Editing Talk:Poltergust
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== Merge Poltergust 3000, Poltergust 5000 and Poltergust G-00 == | == Merge Poltergust 3000, Poltergust 5000 and Poltergust G-00 == | ||
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{{TPP}} | |||
Following the discussion above, this proposal aims to merge [[Poltergust 3000]], [[Poltergust 5000]] and [[Poltergust G-00]] into a single {{Fake link|Poltergust}} page. | Following the discussion above, this proposal aims to merge [[Poltergust 3000]], [[Poltergust 5000]] and [[Poltergust G-00]] into a single {{Fake link|Poltergust}} page. | ||
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A very rough mockup of what this merge would look like can be found [[User:Blinker/Sandbox#Poltergust|here]]. | A very rough mockup of what this merge would look like can be found [[User:Blinker/Sandbox#Poltergust|here]]. | ||
'''Proposer''': {{User|Blinker}}<br> | '''Proposer''': {{User|Blinker}}<br> | ||
'''Deadline''': January 21, 2025, 23:59 GMT | '''Deadline''': January 21, 2025, 23:59 GMT | ||
===Support | ===Support=== | ||
#{{User|Blinker}} Per proposal. | #{{User|Blinker}} Per proposal. | ||
#{{User|Super Mario RPG}} Per proposal and the conservation above. | #{{User|Super Mario RPG}} Per proposal and the conservation above. | ||
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#{{user|Doc von Schmeltwick}} - Remembering all the names is annoying. Especially when you forget the first one is 3000 rather than 2000, so you end up at the kart trying to go to the ''Dark Moon'' one. | #{{user|Doc von Schmeltwick}} - Remembering all the names is annoying. Especially when you forget the first one is 3000 rather than 2000, so you end up at the kart trying to go to the ''Dark Moon'' one. | ||
#{{User|Camwoodstock}} Makes sense to us. Per proposal. | #{{User|Camwoodstock}} Makes sense to us. Per proposal. | ||
#{{User|EvieMaybe}} up until very recently i didn't know they shared a japanese name. even if they didn't, they're still closer to iterations on the same object, rather than completely separate items. per all! | #{{User|EvieMaybe}} up until very recently i didn't know they shared a japanese name. even if they didn't, they're still closer to iterations on the same object, rather than completely separate items. per all! | ||
=== | ===Oppose=== | ||
#{{User| | #{{User|PrincessPeachFan}} No. | ||
#{{User|Ray Trace}} | #{{User|Ray Trace}} I still prefer letting each design have their own article while the general catch-all Poltergust article briefly summarizes their appearances ala [[Mario Circuit]] | ||
#{{User|Shadow2}} No, they each have different functions and are therefore different, unique devices. | |||
#{{User|Technetium}} Per Ray Trace. | |||
#{{User|Sparks}} Per all. | |||
#{{User|Arend}} Per Ray Trace and Shadow2. | |||
#{{User|Waluigi Time}} Per Ray Trace. | #{{User|Waluigi Time}} Per Ray Trace. | ||
#{{User|Nightwicked Bowser}} Per all | #{{User|Nightwicked Bowser}} Per all | ||
#{{User| | #{{User|Tails777}} I know I pretty much sounded like I'd support a merge and to a degree, I kinda still do. But I also kinda like Ray Trace's idea a bit more and Arend brings up a decent point too. | ||
#{{User|Mario}} I don't think the "their names are alike" is a valid reason to try to split. I view those numbers in the end like hardware iterations (with their own branches), similar to RTX series or iPhone series. It's why Poltergust 3000 in Luigi's Mansion 1 jumps to Poltergust 4000 in Mario Kart DS (I use 4 wheels = 4000 as a memory helping device) and then it jumps to Poltergust 5000 in Dark Moon. So things like RTX 30 series, RTX 40 series, RTX 50 series get their own pages. It makes sense if iterations of Poltergust get the similar treatment. Not to mention, these all look different from each other and have spinoffs iterate on the designs, which a merge is just gonna blur all together and create kind of a mess of a page that doesn't really have a clean continuity like the current setup. | |||
#{{User|Mario}} I don't think the "their names are alike" is a valid reason to try to split. I view those numbers in the end like hardware iterations (with their own branches), similar to RTX series or iPhone series. It's why Poltergust 3000 in Luigi's Mansion 1 jumps to Poltergust 4000 in Mario Kart DS (I use 4 wheels = 4000 as a memory helping device) and then it jumps to Poltergust 5000 in Dark Moon. So things like RTX 30 series, RTX 40 series, RTX 50 series get their own pages. It makes sense if iterations of Poltergust get the similar treatment. Not to mention, these all look different from each other and have spinoffs iterate on the designs, which a merge is just gonna blur all together and create kind of a mess of a page that doesn't really have a clean continuity like the current setup | |||
