Editing Talk:Proto Piranha

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==Change the title of this article from "Piranha Plant in the Generator" to "Polluted Piranha Plant"==
==Change the title of this article from "Piranha Plant in the Generator" to "Polluted Piranha Plant"==
{{Settled TPP}}
{{TPP}}
{{Proposal outcome|passed|18-2|CHANGE THE TITLE }}  
Alright, I've put up with this long enough...the title of this article needs to be changed! The title is needlessly lengthy and frankly too reliant on the [[Goop Generator]] article for clarification. I can understand arguments that say it makes sense because it comes out of a Goop Generator, but [[Bullet Bill]]s come out of [[Bill Blaster]]s, and [[Bob-omb]]s sometimes come out of [[Bob-omb Dispenser]]s, and we don't call them "Bullet Bill in the Blaster" or "Bob-omb in the Dispenser," why should this be any different?   
Alright, I've put up with this long enough...the title of this article needs to be changed! The title is needlessly lengthy and frankly too reliant on the [[Goop Generator]] article for clarification. I can understand arguments that say it makes sense because it comes out of a Goop Generator, but [[Bullet Bill]]s come out of [[Bill Blaster]]s, and [[Bob-omb]]s sometimes come out of [[Bob-omb Dispenser]]s, and we don't call them "Bullet Bill in the Blaster" or "Bob-omb in the Dispenser," why should this be any different?   


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#{{User|Yoshidude99}} Sounds better considering they made out out of goop.
#{{User|Yoshidude99}} Sounds better considering they made out out of goop.
#{{User|Mariomario64}} Polluted Piranha Plant sounds more fitting; plus, Piranha Plant in the Generator is a little too long of a name
#{{User|Mariomario64}} Polluted Piranha Plant sounds more fitting; plus, Piranha Plant in the Generator is a little too long of a name
#{{User|Pseudo-dino}} Per Mariomario64
#{{User|Reddragon19k}} Per all if you please!
#{{User|Mario4Ever}} Per all.


