Editing Talk:Special Shot
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==Split the Special Shot article by game== | ==Split the Special Shot article by game== | ||
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Split the article into a ''Mario Tennis Aces'' page, a ''Mario Golf: Super Rush'' page, and a combined ''Mario Hoops 3-on-3'' and ''Mario Sports Mix'' page. Yes, their Special Shots may share gameplay similarities (as is discussed above), but they are still from different games. | Split the article into a ''Mario Tennis Aces'' page, a ''Mario Golf: Super Rush'' page, and a combined ''Mario Hoops 3-on-3'' and ''Mario Sports Mix'' page. Yes, their Special Shots may share gameplay similarities (as is discussed above), but they are still from different games. | ||
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#{{User|MegaBowser64}} okay | #{{User|MegaBowser64}} okay | ||
#{{User|Killer Moth}} Per all. They are massively different gameplay-wise. | #{{User|Killer Moth}} Per all. They are massively different gameplay-wise. | ||
====Oppose==== | ====Oppose==== | ||
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::::Sorry? I look up "[[Bros. Attack]]" and see one article for all appearances of this concept across the Mario & Luigi games, not multiple articles for individual appearances, like what this proposal is motioning to do with Special Shot. And, once again, Special Shots are not at all ''drastically'' different between games: it's just about the same concept of employing a character's unique abilities to get an edge over opponents, only the player's execution is different due to each game having separate rulesets and controls--[[Talk:Start Dash#Merge with Rocket Start, take 3|like with Rocket Start]] and [[Talk:Start Dash#Comments|Ground Pound]]. {{User:Koopa con Carne/Sig}} 10:11, September 29, 2023 (EDT) | ::::Sorry? I look up "[[Bros. Attack]]" and see one article for all appearances of this concept across the Mario & Luigi games, not multiple articles for individual appearances, like what this proposal is motioning to do with Special Shot. And, once again, Special Shots are not at all ''drastically'' different between games: it's just about the same concept of employing a character's unique abilities to get an edge over opponents, only the player's execution is different due to each game having separate rulesets and controls--[[Talk:Start Dash#Merge with Rocket Start, take 3|like with Rocket Start]] and [[Talk:Start Dash#Comments|Ground Pound]]. {{User:Koopa con Carne/Sig}} 10:11, September 29, 2023 (EDT) | ||
:::::The concept of "employing a character's unique abilities to get an edge over opponents" that differs only "due to each game having separate rulesets and controls" applies almost universally to any type of special move across all the numerous sports games in the franchise. That description encompasses [[Power Shot]]s, [[Star Skill]]s, [[Super Strike|Super]], [[Mega Strike|Mega]] and [[Hyper Strike]]s, [[Final Smash]]es, and maybe more that I can't remember at the moment. The two coincidentally sharing a generic name (like the two Power Shots do) isn't enough to warrant treating them as if they were the same mechanic. {{User:LadySophie17/sig}} 10:56, September 29, 2023 (EDT) | :::::The concept of "employing a character's unique abilities to get an edge over opponents" that differs only "due to each game having separate rulesets and controls" applies almost universally to any type of special move across all the numerous sports games in the franchise. That description encompasses [[Power Shot]]s, [[Star Skill]]s, [[Super Strike|Super]], [[Mega Strike|Mega]] and [[Hyper Strike]]s, [[Final Smash]]es, and maybe more that I can't remember at the moment. The two coincidentally sharing a generic name (like the two Power Shots do) isn't enough to warrant treating them as if they were the same mechanic. {{User:LadySophie17/sig}} 10:56, September 29, 2023 (EDT) | ||
::::::These are all specific "brands" of this concept that are game-dependent and better off treated separately for organisation's sake--but, sure, let's assume the Special Shots from the Camelot sports titles are their own such brand as well, and were not conceived as a carryover from the Square Enix basketball titles. I still oppose splitting the page between the subject's ''Mario Tennis Aces'' and ''Mario Golf: Super Rush'' instances because both games are sports games, they were developed by the same studio, and were released on the same console, all in all already a strong indicator that these instances are meant to have the same identity; nevermind the fact that, in both games, they require filling a gauge of some kind, are triggered with the press of a single button, and whatever differences occur between characters' special shots are purely aesthetic, which invalidates the rationale upheld by the opposition of them being so drastically different as to necessitate a split. Why are the special shots across the Square Enix titles ''not'' being split as well | ::::::These are all specific "brands" of this concept that are game-dependent and better off treated separately for organisation's sake--but, sure, let's assume the Special Shots from the Camelot sports titles are their own such brand as well, and were not conceived as a carryover from the Square Enix basketball titles. I still oppose splitting the page between the subject's ''Mario Tennis Aces'' and ''Mario Golf: Super Rush'' instances because both games are sports games, they were developed by the same studio, and were released on the same console, all in all already a strong indicator that these instances are meant to have the same identity; nevermind the fact that, in both games, they require filling a gauge of some kind, are triggered with the press of a single button, and whatever differences occur between characters' special shots are purely aesthetic, which invalidates the rationale upheld by the opposition of them being so drastically different as to necessitate a split. Why are the special shots across the Square Enix titles ''not'' being split as well? Should "[[MarioWiki:BJAODN/Characters#Bowser (Super Mario Galaxy Boss)|Bowser (Super Mario Galaxy)]]" be split from the [[Bowser]] page for being a practically different boss from Bowser in ''Super Mario Bros.''?<br>For a similar reason, I would oppose splitting the Power Shots of previous Camelot titles as well. {{User:Koopa con Carne/Sig}} 15:37, September 29, 2023 (EDT) | ||
:Is there precedent for mechanics with the same name that behave similarly between games being lumped into a single article? Because if so that might influence my vote. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 13:58, September 29, 2023 (EDT) | :Is there precedent for mechanics with the same name that behave similarly between games being lumped into a single article? Because if so that might influence my vote. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 13:58, September 29, 2023 (EDT) | ||
:[[Jump]], [[Swim]], [[Roll]], [[Slide]], [[Ground Pound]], [[Spin Jump]], [[Wall Jump]], [[Rocket Start]], [[Bros. Attack]] etc. etc. {{User:Koopa con Carne/Sig}} 15:37, September 29, 2023 (EDT) |