Editing Talk:Mario Kart 8
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{{no forum talk|topic=23432}} | |||
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==Use [[Mario Kart 8 Deluxe]] vehicle part thumbnail icons for [[Mario Kart 8]] parts== | ==Use [[Mario Kart 8 Deluxe]] vehicle part thumbnail icons for [[Mario Kart 8]] parts== | ||
{{ | {{TPP}} | ||
[[File:GLA-MK8.png]] | [[File:GLA-MK8.png]] | ||
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'''Proposer''': {{User|Ray Trace }}<br> | '''Proposer''': {{User|Ray Trace }}<br> | ||
'''Deadline''': <s>August 6, 2024, 23:59 GMT</s> <s>August 13 | '''Deadline''': <s>August 6, 2024, 23:59 GMT</s> <s>August 13, 2024, 23:59 GMT</s> Extended to August 20, 2024, 23:59 GMT | ||
===Support=== | ===Support=== | ||
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#{{User|Super Mario RPG}} Per all. The intention is that they're the same thing. So in other words, the ''DX'' icons are how the icons were meant to be displayed in the Wii U version, but compression had somehow messed it up in the process. Therefore, this made the Wii U icons "unintentionally official." For thumbnails on like wikitables, using the Wii U icons or Switch icons doesn't make a difference because one cannot tell the immediate difference. However, if one can tell the difference, let's say if the Wii U image was large enough, using the lower quality image is doing a disservice. | #{{User|Super Mario RPG}} Per all. The intention is that they're the same thing. So in other words, the ''DX'' icons are how the icons were meant to be displayed in the Wii U version, but compression had somehow messed it up in the process. Therefore, this made the Wii U icons "unintentionally official." For thumbnails on like wikitables, using the Wii U icons or Switch icons doesn't make a difference because one cannot tell the immediate difference. However, if one can tell the difference, let's say if the Wii U image was large enough, using the lower quality image is doing a disservice. | ||
#{{User|DrippingYellow}} Per Tails. Aside from the compression, these renders are identical right down to the resolution. I've seen other instances of duplicate renders being uploaded on the basis that they're ripped from the game and are scaled down, so ''technically'' they're unique sprites ([[:File:MP6_Mario3.jpg|Mario Party 6 Title Logo Mario]], [[:File:Mario_Pointy_MP6.png|my behated]]), and this seems no different. In-game artwork in general should not be exempt from the "purge lower-quality duplicates" treatment; not in an artistic quality sense (i.e. all-stars would fall under this otherwise), but in a literal image quality sense (pre-rendered sprites from e.g. DKC or Yoshi's Story are the obvious exceptions here). This ought to be the case even for renders made for games if they happen to be the same render, especially when they are used in the ''same context'' at the ''same resolution'' in a remake of the game the render originally came from. | #{{User|DrippingYellow}} Per Tails. Aside from the compression, these renders are identical right down to the resolution. I've seen other instances of duplicate renders being uploaded on the basis that they're ripped from the game and are scaled down, so ''technically'' they're unique sprites ([[:File:MP6_Mario3.jpg|Mario Party 6 Title Logo Mario]], [[:File:Mario_Pointy_MP6.png|my behated]]), and this seems no different. In-game artwork in general should not be exempt from the "purge lower-quality duplicates" treatment; not in an artistic quality sense (i.e. all-stars would fall under this otherwise), but in a literal image quality sense (pre-rendered sprites from e.g. DKC or Yoshi's Story are the obvious exceptions here). This ought to be the case even for renders made for games if they happen to be the same render, especially when they are used in the ''same context'' at the ''same resolution'' in a remake of the game the render originally came from. | ||
#{{User|DryBonesBandit}} Per all. | |||
#{{User|Mario}} These are hairsplit differences. It would be easier for wiki maintenance to have all the file links in one place. I'm not a fan of how these are split and we have to actually decide if we should be using DX or the 8 one for, say Time Trials. Do we update the Time Trials icons to the 8DX one or not? We shouldn't have to fret over what amounts to the virtually same image. This wiki already doesn't really "respect" where the origins of the sprites come from. [[:File:MK8 Mario Icon.png]] and [[:File:MK8DX Mario Icon.png]] are virtually the same image (except different dimensions, maybe a slight emboss highlight difference?; the former doesn't have a crop applied to it probably to make it presentable as illustration on the stat tables) yet if you look at the file links, the first one is used in the Deluxe pages, second one isn't anywhere frequently as used. ''At least'' in the Mario Party 6 example being used, the thing does have an alpha channel while the game art doesn't, but otherwise it really shouldn't be here anyway. | #{{User|Mario}} These are hairsplit differences. It would be easier for wiki maintenance to have all the file links in one place. I'm not a fan of how these are split and we have to actually decide if we should be using DX or the 8 one for, say Time Trials. Do we update the Time Trials icons to the 8DX one or not? We shouldn't have to fret over what amounts to the virtually same image. This wiki already doesn't really "respect" where the origins of the sprites come from. [[:File:MK8 Mario Icon.png]] and [[:File:MK8DX Mario Icon.png]] are virtually the same image (except different dimensions, maybe a slight emboss highlight difference?; the former doesn't have a crop applied to it probably to make it presentable as illustration on the stat tables) yet if you look at the file links, the first one is used in the Deluxe pages, second one isn't anywhere frequently as used. ''At least'' in the Mario Party 6 example being used, the thing does have an alpha channel while the game art doesn't, but otherwise it really shouldn't be here anyway. | ||
