Editing Talk:Poltergust
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== Merge Poltergust 3000, Poltergust 5000 and Poltergust G-00 == | == Merge Poltergust 3000, Poltergust 5000 and Poltergust G-00 == | ||
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{{TPP}} | |||
Following the discussion above, this proposal aims to merge [[Poltergust 3000]], [[Poltergust 5000]] and [[Poltergust G-00]] into a single {{Fake link|Poltergust}} page. | Following the discussion above, this proposal aims to merge [[Poltergust 3000]], [[Poltergust 5000]] and [[Poltergust G-00]] into a single {{Fake link|Poltergust}} page. | ||
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A very rough mockup of what this merge would look like can be found [[User:Blinker/Sandbox#Poltergust|here]]. | A very rough mockup of what this merge would look like can be found [[User:Blinker/Sandbox#Poltergust|here]]. | ||
'''Proposer''': {{User|Blinker}}<br> | '''Proposer''': {{User|Blinker}}<br> | ||
'''Deadline''': January 21, 2025, 23:59 GMT | '''Deadline''': January 21, 2025, 23:59 GMT | ||
===Support | ===Support=== | ||
#{{User|Blinker}} Per proposal. | #{{User|Blinker}} Per proposal. | ||
#{{User|Super Mario RPG}} Per proposal and the conservation above. | #{{User|Super Mario RPG}} Per proposal and the conservation above. | ||
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#{{user|Doc von Schmeltwick}} - Remembering all the names is annoying. Especially when you forget the first one is 3000 rather than 2000, so you end up at the kart trying to go to the ''Dark Moon'' one. | #{{user|Doc von Schmeltwick}} - Remembering all the names is annoying. Especially when you forget the first one is 3000 rather than 2000, so you end up at the kart trying to go to the ''Dark Moon'' one. | ||
#{{User|Camwoodstock}} Makes sense to us. Per proposal. | #{{User|Camwoodstock}} Makes sense to us. Per proposal. | ||
#{{User|EvieMaybe}} up until very recently i didn't know they shared a japanese name. even if they didn't, they're still closer to iterations on the same object, rather than completely separate items. per all! | #{{User|EvieMaybe}} up until very recently i didn't know they shared a japanese name. even if they didn't, they're still closer to iterations on the same object, rather than completely separate items. per all! | ||
===Oppose=== | ===Oppose=== | ||
#{{User|PrincessPeachFan}} No. | #{{User|PrincessPeachFan}} No. | ||
#{{User|Ray Trace}} I still prefer letting each design have their own article while the general catch-all Poltergust article briefly summarizes their appearances ala [[Mario Circuit]] | |||
#{{User|Shadow2}} No, they each have different functions and are therefore different, unique devices. | |||
#{{User|Technetium}} Per Ray Trace. | |||
#{{User|Sparks}} Per all. | |||
#{{User|Arend}} Per Ray Trace and Shadow2. | |||
#{{User|Waluigi Time}} Per Ray Trace. | |||
===Comments=== | ===Comments=== | ||
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::::The Dark-Light Device isn't on the 3000, the Power Surge isn't on the 3000. It doesn't matter if they're the same "concept", they're different devices with different capabilities. Just saying they're the "same concept" doesn't really mean anything. Lots of things with multiple pages on this wiki are the "same concept", but they have different pages because they're '''different'''. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 09:58, January 8, 2025 (EST) | ::::The Dark-Light Device isn't on the 3000, the Power Surge isn't on the 3000. It doesn't matter if they're the same "concept", they're different devices with different capabilities. Just saying they're the "same concept" doesn't really mean anything. Lots of things with multiple pages on this wiki are the "same concept", but they have different pages because they're '''different'''. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 09:58, January 8, 2025 (EST) | ||
:::::They're also not on their respective games' Poltergusts until they're physically added in the middle of the game. And when I say "same concept", I'm not just saying "oh, they're similar". I'm saying it's a recurring element. It's normal for recurring elements like this to change over time. If characters can have different abilities between games, why can't vacuum cleaners, you know? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:56, January 8, 2025 (EST) | :::::They're also not on their respective games' Poltergusts until they're physically added in the middle of the game. And when I say "same concept", I'm not just saying "oh, they're similar". I'm saying it's a recurring element. It's normal for recurring elements like this to change over time. If characters can have different abilities between games, why can't vacuum cleaners, you know? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:56, January 8, 2025 (EST) | ||
I was going to oppose, mainly on the basis that these are canonically different models and a merge makes it harder to know which one's appearing in a game since the Poltergust is a fairly recurring element, but I got an idea while I was writing my vote. Could the merged article have a list of appearances table that also says which of the three models shows up in that game? --{{User:Waluigi Time/sig}} 11:41, January 7, 2025 (EST) | I was going to oppose, mainly on the basis that these are canonically different models and a merge makes it harder to know which one's appearing in a game since the Poltergust is a fairly recurring element, but I got an idea while I was writing my vote. Could the merged article have a list of appearances table that also says which of the three models shows up in that game? --{{User:Waluigi Time/sig}} 11:41, January 7, 2025 (EST) | ||
:I don't see why not. That said, I'm also not sure why that's particularly necessary? Aside from the convenience, I suppose. The different names would still be used in each section, so it should be relatively simple to search in the article for instances of each name. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:51, January 7, 2025 (EST) | :I don't see why not. That said, I'm also not sure why that's particularly necessary? Aside from the convenience, I suppose. The different names would still be used in each section, so it should be relatively simple to search in the article for instances of each name. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 12:51, January 7, 2025 (EST) | ||
