Editing Talk:Mario Kart Wii
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::Well, on this page, I think they were brought up on other ones, and I mostly remembered people saying "later ones" (which would include it) and "Mario Kart [number]." And to be fair, I fixed the glaring issues brought by MKW's widescreen screenshots to this style by removing them, and also removed the internal names for it; look at the "retro" section on the page now, it looks a lot better than it did when this proposal was initially made. MKDS's main issue, admittedly, was the battle courses being in a different section entirely; to the point that at first, I thought they were outright missing from the page, their location was so counter-intuitive. And I will metaphorically die on the hill that while the BGM may not be "necessary," it does not hurt anything but ''does'' add more to it, so it's better there than not there by sheer measure of enrichment. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:01, July 27, 2024 (EDT) | ::Well, on this page, I think they were brought up on other ones, and I mostly remembered people saying "later ones" (which would include it) and "Mario Kart [number]." And to be fair, I fixed the glaring issues brought by MKW's widescreen screenshots to this style by removing them, and also removed the internal names for it; look at the "retro" section on the page now, it looks a lot better than it did when this proposal was initially made. MKDS's main issue, admittedly, was the battle courses being in a different section entirely; to the point that at first, I thought they were outright missing from the page, their location was so counter-intuitive. And I will metaphorically die on the hill that while the BGM may not be "necessary," it does not hurt anything but ''does'' add more to it, so it's better there than not there by sheer measure of enrichment. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:01, July 27, 2024 (EDT) | ||
:::You still haven't addressed my comment about requiring to include sound effects in item sections, voice files into character sections, vehicle engine sounds in vehicle sections, which are all as equally important, adds more to the article, and as enriching as BGM. {{User:Ray Trace/sig}} 03:20, July 29, 2024 (EDT) | :::You still haven't addressed my comment about requiring to include sound effects in item sections, voice files into character sections, vehicle engine sounds in vehicle sections, which are all as equally important, adds more to the article, and as enriching as BGM. {{User:Ray Trace/sig}} 03:20, July 29, 2024 (EDT) | ||
::::We don't -have- files for most of those, and sound effects are different from music - mainly because they almost always have more than one per entity. That being said, I'd have no problem with including the select character voice clip, or the engine noises (note that I did include the character-based | ::::We don't -have- files for most of those, and sound effects are different from music - mainly because they almost always have more than one per entity. That being said, I'd have no problem with including the select character voice clip, or the engine noises (note that I did include the character-based uniue victory themes on the SMK character table); most of the items don't really have a distinct audial cue (let alone in a consistent context), though. And apologies for not answering this one sooner, I legitimately did not see it. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 09:53, July 29, 2024 (EDT) |