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| It is now past the first quarter of 2012,so I guess that Q1 doesn't belong on the page.;)[[File:SSBB-Peach Luigi Taunt.jpg]] | | It is now past the first quarter of 2012,so I guess that Q1 doesn't belong on the page.;)[[File:Example.jpg]] |
| -RosalinaSilverCrown | | -RosalinaSilverCrown |
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| == King Boo == | | == King Boo == |
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| Where's the source for King Boo being the final boss?[[User:RosalinaSilverCrown|[[User:RosalinaSilverCrown|[[File:Rosawii.png|95px]][[File:Fire Rosalina.png|70px]]]]]] 17:57, 5 July 2012 (EDT) | | Where's the source for King Boo being the final boss?[[User:RosalinaSilverCrown|[[User:RosalinaSilverCrown|[[File:Rosawii.PNG|95px]][[File:Fire Rosalina.png|70px]]]]]] 17:57, 5 July 2012 (EDT) |
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| == Original portrait ghosts to return? == | | == Original portrait ghosts to return? == |
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| Can i change it back, it is it's name so it should be said. [[Special:Contributions/86.148.118.231|86.148.118.231]] ([[User talk:86.148.118.231|talk]]) | | Can i change it back, it is it's name so it should be said. [[Special:Contributions/86.148.118.231|86.148.118.231]] ([[User talk:86.148.118.231|talk]]) |
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| :Are you able to provide a [[MarioWiki:Citations|source]] for the info? | | :Are you able to provide a [[MarioWiki:Citation Policy|source]] for the info? |
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| :{{User:YoshiKong/sig}} 08:03, 20 December 2012 (EST) | | :{{User:YoshiKong/sig}} 08:03, 20 December 2012 (EST) |
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| {{unsigned|86.148.118.231}} | | {{unsigned|86.148.118.231}} |
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| Purple Boo with yellow eyes = Dark Boo. [[File:PMTTYD Dark Boo Sprite.png|thumbnail]] | | Purple Boo with yellow eyes = Dark Boo. [[File:Dark_Boo_TTYD.PNG|thumbnail]] |
| --[[User:Spookum|Spookum]] ([[User talk:Spookum|talk]]) 20:52, 28 December 2012 (EST) | | --[[User:Spookum|Spookum]] ([[User talk:Spookum|talk]]) 20:52, 28 December 2012 (EST) |
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| [http://luigismansion.nintendo.com/characters/ At the Luigi's Mansion official website.] | | [http://luigismansion.nintendo.com/characters/ At the Luigi's Mansion official website.] |
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| The names are: Greenie, Slammer, Hider, Poltergeist, Gobber, and PolterPup.{{unsigned|GamerGuy09}} | | The names are: Greenie, Slammer, Hider, Poltergeist, Gobber, and PolterPup.{{unsigned|GamerGuy09}} |
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| I've heard. | | I've heard. |
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| I can help with it. [[User:Red-CyanToad|Red-CyanToad]] ([[User talk:Red-CyanToad|talk]]) 15:53, 26 March 2013 (EDT) | | I can help with it. [[User:Red-CyanToad|Red-CyanToad]] ([[User talk:Red-CyanToad|talk]]) 15:53, 26 March 2013 (EDT) |
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| Yes. --[[File:Alien_Bunny_Sprite.png|35px]][[User:L151|<font color=purple><big>'''L'''</big></font color>]][[User Talk:L151|<font color=pink><big>'''151'''</big></font color>]][[File:Onnanoko_transparent_WC98.png|25px]] 15:56, 26 March 2013 (EDT) | | Yes. --[[File:Alien_Bunny_Sprite.png|35px]][[User:L151|<font color=purple><big>'''L'''</big></font color>]][[User Talk:L151|<font color=pink><big>'''151'''</big></font color>]][[File:Onnanoko_transparent_WC98.png|25px]] 15:56, 26 March 2013 (EDT) |
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| == King boos illusion == | | == King boos illusion == |
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| Should these get their own article at some point in time? Because there's about 20 or so types of enemies you won't see in the main adventure, and I'm sure they should count as seperate species, right? | | Should these get their own article at some point in time? Because there's about 20 or so types of enemies you won't see in the main adventure, and I'm sure they should count as seperate species, right? |
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| {{User|Cheat-master30}} | | {{User:Cheat-master30}} |
| :Yeah, I'm pretty sure these will get their own articles. They are indeed separate. {{User:LeftyGreenMario/sig}} 23:28, 29 March 2013 (EDT) | | :Yeah, I'm pretty sure these will get their own articles. They are indeed separate. {{User:LeftyGreenMario/sig}} 23:28, 29 March 2013 (EDT) |
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| should we make a page for the final mission "A Nightmare To Remember"?{{User:Kingfawful4321/sig}} | | should we make a page for the final mission "A Nightmare To Remember"?{{User:Kingfawful4321/sig}} |
| :We're gonna get to that. Be patient. {{User:Goomba/sig}} 23:34, 11 May 2013 (EDT)
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| ::We really don't need to as it is actually just a battle which has already been written out in [[King Boo's Illusion]]. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
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| == Missions with Colons ":" ==
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| Just a minor nitpick, but I've noticed that in-game, the missions don't have colons separating the letter and number from the mission's name. So "A-1: Poltergust 5000" here would actually be "A-1 Poltergust 5000". --[[User:Zootalo|Zootalo]] ([[User talk:Zootalo|talk]]) 11:01, 16 May 2013 (EDT)
