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| {{no forum talk}} | | {{notforumtalk}} |
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| {| class="infobox" style="float:right;border:black double 1px;background-color:#fdfdff;padding: 0.5em; margin: 0.5em 0.5em 1em;width:270px" | | {| class="infobox" style="float:right;border:black double 1px;background-color:#fdfdff;padding: 0.5em; margin: 0.5em 0.5em 1em;width:270px" |
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| [[user:Cheat-master30|cheat-master30]] | | [[user:Cheat-master30|cheat-master30]] |
| : It is, but only for giant battles. [[User:Cobalt David|Cobalt David]] ([[User talk:Cobalt David|talk]]) 12:49, February 24, 2021 (EST)
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| ==Dreamy Bowser e Dreamy enemies== | | ==Dreamy Bowser e Dreamy enemies== |
| I have noticed that if you lose during the battle with Bowser Dreamy decided to try again, you can select the block of suggestions. One of the tips about the attacks of the boss reveals the name of the attack that consists in evoking the dremy enemies. Being an Italian user do not know the English name. If there is, we should not create a page and put there the statistics on the various enemies who holds sole instead of clogging up the page of Dreamy Bowser?--[[User:Sonic98|Sonic98]] ([[User talk:Sonic98|talk]]) 07:58, 6 September 2013 (EDT) | | I have noticed that if you lose during the battle with Bowser Dreamy decided to try again, you can select the block of suggestions. One of the tips about the attacks of the boss reveals the name of the attack that consists in evoking the dremy enemies. Being an Italian user do not know the English name. If there is, we should not create a page and put there the statistics on the various enemies who holds sole instead of clogging up the page of Dreamy Bowser?--[[User:Sonic98|Sonic98]] ([[User talk:Sonic98|talk]]) 07:58, 6 September 2013 (EDT) |
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| ==Re-writing Story== | | ==Re-writing Story== |
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| --[[User:UntergangerPlus|UntergangerPlus]] ([[User talk:UntergangerPlus|talk]]) 00:25, 28 July 2014 (EDT)UntergangerPlus | | --[[User:UntergangerPlus|UntergangerPlus]] ([[User talk:UntergangerPlus|talk]]) 00:25, 28 July 2014 (EDT)UntergangerPlus |
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| :We still don't know Unter, we still don't know. How can't someone find it already? --[[User:Carlos M|Carlos M]] ([[User talk:Carlos M|talk]]) 07:40, 2 June 2018 (EDT)
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| == Another Difference from Mario & Luigi games ==
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| This is the only Mario & Luigi game not to have a disease or condition be important to the main story. Superstar Saga had Bean Fever, Partners in Time had Shroomshock, and Bowser's Inside Story had the Blorbs. Dream Team had no illness or condition of any kind. Can somebody add that, because I can't edit this page. [[User:Madz the Penguin|Madz the Penguin]] ([[User talk:Madz the Penguin|talk]]) 14:35, 1 November 2014 (EDT)
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| == Zeekeeper ==
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| Will someone please put [[Zeekeeper]] in the playable characters because you control him in the [[Zee Egg]] [[Bros. Attack]]? I can't because i'm not a user. [[Special:Contributions/98.16.11.4|98.16.11.4]] 14:51, 22 January 2015 (EST)
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| :For a character to be considered playable in this context, they'd have to have a detailed control scheme, and appear for much longer than the length of an animation for a special attack that isn't mandatory to complete the game - or so I imagine anyway. {{User:Lord Grammaticus/sig}} 16:23, 22 January 2015 (EST)
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| Yes, I see. [[Special:Contributions/98.16.11.4|98.16.11.4]] 20:39, 23 January 2015 (EST)
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| == Mad Skillathon/Bros Attack Training Bots ==
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| Should I make a page for those things? They have different patterns and technically act as sort of enemies, but I have no idea what they're called or what they'd go under category wise.
