Editing Talk:Mecha Bowser

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== Merge back into [[Bowser Statue]] ==
== Merge back into [[Bowser Statue]] ==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|passed|7-0|merge}}
{{ProposalOutcome|passed|7-0|merge}}
So this big Bowser statue that pretty much shares a name with [[Mecha Bowser|a giant robot]] for maximum confusion seems to just be an evolving depiction of the normal Bowser statue.
So this big Bowser statue that pretty much shares a name with [[Mecha Bowser|a giant robot]] for maximum confusion seems to just be an evolving depiction of the normal Bowser statue.


*Exhibit A: [[K'NEX]] toys simply refer to it as a "{{file link|MarioYoshivsStoneBowser.jpg|stone Bowser}}."
*Exhibit A: [[K'NEX]] toys simply refer to it as a "{{media link|MarioYoshivsStoneBowser.jpg|stone Bowser}}."
*Exhibit B: In [[Danger, Bob-omb! Danger!]], it is simply known as "Bowser," but it is definitely {{file link|NSMB Minigame-Bowser Statue.PNG|made of rock}}.
*Exhibit B: In [[Danger, Bob-omb! Danger!]], it is simply known as "Bowser," but it is definitely {{media link|NSMB Minigame-Bowser Statue.PNG|made of rock}}.
*Exhibit C: Now, let's take a look at the models themselves, courtesy of [noclip.website]. [https://cdn.discordapp.com/attachments/688266821563842591/1174233962273583204/image.png Here] is a comparison collage I made of the statues from MKDD's Bowser's Castle, MKW's Bowser's Castle, and MKW's N64 Bowser's Castle, with and without vertex shading. Notice several similarities there, especially between the GCN and remake-of-N64 ones, which certainly reused the model and textures wholesale in a slightly different pose and as part of the track geometry, swapping out the original base. The MKW Castle one appears to have had its textures, normals, and certain parts of its geometry (notably the lower jaw's joint) retouched, but it keeps most of the same geometry. As such, the MKDD and MKW ones are no more different from each other than they are the statues from the N64 Bowser's Castle, which were certainly intended to be normal Bowser statues. As such, they all should be considered a continuation of the same statues from MK64 rather than a distinct subject.
*Exhibit C: Now, let's take a look at the models themselves, courtesy of [noclip.website]. [https://cdn.discordapp.com/attachments/688266821563842591/1174233962273583204/image.png Here] is a comparison collage I made of the statues from MKDD's Bowser's Castle, MKW's Bowser's Castle, and MKW's N64 Bowser's Castle, with and without vertex shading. Notice several similarities there, especially between the GCN and remake-of-N64 ones, which certainly reused the model and textures wholesale in a slightly different pose and as part of the track geometry, swapping out the original base. The MKW Castle one appears to have had its textures, normals, and certain parts of its geometry (notably the lower jaw's joint) retouched, but it keeps most of the same geometry. As such, the MKDD and MKW ones are no more different from each other than they are the statues from the N64 Bowser's Castle, which were certainly intended to be normal Bowser statues. As such, they all should be considered a continuation of the same statues from MK64 rather than a distinct subject.


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