===Oppose===
===Oppose===
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Well, like I said above, the title is way too long, and I just think that it's unnecessary for it to be that long... {{User|Phoenix}} 15:22, 27 February 2011 (EST)
Well, like I said above, the title is way too long, and I just think that it's unnecessary for it to be that long... {{User|Phoenix}} 15:22, 27 February 2011 (EST)
:Also, as an added bonus, we can finally get rid of the conjectural template... {{User|Phoenix}} 17:59, 9 March 2011 (EST)
Perhaps we could make Piranha Plant in the Generator a redirect for those who don't know about this proposal. {{User|Magikrazy51}}
I'll take care of that after it passes... {{User|Phoenix}} 17:34, 11 March 2011 (EST)
:Actually, in Bianco Hills episode 1 there is a generator that spawns [[Strollin' Stu]]s. {{User|Pseudo-dino}}
::Yeah, I was gonna mention that, but I didn't know if it had an official name or not... {{User|Phoenix}} 12:47, 12 March 2011 (EST)
== Unused goop textures ==
So what's the deal with the unused goop textures? Based on the reason 7feetunder gave for removing them from this page entirely ("''this is not unused content, the proto piranhas simply use the goop texture assigned to the level they appear in, and there just happen to be no proto piranhas in sirena or pianta. there's no parameter that controls it.''") I'm under the impression that the Proto Piranhas automatically use the goop textures associated with their locations, hence why we have them with unused Sirena Beach/Pianta Village textures. But he's also insistent that it's not something the Proto Piranhas are coded to do in the game at all, which would obviously be contradictory, and if that's the case, then where did these come from in the first place? Was someone just messing with the game and applying textures that don't belong? Basically I'd just like a more detailed explanation of exactly what's going on here. --{{User:Waluigi Time/sig}} 14:45, June 28, 2022 (EDT)
:I'm not an expert but I think it works like this;
:-The goop changes type depending on the area/mission
:-Proto Piranhas are coded to be covered in goop
:-The goop's type is therefore carried over to the Proto Piranha & is not necessarily hard-coded into the Proto Piranha object itself
:{{User:Somethingone/sig}} 15:12, June 28, 2022 (EDT)
::^ Precisely. The bit about the alleged "unused Gatekeeper variants" [https://tcrf.net/index.php?title=Super_Mario_Sunshine/Unused_Objects&diff=785172&oldid=783712 was] [https://tcrf.net/index.php?title=Super_Mario_Sunshine/Unused_Objects&diff=787388&oldid=787192 removed] from the previously cited TCRF page very quickly for this reason. There is no coding specifically designed to make Proto Piranhas use electric or fire goop textures, it's automatically applied when Protos are placed in Sirena Beach or Pianta Village because they are programmed to automatically use whatever goop texture is assigned to the level. That's like if I took Iggy's Castle from ''SMW'' and changed its background palette to the one used by Yoshi's Island 1 or something. It's not unused content, it's a side effect of the Proto Piranha's programming. {{User:7feetunder/sig}} 15:22, June 28, 2022 (EDT)
:::This is a 3D equivalent to "Goombas are blue underground," so yeah, not "unused" by any but the most ridiculously literal definition. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:51, June 28, 2022 (EDT)
::::The question remains of what to do with [[:File:SMS Green-Yellow Gatekeeper.png|these]] [[:File:SMS Fire Gatekeeper.png|two]] images that were removed from the page and orphaned in the process. On the one hand, they're screenshots of what seems to be a modified version of the game (unless there's some weird glitch I'm not aware of) and should be removed on that basis; on the other hand, I'm of the opinion they help illustrate how Proto Piranhas would look depending on what texture is assigned to goop in a given area, and that may still warrant a crumb of coverage. {{User:Koopa con Carne/Sig}} 17:39, June 28, 2022 (EDT)
:::::I don't think this should be covered since unused content implies that it exists as data but isn't loaded into memory or camera view under normal gameplay conditions. TCRF only allows things to stand if there is something hard-coded instead of soft-coded and there is actual data to support the existence of the things claimed. One example that comes to mind is [[tcrf:Portal 2#Unused Textures|adhesion and reflection gels]]. It's more than just a Hammer parameter change. There is code and color changes behind the scrapped gels. Since there are no reference points for the texture variants, it's just an oddity and insight to how the game is programed under the hood. I don't think {{SITENAME}} wants to document technical aspects of any covered game. If that were the case, we would have a never-ending list of things to document for the decompilation of ''[[Super Mario 64]]''. --{{User:Wildgoosespeeder/sig}} 20:34, October 17, 2024 (EDT)
Probably wait to see what others think, but maybe the images could fit in a Trivia section explaining how the plants work? Seems like a noteworthy thing that's not normally seen to me, like how I brought up Paper Mario's Badge Limit (which also needs answers)[[User:Pikmin theories|Pikmin theories]] ([[User talk:Pikmin theories|talk]]) 00:57, June 29, 2022 (EDT)
== "This fight can be skipped if Mario collects another Shine Sprite" ==
Is there a source for this? Just tested it and the only time it happened was when I collected the lighthouse shine above the Polluted Piranha, which I had to upwarp to the ceiling of the map in order to obtain. Collecting a shine in an episode or secret course in the plaza didn't work, neither did collecting either of the two shines near to the one guarding the boathouse. --[[User:Jeorge535|Jeorge535]] ([[User talk:Jeorge535|talk]]) 06:53, March 9, 2024 (EST)
:Hm. That was there when I rewrote the article. I figured it was like when the plaza floods when Corona Mountain opens up. But I guess that one doesn't actually work like that either, since I don't think you even need to actually ''collect'' anything to get rid of the flood. I was gonna whack a [citation needed] on it and say to axe it if you feel confident it's bunk, but it looks like it's already gone, which I'm not gonna fight. [[User:Ahemtoday|Ahemtoday]] ([[User talk:Ahemtoday|talk]]) 03:05, March 10, 2024 (EDT)
I don't have a source for it, but I added that as that was my personal experience, all I did was continue collecting Shine Sprites instead and when I returned back to the plaza the plants were gone and portal were open both times..... sadly have no way of recording it so I can't verify it. but I swear that's what really happened. was ages ago pretty sure it was way back before 3D All Stars was a thing.[[User:Pikmin theories|Pikmin theories]] ([[User talk:Pikmin theories|talk]]) 03:11, March 10, 2024 (EDT)
No idea if it makes any difference or not, but the version that I have is the Kmart one that came with the strategy guide. I suppose, it also could've been my wii glitching out on me, but I'm not so sure. I'll try playing it again and seeing if i can get it to happen again when I get the chance.[[User:Pikmin theories|Pikmin theories]] ([[User talk:Pikmin theories|talk]]) 03:33, March 10, 2024 (EDT)
Hold on, just had a thought. Maybe it wasn't the shine sprite itself, I just had enough to trigger the next event which caused the plants to despawn, I think remember I was getting all the possible shine to get normally before as well as blue coins, before saving the piantia statue, so I probably had over 5 shines when the Ricco Harbor one despawned on me which triggered the Gelato Beach one to spawn after getting a shine. and then I probably ended up with over 10 by turning in my blue coins which despawned the Gelato Beach Plant and triggered the Bowser Boat.[[User:Pikmin theories|Pikmin theories]] ([[User talk:Pikmin theories|talk]]) 03:54, March 10, 2024 (EDT)
:When I play and go for all possible shines, it waits for the next state until I've solved the current problem. I always go for all the Bianco Hills ones before moving on to Ricco Harbor, and sometimes I do several Pianta Village ones before spawning the Bianco Hills statue. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:43, March 10, 2024 (EDT)
Just tried to recreate the events today, and they did not despawn.... weird... I swear on the file it happened on i never fought either one, guess it was just some weird rare glitch... rather odd for it to happen to both of them though...[[User:Pikmin theories|Pikmin theories]] ([[User talk:Pikmin theories|talk]]) 16:51, March 10, 2024 (EDT)

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