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| == Remake artwork == | | == Remake artwork == |
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| | {{talk}} |
| [[File:PMTTYD NS Merlon Artwork.png|thumb|180px]] | | [[File:PMTTYD NS Merlon Artwork.png|thumb|180px]] |
| Merlon's remake artwork appears to mistakenly depict him with three feet for some reason. Is it still usable as an infobox image? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 13:22, May 30, 2024 (EDT) | | Merlon's remake artwork appears to mistakenly depict him with three feet for some reason. Is it still usable as an infobox image? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 13:22, May 30, 2024 (EDT) |
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| | Merlon's in-game model in its "T-pose" state | | | Merlon's in-game model in its "T-pose" state |
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| ::I think "using a sprite/rendered model from the remake without the extra foot" is the way to go, but failing that, we should probably go back to the SPM render. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 10:10, July 9, 2024 (EDT)
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| :::I just uploaded his remake sprite, if we want to switch to that. --[[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 14:51, July 11, 2024 (EDT)
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| [[File:NS Merlon Sprite.png|thumb|Remake sprite]]
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| ::::Much better! [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 15:15, July 11, 2024 (EDT)
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| :::::We already skip over artwork if it's specialized (i.e. non-standard design or art style), and for my two cents, a piece of artwork with such an obvious gaffe in the character's design is even worse and shouldn't be the first thing readers see as an illustration of the character. It's a little unconventional, but my preference would be to use the remake sprite. It's technically the most recent, and closer to Merlon's design in the majority of his appearances while SPM could be considered stylization. --{{User:Waluigi Time/sig}} 14:53, July 22, 2024 (EDT)
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