::I just think it'd be nice to preserve the at-a-glance ease of seeing all of a specific design's appearances in the TOC in some way without making readers dig through the whole history section to figure out which design is showing up. --{{User:Waluigi Time/sig}} 11:33, January 8, 2025 (EST) | ::I just think it'd be nice to preserve the at-a-glance ease of seeing all of a specific design's appearances in the TOC in some way without making readers dig through the whole history section to figure out which design is showing up. --{{User:Waluigi Time/sig}} 11:33, January 8, 2025 (EST) | ||
{{@|Ray Trace}} Could you explain why you'd prefer that? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:52, January 8, 2025 (EST) | {{@|Ray Trace}} Could you explain why you'd prefer that? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 07:52, January 8, 2025 (EST) | ||
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:I mean, you're kind of ignoring the obvious point here that it's redesigned and at least renamed by localization every time. Feels more intentional and not just something that can be handwaved as the game designers changing things around to suit the game. --{{User:Waluigi Time/sig}} 11:33, January 8, 2025 (EST) | :I mean, you're kind of ignoring the obvious point here that it's redesigned and at least renamed by localization every time. Feels more intentional and not just something that can be handwaved as the game designers changing things around to suit the game. --{{User:Waluigi Time/sig}} 11:33, January 8, 2025 (EST) | ||
::Of course it's intentional. The original Luigi's Mansion's translators chose the (delightful) name of "Poltergust 3000", and with each game either tweaking the thing's design or having E. Gadd introduce it as "hey, this is my latest insert-name-here", changing the "3000" to something else was a no-brainer. That's what I meant by "cute naming quirk". That's pretty much all it is. Hell, the Poltergusts in the first two games look extremely similar. The only big differences are the presence of a trigger (to explain how Luigi controls the thing) and a small panel in place of the handle (to allow Luigi to physically insert the Strobulb). And again, if you look at the Poltergusts at the start of either of the first two games, they have the exact same abilities. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 11:50, January 8, 2025 (EST) | ::Of course it's intentional. The original Luigi's Mansion's translators chose the (delightful) name of "Poltergust 3000", and with each game either tweaking the thing's design or having E. Gadd introduce it as "hey, this is my latest insert-name-here", changing the "3000" to something else was a no-brainer. That's what I meant by "cute naming quirk". That's pretty much all it is. Hell, the Poltergusts in the first two games look extremely similar. The only big differences are the presence of a trigger (to explain how Luigi controls the thing) and a small panel in place of the handle (to allow Luigi to physically insert the Strobulb). And again, if you look at the Poltergusts at the start of either of the first two games, they have the exact same abilities. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 11:50, January 8, 2025 (EST) | ||
:Aside from what Waluigi Time stated (which I personally think is important here as well), I do think it's disingenuous to compare characters (which are supposed to be living people) to machines, so comparing Tanooki Mario and Yoshi (based entirely on gameplay changes alone) to the Poltergust line (in which there's at the very least an ''in-game justification'' why each model is different/upgraded) is just weird to me. As for F.L.U.D.D. in Smash Bros, its limits ''also'' stem from gameplay changes instead of lore changes (and heck, even if extra nozzles are implemented to make F.L.U.D.D. more lore-accurate, Mario would only have access to the default nozzle and the Hover Nozzle anyway, as the latter can only be swapped out with either of the remaining nozzles through [[Nozzle box|external means]]).<br>By this logic, might as well re-merge [[Ice Mario (Super Mario Galaxy)|Ice Mario]] with [[Ice Mario]] based on the fact that the former can use the latter's ability in ''[[Mario Kart Tour]]'', and the fact that they share all their international names across the board. Because if the Poltergust's different appearances, names and upgrades don't matter if the Japanese names are all the game, then Ice Mario's completely different appearance and ability in ''Super Mario Galaxy'' wouldn't matter, either. {{User:Arend/sig}} 14:15, January 8, 2025 (EST) | :Aside from what Waluigi Time stated (which I personally think is important here as well), I do think it's disingenuous to compare characters (which are supposed to be living people) to machines, so comparing Tanooki Mario and Yoshi (based entirely on gameplay changes alone) to the Poltergust line (in which there's at the very least an ''in-game justification'' why each model is different/upgraded) is just weird to me. As for F.L.U.D.D. in Smash Bros, its limits ''also'' stem from gameplay changes instead of lore changes (and heck, even if extra nozzles are implemented to make F.L.U.D.D. more lore-accurate, Mario would only have access to the default nozzle and the Hover Nozzle anyway, as the latter can only be swapped out with either of the remaining nozzles through [[Nozzle box|external means]]).<br>By this logic, might as well re-merge [[Ice Mario (Super Mario Galaxy)|Ice Mario]] with [[Ice Mario]] based on the fact that the former can use the latter's ability in ''[[Mario Kart Tour]]'', and the fact that they share all their international names across the board. Because if the Poltergust's different appearances, names and upgrades don't matter if the Japanese names are all the game, then Ice Mario's completely different appearance and ability in ''Super Mario Galaxy'' wouldn't matter, either. {{User:Arend/sig}} 14:15, January 8, 2025 (EST) | ||
::I ''do'' think Ice Mario needs re-examined and have floated that idea a few times before, so that comparison bothers me not at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:19, January 8, 2025 (EST) | ::I ''do'' think Ice Mario needs re-examined and have floated that idea a few times before, so that comparison bothers me not at all. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:19, January 8, 2025 (EST) | ||