You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 455: |
Line 455: |
|
| |
|
| :If anyone is willing to help me with model uploading or uploading them for me that would be nice (I mainly want the Mole models from Super Mario 3D Land and the 3ds remakes of Bowser’s Inside Story and Yoshi’s Woolly World). [[User:MontyMoleLoreMaster|MontyMoleLoreMaster]] ([[User talk:MontyMoleLoreMaster|talk]]) 14:11, December 5, 2021 (EST) | | :If anyone is willing to help me with model uploading or uploading them for me that would be nice (I mainly want the Mole models from Super Mario 3D Land and the 3ds remakes of Bowser’s Inside Story and Yoshi’s Woolly World). [[User:MontyMoleLoreMaster|MontyMoleLoreMaster]] ([[User talk:MontyMoleLoreMaster|talk]]) 14:11, December 5, 2021 (EST) |
| ::Ripping models from these games requires knowledge of what format they are in, as different games use different model formats and may have different methods on how to get them working. Citra can dump the game's content by right clicking on the title and clicking on dump content, but you may not be done there because as I said, it depends on the game. Something like ''Yoshi's New Island'' have models compressed into .bch.z format, which requires ntcompress.exe to decompress models into uncompressed bch (and using ntcompress.exe requires basic knowledge on how to operate command prompt as well as configuring your PC's registry to open command prompt via shift + right click on Windows Explorer in a desired directory), which Ohana 3DS can read (and possibly have textures inside model files), plus can additionally export as 3D models if you really want to use Blender. Having Blender read textures requires that you know how to import textures into Blender.
| |
| ::Before you ask, I will not further assist in step-by-step acquiring models. I am telling you right now the exact steps you need to know in the simplest manner. {{User:Ray Trace/sig}} 02:37, December 7, 2021 (EST)
| |