Editing Talk:Special Shot
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==Split the Special Shot article by game== | ==Split the Special Shot article by game== | ||
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Split the article into a ''Mario Tennis Aces'' page, a ''Mario Golf: Super Rush'' page, and a combined ''Mario Hoops 3-on-3'' and ''Mario Sports Mix'' page. Yes, their Special Shots may share gameplay similarities (as is discussed above), but they are still from different games. | Split the article into a ''Mario Tennis Aces'' page, a ''Mario Golf: Super Rush'' page, and a combined ''Mario Hoops 3-on-3'' and ''Mario Sports Mix'' page. Yes, their Special Shots may share gameplay similarities (as is discussed above), but they are still from different games. | ||
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#{{User|MegaBowser64}} okay | #{{User|MegaBowser64}} okay | ||
#{{User|Killer Moth}} Per all. They are massively different gameplay-wise. | #{{User|Killer Moth}} Per all. They are massively different gameplay-wise. | ||
====Oppose==== | ====Oppose==== | ||
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::::Sorry? I look up "[[Bros. Attack]]" and see one article for all appearances of this concept across the Mario & Luigi games, not multiple articles for individual appearances, like what this proposal is motioning to do with Special Shot. And, once again, Special Shots are not at all ''drastically'' different between games: it's just about the same concept of employing a character's unique abilities to get an edge over opponents, only the player's execution is different due to each game having separate rulesets and controls--[[Talk:Start Dash#Merge with Rocket Start, take 3|like with Rocket Start]] and [[Talk:Start Dash#Comments|Ground Pound]]. {{User:Koopa con Carne/Sig}} 10:11, September 29, 2023 (EDT) | ::::Sorry? I look up "[[Bros. Attack]]" and see one article for all appearances of this concept across the Mario & Luigi games, not multiple articles for individual appearances, like what this proposal is motioning to do with Special Shot. And, once again, Special Shots are not at all ''drastically'' different between games: it's just about the same concept of employing a character's unique abilities to get an edge over opponents, only the player's execution is different due to each game having separate rulesets and controls--[[Talk:Start Dash#Merge with Rocket Start, take 3|like with Rocket Start]] and [[Talk:Start Dash#Comments|Ground Pound]]. {{User:Koopa con Carne/Sig}} 10:11, September 29, 2023 (EDT) | ||
:::::The concept of "employing a character's unique abilities to get an edge over opponents" that differs only "due to each game having separate rulesets and controls" applies almost universally to any type of special move across all the numerous sports games in the franchise. That description encompasses [[Power Shot]]s, [[Star Skill]]s, [[Super Strike|Super]], [[Mega Strike|Mega]] and [[Hyper Strike]]s, [[Final Smash]]es, and maybe more that I can't remember at the moment. The two coincidentally sharing a generic name (like the two Power Shots do) isn't enough to warrant treating them as if they were the same mechanic. {{User:LadySophie17/sig}} 10:56, September 29, 2023 (EDT) | :::::The concept of "employing a character's unique abilities to get an edge over opponents" that differs only "due to each game having separate rulesets and controls" applies almost universally to any type of special move across all the numerous sports games in the franchise. That description encompasses [[Power Shot]]s, [[Star Skill]]s, [[Super Strike|Super]], [[Mega Strike|Mega]] and [[Hyper Strike]]s, [[Final Smash]]es, and maybe more that I can't remember at the moment. The two coincidentally sharing a generic name (like the two Power Shots do) isn't enough to warrant treating them as if they were the same mechanic. {{User:LadySophie17/sig}} 10:56, September 29, 2023 (EDT) | ||