Editing Talk:Platform
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To me, this page falls into the same hole as [[player]], in that it's covering a topic that almost everyone should be aware of and otherwise doesn't have anything that's actually useful. Do we really need an article to give us a definition for the things that characters stand on? At the very least, we'll add in a sentence about platforms to [[MarioWiki:Glossary]], but having a whole article is pointlessly vague. | To me, this page falls into the same hole as [[player]], in that it's covering a topic that almost everyone should be aware of and otherwise doesn't have anything that's actually useful. Do we really need an article to give us a definition for the things that characters stand on? At the very least, we'll add in a sentence about platforms to [[MarioWiki:Glossary]], but having a whole article is pointlessly vague. | ||
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#{{User|3D Player 2004}} per BabyLuigi64 and Glitchy Bowser Jr. | #{{User|3D Player 2004}} per BabyLuigi64 and Glitchy Bowser Jr. | ||
#{{User|SuperYoshiBros}} Per all. (especially Glitchy Bowser Jr., I was thinking the same thing) | #{{User|SuperYoshiBros}} Per all. (especially Glitchy Bowser Jr., I was thinking the same thing) | ||
===Comments=== | ===Comments=== | ||
@Toadbrigdate5: The problem here isn't concerning about whether platform is a significant gameplay element. The argument is that we shouldn't be a dictionary for video game terminology, especially if our glossary is supposed to be doing the job. Unlike player, though, one can argue that platform is still an important video game element, while player is insignificant, definitely not a gameplay element, and to an extent, a crappier version of [[Fourth | @Toadbrigdate5: The problem here isn't concerning about whether platform is a significant gameplay element. The argument is that we shouldn't be a dictionary for video game terminology, especially if our glossary is supposed to be doing the job. Unlike player, though, one can argue that platform is still an important video game element, while player is insignificant, definitely not a gameplay element, and to an extent, a crappier version of [[Fourth Wall]]. So the analogy to player here isn't the best. Also, while we we have articles on generic video game elements including [[Jump]], [[Health Meter]], [[Game Over]], [[Punch]], [[Lava]], [[Spike (obstacle)|Spikes]], and [[Pillar]]. Also, a big deal of the terms in our glossary aren't really tangible gameplay objects, unlike platforms. | ||
I started leaning toward supporting, but I'm now leaning backward thanks to this argument, lol. {{User:Mario/sig}} 00:35, 21 November 2014 (EST) | I started leaning toward supporting, but I'm now leaning backward thanks to this argument, lol. {{User:Mario/sig}} 00:35, 21 November 2014 (EST) | ||
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@GlitchyBowserJr and @Boo4761: Not necessarily. Platforms are common objects throughout platform games; this is what the proposal is trying to address: why do we need a generic gaming object for an article? Mario and Boo are obviously ''Mario'' elements, so your analogies are not really good. {{User:Mario/sig}} 14:21, 21 November 2014 (EST) | @GlitchyBowserJr and @Boo4761: Not necessarily. Platforms are common objects throughout platform games; this is what the proposal is trying to address: why do we need a generic gaming object for an article? Mario and Boo are obviously ''Mario'' elements, so your analogies are not really good. {{User:Mario/sig}} 14:21, 21 November 2014 (EST) | ||