Editing Talk:ScareScraper

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I just got into the ScareScraper mode a week or so ago, and have been playing it solo. Once I unlocked it, I tried playing an Endless Hunter game (my mistake), and failed on the first boss, which happened to be ''the'' Beetle Whisperer. In the one or two games of 25-floor Hunter I played afterward, (maybe I failed a game before the fifth floor, but got there the next time?) I found the Beetle Whisperer again and successfully caught it. While I thought this was just a lucky coincidence, today, I observed a similar, but more notable occurrence.
I just got into the ScareScraper mode a week or so ago, and have been playing it solo. Once I unlocked it, I tried playing an Endless Hunter game (my mistake), and failed on the first boss, which happened to be ''the'' Beetle Whisperer. In the one or two games of 25-floor Hunter I played afterward, (maybe I failed a game before the fifth floor, but got there the next time?) I found the Beetle Whisperer again and successfully caught it. While I thought this was just a lucky coincidence, today, I observed a similar, but more notable occurrence.
I had failed two more Endless Hunter fifth floors (I am stubborn), against a Leoprank and some Fright Knights. Frustrated that I failed to catch them, I went to a 25-floor Hunter game to hopefully get ''something'' new for my catalogue...and both the Leoprank and the Fright Knights showed up in that very game.  
 
I had failed two more Endless Hunter fifth floors (I am stubborn), against a Leoprank and some Fright Knights. Frustrated that I failed to catch them, I went to a 25-floor Hunter game to hopefully get ''something'' new for my catalogue...and both the Leoprank and the Fright Knights showed up in that very game.  
 
Does the game make it easier to find the "ones that got away" again by prioritizing their spawn rate if they are missed? It seems less coincidental when the two ghosts I missed show up in the game I play directly afterward. I had 22 ghosts collected already, and had been running into about two repeats per 4 bosses by that point, so it stands out even more. For what it's worth, the other two bosses in that game were also new, so maybe repeats were overridden?  
Does the game make it easier to find the "ones that got away" again by prioritizing their spawn rate if they are missed? It seems less coincidental when the two ghosts I missed show up in the game I play directly afterward. I had 22 ghosts collected already, and had been running into about two repeats per 4 bosses by that point, so it stands out even more. For what it's worth, the other two bosses in that game were also new, so maybe repeats were overridden?  
Would someone be willing to investigate this, and with different modes or difficulties? The Primordial Goo was the first boss I fought and failed, on a ten-floorer Hunter, but I didn't see it again for a while, so I don't know how it works. [[User:8BrickMario|8BrickMario]] ([[User talk:8BrickMario|talk]]) 23:30, 15 November 2017 (EST)
Would someone be willing to investigate this, and with different modes or difficulties? The Primordial Goo was the first boss I fought and failed, on a ten-floorer Hunter, but I didn't see it again for a while, so I don't know how it works. [[User:8BrickMario|8BrickMario]] ([[User talk:8BrickMario|talk]]) 23:30, 15 November 2017 (EST)


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