#{{User|PopitTart}} It seems silly to merge these explicitly distinguished devices which each have a different appearance, different capabilities, and different names. (Important to note: Luigi's Mansion 3 features the distinct version numbers in E-Gadd's schematics, regardless of language.) I agree with other opposers that creating a Poltergust umbrella article while keeping the individual articles would be favorable. | #{{User|PopitTart}} It seems silly to merge these explicitly distinguished devices which each have a different appearance, different capabilities, and different names. (Important to note: Luigi's Mansion 3 features the distinct version numbers in E-Gadd's schematics, regardless of language.) I agree with other opposers that creating a Poltergust umbrella article while keeping the individual articles would be favorable. | ||
===Comments=== | ===Comments=== | ||
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:::::They're also not on their respective games' Poltergusts until they're physically added in the middle of the game. And when I say "same concept", I'm not just saying "oh, they're similar". I'm saying it's a recurring element. It's normal for recurring elements like this to change over time. If characters can have different abilities between games, why can't vacuum cleaners, you know? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:56, January 8, 2025 (EST) | :::::They're also not on their respective games' Poltergusts until they're physically added in the middle of the game. And when I say "same concept", I'm not just saying "oh, they're similar". I'm saying it's a recurring element. It's normal for recurring elements like this to change over time. If characters can have different abilities between games, why can't vacuum cleaners, you know? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:56, January 8, 2025 (EST) | ||
::::::Karts are a "Recurring element" in the Mario Kart series, so why not consolidate them all into a "Kart" page? Barrels are a recurring element in the DK games, let's just consolidate them into a "Barrel" page. <!--It's sarcasm, by the way-->[[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 18:43, January 8, 2025 (EST) | ::::::Karts are a "Recurring element" in the Mario Kart series, so why not consolidate them all into a "Kart" page? Barrels are a recurring element in the DK games, let's just consolidate them into a "Barrel" page. <!--It's sarcasm, by the way-->[[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 18:43, January 8, 2025 (EST) | ||
I was going to oppose, mainly on the basis that these are canonically different models and a merge makes it harder to know which one's appearing in a game since the Poltergust is a fairly recurring element, but I got an idea while I was writing my vote. Could the merged article have a list of appearances table that also says which of the three models shows up in that game? --{{User:Waluigi Time/sig}} 11:41, January 7, 2025 (EST) | I was going to oppose, mainly on the basis that these are canonically different models and a merge makes it harder to know which one's appearing in a game since the Poltergust is a fairly recurring element, but I got an idea while I was writing my vote. Could the merged article have a list of appearances table that also says which of the three models shows up in that game? --{{User:Waluigi Time/sig}} 11:41, January 7, 2025 (EST) | ||
:I don't see why not. That said, I'm also not sure why that's particularly necessary? Aside from the convenience, I suppose. The different names would still be used in each section, so it should be relatively simple to search in the article for instances of each name. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:51, January 7, 2025 (EST) | :I don't see why not. That said, I'm also not sure why that's particularly necessary? Aside from the convenience, I suppose. The different names would still be used in each section, so it should be relatively simple to search in the article for instances of each name. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:51, January 7, 2025 (EST) | ||
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:::::::It's not really a localization quirk when Luigi's Mansion 3 has a poster that displays all models, all named. Even if it was, they could have easily dropped the moniker going to the next games and they just didn't, they've embraced it by the time the third game came out. {{User:Ray Trace/sig}} 01:55, January 9, 2025 (EST) | :::::::It's not really a localization quirk when Luigi's Mansion 3 has a poster that displays all models, all named. Even if it was, they could have easily dropped the moniker going to the next games and they just didn't, they've embraced it by the time the third game came out. {{User:Ray Trace/sig}} 01:55, January 9, 2025 (EST) | ||
::::::::Where's this poster? It would be helpful if we could grab a screenshot of it for reference. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 07:03, January 9, 2025 (EST) | ::::::::Where's this poster? It would be helpful if we could grab a screenshot of it for reference. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 07:03, January 9, 2025 (EST) | ||
