Editing Talk:Reclusa

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==I think we should use Reclusa's In-game artwork for the infobox==
==I think we should use Reclusa's In-game artwork for the infobox==
{{Settled TPP}}
{{TPP}}
{{Proposal outcome|cancelled}}
I think we should use the in-game artwork of Reclusa over the current screenshot. <br> Here is how I think it should look:  
I think we should use the in-game artwork of Reclusa over the current screenshot. <br> Here is how I think it should look:  
{{character infobox
{{character infobox
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:I wouldn't be opposed to using that model. {{User:Nightwicked Bowser/sig}} 07:55, November 20, 2024 (EST)
:I wouldn't be opposed to using that model. {{User:Nightwicked Bowser/sig}} 07:55, November 20, 2024 (EST)
::Agreed. [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 08:15, November 20, 2024 (EST)
::Agreed. [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 08:15, November 20, 2024 (EST)
:::Me three! {{User:Sparks/sig}} 08:19, November 20, 2024 (EST)
::::Me four. I think that model looks good. [[User:Polterpup|Polterpup]] ([[User talk:Polterpup|talk]]) 10:58, November 20, 2024 (EST)
:::::Do you prefer it over the in-game artwork? [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 12:02, November 20, 2024 (EST)
:::::The render at least shows more detail of Reclusa's body without the extra lighting. Let's use it. --[[User:Zootalo|Zootalo]] ([[User talk:Zootalo|talk]]) 14:28, November 20, 2024 (EST)
Since there is some agreement to use Fawfulthegreat64's render even from the proposer, I'm thinking we should just cancel this proposal and use that. {{User:Nightwicked Bowser/sig}} 15:08, November 20, 2024 (EST)
:Sounds good to me. We can use Fawful 64's render. How exactly do I cancel a proposal? I've hardly done any propsals before and the proposal instructions page says I can cancel it as long as 6 days haven't passed since the proposal. [[User:Polterpup|Polterpup]] ([[User talk:Polterpup|talk]]) 22:02, November 20, 2024 (EST)
::To cancel it, simply replace the "TPP" template with "settled TPP", and then below that add the proposal outcome template with "cancelled". If you need an example for the code, look at the talk page proposal archive - anything in pink was cancelled by the proposer, so you can copy the templates from that. Or I could just add it for you, maybe - what do you prefer? [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 22:33, November 20, 2024 (EST)
:::Alright, thanks for the discussion everyone. Fawful64, feel free to add the model to the infobox whenever it's done. [[User:Polterpup|Polterpup]] ([[User talk:Polterpup|talk]]) 00:02, November 21, 2024 (EST)
<br>
==You probably can't fail the final falling sequence==
To test if the claim that not landing the finishing blow in time causes a Game Over, I revisited the final boss. I made it to the final part where you're falling and need to repeatedly hit Reclusa, and did nothing for entire minutes, and nothing changed. I do not think it's possible to fail.
<br>'''Posted by''': {{User|Knuxchux}}<br>
== "Is the first final boss in the Mario & Luigi series to not be any form of Bowser." ==
What about Fawful? IIRC, Fawful never possessed Bowser's body/essence. That was the Dark Star's doing. [[Special:Contributions/98.114.59.56|98.114.59.56]] 07:54, December 13, 2024 (EST)
:Fawful was not the final boss of ''Bowser's Inside Story''. It was Dark Bowser and the Dark Star Core, and Dark Bowser is a dark copy of Bowser. {{User:Sparks/sig}} 08:34, December 13, 2024 (EST)
::I believe the main point of that statement is no form of Bowser has any involvement in the final boss in any way; Bowletta in Superstar Saga, Shrowser in Partners in Time, Dark Bowser in Bowser's Inside Story, Dreamy Bowser in Dream Team, and Shiny RoboBowser in Paper Jam. Brothership's entire final battle has no battles against Bowser nor even a copy of him whatsoever. {{User:Nightwicked Bowser/sig}} 08:51, December 13, 2024 (EST)
== Possible etymology for Reclusa's JPN name ==
[https://twitter.com/Nijimuler33/status/1876672506037489869 Saw a Japanese tweet that possibly explains Reclusa's JPN name "Bocchiani"] coming from Bocchi + ANI, the abbreviation for Artificial Narrow Intelligence.  There's no definitive source for this but it suggests a more fitting origin for his name than the Italian "-ciani" bit. Would it be acceptable to update the page with this description? Sometimes the etymology for characters' JPN names feel like they come from an unsourced presumption anyways. {{User:Falltimefog/sig}} 16:14, January 13, 2025 (EST) 23:43, January 12, 2025 (EST)
:It seems unlikely to me that the "-āni" part comes from the initialism "ANI" because I would expect it to be pronounced "Ay En Eye" (each letter pronounced separately) rather than "āni". It seems more likely that "Botchiāni" is supposed to evoke an Italian-sounding name, something like "Bocciani". {{User:Jdtendo/sig}} 01:30, January 13, 2025 (EST)

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