Editing Talk:Mario & Luigi (series)

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== Stop considering tutorial fights "bosses" ==
== Stop considering tutorial fights "bosses" ==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|failed|4-0-0-0-6|do nothing}}
{{ProposalOutcome|failed|4-0-0-0-6|do nothing}}
See the above section, where they are listed. Almost all of these are treated as scripted unique enemy encounters used solely to introduce a mechanic and as such no not really fit the definition of a boss, and with few exceptions, most also have normal enemy battle themes and defeat effects (if ''any'' defeat effects). The only ones to have boss music are PiT's Junior Shrooboid, DT's inexplicable Antasma (which uses his theme), and BiS remake's meeting-room Bowser; the only ones with boss defeat effects are Broggy and the unexplained Antasma. Basically, the majority of these at least are no more bosses than the Elite Goombules in BiS, and only marginally moreso than SS's Hammerhead Bros. in that they are defeated at all.
See the above section, where they are listed. Almost all of these are treated as scripted unique enemy encounters used solely to introduce a mechanic and as such no not really fit the definition of a boss, and with few exceptions, most also have normal enemy battle themes and defeat effects (if ''any'' defeat effects). The only ones to have boss music are PiT's Junior Shrooboid, DT's inexplicable Antasma (which uses his theme), and BiS remake's meeting-room Bowser; the only ones with boss defeat effects are Broggy and the unexplained Antasma. Basically, the majority of these at least are no more bosses than the Elite Goombules in BiS, and only marginally moreso than SS's Hammerhead Bros. in that they are defeated at all.


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