:Aside from what Waluigi Time stated (which I personally think is important here as well), I do think it's disingenuous to compare characters (which are supposed to be living people) to machines, so comparing Tanooki Mario and Yoshi (based entirely on gameplay changes alone) to the Poltergust line (in which there's at the very least an ''in-game justification'' why each model is different/upgraded) is just weird to me. As for F.L.U.D.D. in Smash Bros, its limits ''also'' stem from gameplay changes instead of lore changes (and heck, even if extra nozzles are implemented to make F.L.U.D.D. more lore-accurate, Mario would only have access to the default nozzle and the Hover Nozzle anyway, as the latter can only be swapped out with either of the remaining nozzles through [[Nozzle box|external means]]).<br>By this logic, might as well re-merge [[Ice Mario (Super Mario Galaxy)|Ice Mario]] with [[Ice Mario]] based on the fact that the former can use the latter's ability in ''[[Mario Kart Tour]]'', and the fact that they share all their international names across the board. Because if the Poltergust's different appearances, names and upgrades don't matter if the Japanese names are all the game, then Ice Mario's completely different appearance and ability in ''Super Mario Galaxy'' wouldn't matter, either. {{User:Arend/sig}} 14:15, January 8, 2025 (EST) | :Aside from what Waluigi Time stated (which I personally think is important here as well), I do think it's disingenuous to compare characters (which are supposed to be living people) to machines, so comparing Tanooki Mario and Yoshi (based entirely on gameplay changes alone) to the Poltergust line (in which there's at the very least an ''in-game justification'' why each model is different/upgraded) is just weird to me. As for F.L.U.D.D. in Smash Bros, its limits ''also'' stem from gameplay changes instead of lore changes (and heck, even if extra nozzles are implemented to make F.L.U.D.D. more lore-accurate, Mario would only have access to the default nozzle and the Hover Nozzle anyway, as the latter can only be swapped out with either of the remaining nozzles through [[Nozzle box|external means]]).<br>By this logic, might as well re-merge [[Ice Mario (Super Mario Galaxy)|Ice Mario]] with [[Ice Mario]] based on the fact that the former can use the latter's ability in ''[[Mario Kart Tour]]'', and the fact that they share all their international names across the board. Because if the Poltergust's different appearances, names and upgrades don't matter if the Japanese names are all the game, then Ice Mario's completely different appearance and ability in ''Super Mario Galaxy'' wouldn't matter, either. {{User:Arend/sig}} 14:15, January 8, 2025 (EST) | ||
::I ''do'' think Ice Mario needs re-examined and have floated that idea a few times before, so that comparison bothers me not at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:19, January 8, 2025 (EST) | ::I ''do'' think Ice Mario needs re-examined and have floated that idea a few times before, so that comparison bothers me not at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:19, January 8, 2025 (EST) | ||
I may be missing something, but I'm a bit annoyed that, despite all the opposition to this proposal, I don't think I have seen anyone argue against the merge itself. All I see is an alternative being given without any explanation as to why it is preferrable, and much arguing that the different iterations of the Poltergust do indeed have differences and are indeed iterations. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 15:15, January 8, 2025 (EST) | I may be missing something, but I'm a bit annoyed that, despite all the opposition to this proposal, I don't think I have seen anyone argue against the merge itself. All I see is an alternative being given without any explanation as to why it is preferrable, and much arguing that the different iterations of the Poltergust do indeed have differences and are indeed iterations. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 15:15, January 8, 2025 (EST) | ||
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:::That runs to my point: that's why I think a better idea is a Poltergust overview article but the individual models have their own because they're distinct enough to be treated as separate entities. {{User:Ray Trace/sig}} 02:00, January 9, 2025 (EST) | :::That runs to my point: that's why I think a better idea is a Poltergust overview article but the individual models have their own because they're distinct enough to be treated as separate entities. {{User:Ray Trace/sig}} 02:00, January 9, 2025 (EST) | ||
::::Wouldn't such an article go against into "once and only once"? Every single appearance would be covered on two different pages, unlike [[Koopa Shell]], for example. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 06:34, January 9, 2025 (EST) | ::::Wouldn't such an article go against into "once and only once"? Every single appearance would be covered on two different pages, unlike [[Koopa Shell]], for example. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 06:34, January 9, 2025 (EST) | ||