#{{User|Ahemtoday}} <s>According to the comments, the actual in-game versions of these sprites are identical, which lends credence to them just being uncompressed versions of the same images.</s> Okay, so um. I misread that completely. Even so, though, I find DrippingYellow's argument convincing. | #{{User|Ahemtoday}} <s>According to the comments, the actual in-game versions of these sprites are identical, which lends credence to them just being uncompressed versions of the same images.</s> Okay, so um. I misread that completely. Even so, though, I find DrippingYellow's argument convincing. | ||
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#{{User|Shy Guy on Wheels}} Per all. These aren't different images, they're just the same images with different amounts of compression applied. It's needlessly pedantic, and I strongly doubt 99% of readers would notice, or even care for that matter, that it technically isn't the exact same image. | #{{User|Shy Guy on Wheels}} Per all. These aren't different images, they're just the same images with different amounts of compression applied. It's needlessly pedantic, and I strongly doubt 99% of readers would notice, or even care for that matter, that it technically isn't the exact same image. | ||
#{{User|Shyguy85}} Per all. | #{{User|Shyguy85}} Per all. | ||
===Oppose=== | ===Oppose=== | ||
#{{User|Hewer}} It feels a bit disingenuous to pretend an image came from a game that it didn't actually come from. Mario Kart 8 and Mario Kart 8 Deluxe are two separate games with different sprites, we should be reflecting that instead of just using a wrong sprite and saying "close enough". | #{{User|Hewer}} It feels a bit disingenuous to pretend an image came from a game that it didn't actually come from. Mario Kart 8 and Mario Kart 8 Deluxe are two separate games with different sprites, we should be reflecting that instead of just using a wrong sprite and saying "close enough". | ||
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#{{User|FanOfRosalina2007}} I agree with Hewer and Mister Wu. We should keep the original icons for the original game, and the updated ones for the updated game. Doing otherwise would be unfaithful to both games. | #{{User|FanOfRosalina2007}} I agree with Hewer and Mister Wu. We should keep the original icons for the original game, and the updated ones for the updated game. Doing otherwise would be unfaithful to both games. | ||
#{{User|Shoey}} Per all | #{{User|Shoey}} Per all | ||
#{{User|MarioComix}} Per Scrooge200. Also due to the recent ''Paper Mario'' hype, I was looking at recurring recipes in the series and consider the [[Spicy Soup]]: would it be accurate to outright replace the ''TTYD'' GCN sprite with the ''SPM'' Wii sprite? | #{{User|MarioComix}} Per Scrooge200. Also due to the recent ''Paper Mario'' hype, I was looking at recurring recipes in the series and consider the [[Spicy Soup]]: would it be accurate to outright replace the ''TTYD'' GCN sprite with the ''SPM'' Wii sprite? | ||
===Comments=== | ===Comments=== | ||
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:[[File:Peachy Peach TTYD.png]][[File:Peachy Peach SPM.png]] A majority of sprites of the same item between the two games are exactly the same with minor differences in compression and sometimes outline thickness. Much like here. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:06, August 17, 2024 (EDT) | :[[File:Peachy Peach TTYD.png]][[File:Peachy Peach SPM.png]] A majority of sprites of the same item between the two games are exactly the same with minor differences in compression and sometimes outline thickness. Much like here. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:06, August 17, 2024 (EDT) | ||
::The outlines are straight-up a different color between TTYD and SPM, though. That and the outline width differences are enough to make those and the vehicle parts images not even close to the same situation. I could immediately tell which peach was from which game when looking at them side-by-side; with the GLAs (not your extremely zoomed-in ones, the ones at the top of the proposal), I had to squint for a bit. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 16:42, August 18, 2024 (EDT) | ::The outlines are straight-up a different color between TTYD and SPM, though. That and the outline width differences are enough to make those and the vehicle parts images not even close to the same situation. I could immediately tell which peach was from which game when looking at them side-by-side; with the GLAs (not your extremely zoomed-in ones, the ones at the top of the proposal), I had to squint for a bit. [[User:DrippingYellow|DrippingYellow]] ([[User talk:DrippingYellow|talk]]) 16:42, August 18, 2024 (EDT) | ||
To be honest, even if this proposal does not pass, the overuse of assets could already be considered a gray area in terms of fair use. Not to mention these are all assets extracted from a game. Perhaps this is a separate discussion altogether, but I think the number of fair use images should be limited in general, especially when considering countries that have stricter guidelines than fair use. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 23:43, August 16, 2024 (EDT) | To be honest, even if this proposal does not pass, the overuse of assets could already be considered a gray area in terms of fair use. Not to mention these are all assets extracted from a game. Perhaps this is a separate discussion altogether, but I think the number of fair use images should be limited in general, especially when considering countries that have stricter guidelines than fair use. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 23:43, August 16, 2024 (EDT) | ||
:If we were to start deleting game images for copyright concerns, surely it'd be a far bigger discussion affecting the whole wiki rather than just these vehicle sprites. I don't remember "overuse of assets" ever being considered as an argument before for anything in any discussion. {{User:Hewer/sig}} 06:00, August 17, 2024 (EDT) | :If we were to start deleting game images for copyright concerns, surely it'd be a far bigger discussion affecting the whole wiki rather than just these vehicle sprites. I don't remember "overuse of assets" ever being considered as an argument before for anything in any discussion. {{User:Hewer/sig}} 06:00, August 17, 2024 (EDT) | ||