You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 4: |
Line 4: |
|
| |
|
| ::Yeah, it is from the Nintendo Power guide. However, knowing them at the time, they likely made up the whole Koopa scientists thing for the sake of humour. --{{User:Mercury Mech/sig}} 20:35, 31 May 2011 (EDT) | | ::Yeah, it is from the Nintendo Power guide. However, knowing them at the time, they likely made up the whole Koopa scientists thing for the sake of humour. --{{User:Mercury Mech/sig}} 20:35, 31 May 2011 (EDT) |
|
| |
| == Remaster stats update ==
| |
|
| |
| On [https://www.youtube.com/watch?v=ccBakeJHU28 the 3rd trailer], Bowser used Bowser Crush on [[Manager]] and [[Pounder]]s, who in the original at least have a 10 Magic DEF difference. The damage in difference is 27 points in the trailer, so it is likely that the timing multiplier was increased to allow for the clean difference, but with that in mind, it is likely that the Magic Power was reduced to compensate, I assume to 40 if Bowser is at Level 21 going Physical on every Level Up (and BTW, Bowser being at Level 21 is a good sign of grinding not being needed).
| |
|
| |
| We don't know everything for sure, so I'm obviously doing speculation, but this is worth keeping an eye out. We can keep an eye out for [[Crusher]]'s changes as well because it has been grossly inept in the original and so has been needing a major buff like what it got in the ROM hack Super Mario RPG Revolution. We will see what happens. [[User:MasterKnightDH|MasterKnightDH]] ([[User talk:MasterKnightDH|talk]]) 12:50, November 4, 2023 (EDT)
| |