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| :I think the colon is added just so it helps separate the title a bit. Mario Kart: Double Dash!!, for instance, doesn't have any colons in its title, but we still use the colon in the article itself. There is no set rule for what title gets a colon, but you shouldn't be bothered too much by the colon in the title.<br>{{User:LeftyGreenMario/sig}} 19:35, 16 May 2013 (EDT)
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| == Nintendo is Clever ==
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| Did anyone notice how the first letter of the mansions match the first letter of the Possessor ghost that was in it? Gloomy Manor and Grouchy Possessor. Overset Possessor and Old Clockworks. Also note what happens when you take all of the first letters from the mansions and Possessor ghost names. It spells out "GHOST." [[User:MarioStar2|MarioStar2]] ([[User talk:MarioStar2|talk]]) 18:37, 19 May 2013 (EDT)
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| :sorry to say that is old news and does not need to be reported here. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
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| == Spectral mass in double-yoos...? ==
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| We all know now that the weight of a ghost is indicated with the letter ''W'' in this game, but what does ''W'' mean? While it surely comes from the word '''''W'''''eight, the European version of the game gives ''W'' a different meaning. In the European version, E. Gadd gives a name to his weight measurement system for ghosts. The ''W'' is now a digit or abbreviation for E. Gadd's system, like ''kg'' is an abbreviation for ''kilogram''. Here is a list of translations I have found:
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| *'''English:''' Double-yoos
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| *'''French:''' Wouhous - Woo-hoos.
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| *'''German:''' Wunzen - Short for ''Die I. Gidd'sche Wichtelunze'', meaning ''The E. Gadd Wight-Ounces''. If I am not mistaken, a ''Wight'' is some kind of gnome-like ghost.
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| *'''Dutch:''' Wibus - Named after K. Wibus (E. Gadd) himself.
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| *'''Italian:''' Wow
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| *'''Spanish:''' Wonitos
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| I haven't found the Portuguese and Russian translations yet and I don't know what some of the translations mean.
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| This is what E. Gadd says about ''double-yoos'' in the European English translation of the game:
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| {{quote|I analyse it ''[the contents of the vault]'' and make notes on the ghosts, like...how many '''double-yoos''' of spectral mass they have! What, did you think ghosts would be measured in pounds and ounces? Ho ho! Of course not!|Professor Elvin Gadd|Luigi's Mansion 2}}
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| The American version gives no name to E. Gadd's measurement system and just calls it ''spectral mass''. Should this be mentioned somewhere on the MarioWiki? {{User:Arend/sig}}
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| ==Help Please!==
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| I'm starting to add the spectral mass of the ghost on their pages (I put them on the[[Slammer (Luigi's Mansion: Dark Moon)|Slammer]] page), but I hit 2 roadblocks. 1, I need a capture card to have a picture with good quality on the page, and I don't have the max spectral mass for some ghosts, such as The Three Sisters. If anyone could help me, that would be much appreciated.{{unsigned|Meowcats91}}
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| == Pictures for rooms/areas with multiple 'sections ==
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| What should we do here? Because the Haunted Catacombs are two distinct maze areas with the same 'location' on the map and name, and the Cliffside has multiple distinct sections too. Same with the Nautical Exhibit. Should we have two pictures on these pages to show people what both sections look like?
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| [[User:Cheat-master30]]
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| ==Luigi's Mansion Arcade!!==
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| Just if anyone asks why this is in the trivia section.
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| Link: http://www.escapistmagazine.com/news/view/139684-Luigis-Mansion-Arcade-Title-Announced
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| - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
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| == Make a Page for Luigi's Mansion Arcade? ==
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| Should I try and make one? Because it seems obvious we should be covering this game, and it probably deserves a bit more mention separate from this game's page. I'm just not sure how to start the whole thing off and what information to reference yet...
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| [[User:Cheat-master30]]
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| :It warrants a page, and yoU're totes free to make one. I figure it doesn't have one yet due to the complete lack of info when it was revealed.
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| I guess [http://www.nintendolife.com/news/2015/07/feature_hands_on_with_the_spooktacular_luigis_mansion_arcade this] would be a start? --[[User:