the game a few years ago. Sadly,the only differences I can notice is that it has 2 bugs that the normal version doesn't have and that the title screen says "Disk Version". Shouldn't it be mentioned here? {{unsigned|181.194.146.21}} | Someone found a 64DD version of the game a few years ago. Sadly,the only differences I can notice is that it has 2 bugs that the normal version doesn't have and that the title screen says "Disk Version". Shouldn't it be mentioned here? {{unsigned|181.194.146.21}} | ||
== Where is the dive anywhere on this wiki? == | == Where is the dive anywhere on this wiki? == | ||
Line 304: | Line 298: | ||
:I found this somewhat related: out of nowhere, Charles Martinet recently contested Wario's settled [https://www.youtube.com/watch?v=2hcU8Yrqlqk "So ein Mist!"] as [https://twitter.com/CharlesMartinet/status/1324696764721541121 "Doh! I missed!"] (I know there has been an appeasement attempt to say both are somehow correct, but color me skeptical because there simply isn't an [[tcrf:Mario Kart 64/Audio Differences#Wario|equivalent recording]] that we know of in these games). So, I guess I must be the one to ask: does Charles Martinet have a {{wp|false memory|reliable memory}} of the 90's? Or is he right, but Nintendo happens to have compressed his recordings beyond recognition ("So long kinga Bowser!") and never used an infamous replacement line ("Doh! I missed!")? Or is he just having fun messing with fans? Could anything be done about it, or are our hands practically tied for now? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:55, November 19, 2020 (EST) | :I found this somewhat related: out of nowhere, Charles Martinet recently contested Wario's settled [https://www.youtube.com/watch?v=2hcU8Yrqlqk "So ein Mist!"] as [https://twitter.com/CharlesMartinet/status/1324696764721541121 "Doh! I missed!"] (I know there has been an appeasement attempt to say both are somehow correct, but color me skeptical because there simply isn't an [[tcrf:Mario Kart 64/Audio Differences#Wario|equivalent recording]] that we know of in these games). So, I guess I must be the one to ask: does Charles Martinet have a {{wp|false memory|reliable memory}} of the 90's? Or is he right, but Nintendo happens to have compressed his recordings beyond recognition ("So long kinga Bowser!") and never used an infamous replacement line ("Doh! I missed!")? Or is he just having fun messing with fans? Could anything be done about it, or are our hands practically tied for now? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:55, November 19, 2020 (EST) | ||
::I don't think there's much we can do right now without any other reliable sources. --{{User:Waluigi Time/sig}} 12:19, November 19, 2020 (EST) | ::I don't think there's much we can do right now without any other reliable sources. --{{User:Waluigi Time/sig}} 12:19, November 19, 2020 (EST) | ||
== Some kind of enemy/obstacle == | == Some kind of enemy/obstacle == | ||
Line 362: | Line 354: | ||
== Bosses and "bosses" == | == Bosses and "bosses" == | ||
{{talk}} | |||
So there's a little inconsistency as to what constitutes the bosses in this game. Big Bob-omb, Whomp King, Eyerok, and Wiggler all have shared boss music, dialogue upon beginning and defeat, and grant a star upon defeat, Bowser is the same but with different music and rewards (and so is still in the same boat), but Big Boo, Big Mr. I, Big Bully, and Chill Bully all lack a musical cue or dialogue (unless you count the dialogue in "Go on a Ghost Hunt," which I always assumed was the normal Boos you were defeating), but still give a star upon defeat. While the lack on music could be said to be due to to them being scaled-up versions of normal enemies, the same could be said for the Whomp King. | So there's a little inconsistency as to what constitutes the bosses in this game. Big Bob-omb, Whomp King, Eyerok, and Wiggler all have shared boss music, dialogue upon beginning and defeat, and grant a star upon defeat, Bowser is the same but with different music and rewards (and so is still in the same boat), but Big Boo, Big Mr. I, Big Bully, and Chill Bully all lack a musical cue or dialogue (unless you count the dialogue in "Go on a Ghost Hunt," which I always assumed was the normal Boos you were defeating), but still give a star upon defeat. While the lack on music could be said to be due to to them being scaled-up versions of normal enemies, the same could be said for the Whomp King. | ||
Anyways, currently every enemy that spawns a star upon defeat is listed as a boss save for one. I'm not talking about Chain Chomp, Klepto, or Ukkiki, since those aren't actually "defeated" nor do they "spawn" the star. I'm talking about the group of Big Fire Piranhas in "Pluck the Piranha Flower." Sure, there's [https://tvtropes.org/pmwiki/pmwiki.php/Main/WolfpackBoss a lot of them], but there's not really anything differentiating how that mission functions compared to any of the other music-less "bosses." I suppose what I'm saying is that we should either consider the Piranha Flowers a group boss or stop considering the other music- and dialogue-lacking ones bosses. Personally, I'm more for the former. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:00, March 15, 2022 (EDT) | Anyways, currently every enemy that spawns a star upon defeat is listed as a boss save for one. I'm not talking about Chain Chomp, Klepto, or Ukkiki, since those aren't actually "defeated" nor do they "spawn" the star. I'm talking about the group of Big Fire Piranhas in "Pluck the Piranha Flower." Sure, there's [https://tvtropes.org/pmwiki/pmwiki.php/Main/WolfpackBoss a lot of them], but there's not really anything differentiating how that mission functions compared to any of the other music-less "bosses." I suppose what I'm saying is that we should either consider the Piranha Flowers a group boss or stop considering the other music- and dialogue-lacking ones bosses. Personally, I'm more for the former. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:00, March 15, 2022 (EDT) | ||
:[https://web.archive.org/web/19980224194038/http://www.nintendo.com/n64/super_mario64/bosses.html This page] considers them one of the game's mini-bosses, which is basically everything except the three Bowser fights (overlooking Big Mr. I and Eyerok), so I'm in agreement. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:40, March 15, 2022 (EDT) | :[https://web.archive.org/web/19980224194038/http://www.nintendo.com/n64/super_mario64/bosses.html This page] considers them one of the game's mini-bosses, which is basically everything except the three Bowser fights (overlooking Big Mr. I and Eyerok), so I'm in agreement. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:40, March 15, 2022 (EDT) | ||