Editing Talk:Mario & Luigi: Dream Team bestiary
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The page is unnecesarry because filling of all enemies's stats in their respective page is better.So when all enemy page is over.This page should be deleted. | The page is unnecesarry because filling of all enemies's stats in their respective page is better.So when all enemy page is over.This page should be deleted. | ||
{{unsigned| | {{unsigned|Tekniknaldo1}} | ||
:Can't say that I agree with you, Teknikaldo1, because some people actually prefer to see a complete listing of enemy stats if they don't have a guide or can't be bothered to look at the separate enemy articles. --[[User:Zootalo|Zootalo]] ([[User talk:Zootalo|talk]]) 11:24, 15 September 2013 (EDT) | :Can't say that I agree with you, Teknikaldo1, because some people actually prefer to see a complete listing of enemy stats if they don't have a guide or can't be bothered to look at the separate enemy articles. --[[User:Zootalo|Zootalo]] ([[User talk:Zootalo|talk]]) 11:24, 15 September 2013 (EDT) | ||
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:They're mostly meaningless, but at this point the pages for the giant bosses actually have listed stats, so perhaps giant bosses should be included after all? --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 00:29, 3 September 2016 (PST) | :They're mostly meaningless, but at this point the pages for the giant bosses actually have listed stats, so perhaps giant bosses should be included after all? --[[User:Lenare|Lenare]] ([[User talk:Lenare|talk]]) 00:29, 3 September 2016 (PST) | ||
==Rename [[List of enemy stats in Mario & Luigi: Dream Team]] to {{fake link|Mario & Luigi: Dream Team bestiary}}== | ==Rename [[List of enemy stats in Mario & Luigi: Dream Team]] to {{fake link|Mario & Luigi: Dream Team bestiary}}== | ||
{{ | {{SettledTPP}} | ||
{{ | {{ProposalOutcome|passed|8-0|rename}} | ||
The other three RPG games have an article called a "bestiary". This is the only one that breaks the consistency of it. I say we should rename this article to "Mario & Luigi: Dream Team bestiary" to make the article names much more consistent. Besides, it's much less wordy than "List of enemy stats in Mario & Luigi: Dream Team". Being precise is the key, and if we can achieve the same meaning with fewer words, then we should go for it. | The other three RPG games have an article called a "bestiary". This is the only one that breaks the consistency of it. I say we should rename this article to "Mario & Luigi: Dream Team bestiary" to make the article names much more consistent. Besides, it's much less wordy than "List of enemy stats in Mario & Luigi: Dream Team". Being precise is the key, and if we can achieve the same meaning with fewer words, then we should go for it. | ||
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:Enemy stats don't change when you go into Easy Mode or Hard Mode. For Easy Mode, I suspect that your stats are boosted and you gain additional levels - though I haven't checked that out yet. For Hard Mode, it is very likely that what changes are the attack formulas. Doing a quick comparison between Normal and Hard Mode and comparing the stats of enemies while in each mode, their stats didn't change whatsoever. There are no different stats, sorry! --[[User:Snodeca|Snodeca]] ([[User talk:Snodeca|talk]]) 07:24, December 15, 2020 (EST) | :Enemy stats don't change when you go into Easy Mode or Hard Mode. For Easy Mode, I suspect that your stats are boosted and you gain additional levels - though I haven't checked that out yet. For Hard Mode, it is very likely that what changes are the attack formulas. Doing a quick comparison between Normal and Hard Mode and comparing the stats of enemies while in each mode, their stats didn't change whatsoever. There are no different stats, sorry! --[[User:Snodeca|Snodeca]] ([[User talk:Snodeca|talk]]) 07:24, December 15, 2020 (EST) | ||