Editing Talk:Mario Kart Wii
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#{{User|Mario}} More straightforward. "Retro" is just overloaded with information. WT's advantage is that it's better for table of contents, but it leaves behind a lot of empty space. | #{{User|Mario}} More straightforward. "Retro" is just overloaded with information. WT's advantage is that it's better for table of contents, but it leaves behind a lot of empty space. | ||
#{{User|Sdman213}} Per all. | #{{User|Sdman213}} Per all. | ||
#{{User|SmokedChili}} Per all. I think Doc's arguments on screens | #{{User|SmokedChili}} Per all. I think Doc's arguments on screens is exaggerated because you can still click/tap them if you want to view them in closer detail. | ||
#{{User|Koopa con Carne}} [[User talk:Koopa con Carne#Regarding courses|Copy/paste of my comment]] (originally about the Mario Kart DS page, but applicable here nonetheless): "I maintain that this design riddles the list with visual and informational clutter, which makes it look less like a useful chart and more like a collection of infoboxes. It looks bad regardless of display size, in addition to filling up the page with tens of thousands of bytes, all in the name of a moderate attempt at centralizing information on each course. [...]<br>I'll agree that overhead maps present essential information about a race course and deserve to be somehow incorporated into the list (it seemed to work well enough when you worked on the [[Golf]] page), though that is not something I can state about music samples, the file names, and the staff ghosts. Readers looking to quickly navigate through a list of courses shouldn't be bombarded with information all at once. The concern that it's inconveniently scattered across many articles is something I'd consider to be unfounded given the solution of a Staff Ghost section (formerly on the same page) and the dedicated media list (just one click away).<br>I also fail to see the inspiration from Nintendo101's work on the articles for Super Mario Galaxy and Super Mario 3D World; his approach to course listing is actually very elegant and concise, with a reasonable amount of negative space between content as to make navigation comfortable, and not packed with superfluous stuff like audio files or galaxy icons that are not immediately important to someone looking for a chart of levels. That's not to mention the cautious use of images and color coding employed to illustrate each set of levels." | #{{User|Koopa con Carne}} [[User talk:Koopa con Carne#Regarding courses|Copy/paste of my comment]] (originally about the Mario Kart DS page, but applicable here nonetheless): "I maintain that this design riddles the list with visual and informational clutter, which makes it look less like a useful chart and more like a collection of infoboxes. It looks bad regardless of display size, in addition to filling up the page with tens of thousands of bytes, all in the name of a moderate attempt at centralizing information on each course. [...]<br>I'll agree that overhead maps present essential information about a race course and deserve to be somehow incorporated into the list (it seemed to work well enough when you worked on the [[Golf]] page), though that is not something I can state about music samples, the file names, and the staff ghosts. Readers looking to quickly navigate through a list of courses shouldn't be bombarded with information all at once. The concern that it's inconveniently scattered across many articles is something I'd consider to be unfounded given the solution of a Staff Ghost section (formerly on the same page) and the dedicated media list (just one click away).<br>I also fail to see the inspiration from Nintendo101's work on the articles for Super Mario Galaxy and Super Mario 3D World; his approach to course listing is actually very elegant and concise, with a reasonable amount of negative space between content as to make navigation comfortable, and not packed with superfluous stuff like audio files or galaxy icons that are not immediately important to someone looking for a chart of levels. That's not to mention the cautious use of images and color coding employed to illustrate each set of levels." | ||
#{{User|YoYo}} per all | #{{User|YoYo}} per all |