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| They're the red/pink robots in this video:
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| https://www.youtube.com/watch?v=RI749lxrNTA
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| [[user:Cheat-master30|cheat-master30]]
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| == Separate Luiginary Works or make its own article ==
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| The Luiginary Works seem to be better on it's own page. If the Luiginary Generator has its own page, Luiginary Works should have its own page. {{user:Luigi86101/sig}} 17:37, 20 March 2016 (EDT)
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| == Character in Dreamy Wakeport ==
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| Big Massif's disguise was actually a tour center operator, who was the referee. Call the disguise "tour center operator". Please. {{unsigned|107.4.8.129}}
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| == Split Mad Skillathon? ==
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| Not gonna make a formal proposal for this yet, but I feel that having the Mad Skillathon covered on this article is just wrong. [[The Gauntlet]] has its own article, and even the [[Attackathon]] has a more specific article that covers all of Paper Jam's minigames (with an ongoing proposal to split it from that, even). So why does the Mad Skillathon share an article with the game itself? It's not even fully covered in the [[Wakeport]] article! -{{User:YoshiFlutterJump/sig}} 11:55, May 9, 2019 (EDT)
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| :I'd support it. --{{User:FanOfYoshi/sig}} 11:58, May 9, 2019 (EDT)
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| If anyone more would like to comment on this matter, please do so. Otherwise I will be starting a proposal to deal with this matter. -{{User:YoshiFlutterJump/sig}} 18:25, May 21, 2019 (EDT)
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| :Let's get some consensus first. --{{User:FanOfYoshi/sig}} 14:40, May 22, 2019 (EDT)
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| ::I very much support this split. It makes no sense that these are merged. {{User:Scrooge200/sig}} 15:49, May 22, 2019 (EDT)
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| ::I think it would only make sense to split it if we already have articles on [[The Gauntlet]] and the [[Attackathon]]. [[User:Obsessive Mario Fan|Obsessive Mario Fan]] ([[User talk:Obsessive Mario Fan|talk]]) 18:05, May 22, 2019 (EDT)
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| I think Luiginary attacks should be split into its own article as well [[User:Best Fitness Friends|Best Fitness Friends]] ([[User talk:Best Fitness Friends|talk]]) 21:58, May 23, 2019 (EDT)
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| :True, tbh. -{{User:YoshiFlutterJump/sig}} 22:13, May 23, 2019 (EDT)
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| I went ahead and split [[Mad Skillathon]], and I plan to do the same with [[Luiginary Attack]]. -{{User:YoshiFlutterJump/sig}} 15:30, May 30, 2019 (EDT)
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| == Enemy Health ==
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| How can you tell how much health an enemy has? There is no health bar for enemies, so when I fight one, I can't tell how much health it has
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| [[User:CBFan5|CBFan5]] ([[User talk:CBFan5|talk]])CBFan5
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| There isn't a way to see their health in-game. I think the HP numbers we have here are either taken from a strategy guide or from hacking. The latter was what someone told me when I asked before. [[User:Keyblade Master|Keyblade Master]] ([[User talk:Keyblade Master|talk]])
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| == Another Difference ==
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| I found out that starting with this game, the battle block for "Jump" has a boot in place of the upward facing arrow, like in the Paper Mario series. Can someone please add that difference?
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| Please. {{unsigned|73.144.168.60}}
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| Added it. {{User:Mario jc/sig}} 05:09, March 8, 2022 (EST)
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| == Bosses ==
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| I would like everyone to watch this video: [https://m.youtube.com/watch?v=4ZOH6paYydk] This is because the tutorial fight with Antasma, Smoldergiest, Dreamy Mario, Heavy Zest, Sorrow Fist, Thunder Sass, Beef Cloud, the Fly Guy R thrives, and the first two fights with Kamek are not considered bosses. Is the video correct or not?
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| [[Special:Contributions/68.36.158.225|68.36.158.225]] 18:55, April 11, 2024 (EDT)
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| :That video alone is a pretty flimsy way to determine what is a mini boss and what's not, you're only calling these bosses "mini" just because they're not in that one video (not to mention many other "all bosses" videos on YouTube do include those bosses). The game itself treats these bosses like any other battle in the game with the boss intro screen and boss music; the exception of a boss being the Fly Guy R thieves which are still regular enemies with boss atmosphere like Kingdom Hearts does many times. {{User:Nightwicked Bowser/sig}} 12:24, April 19, 2024 (EDT)
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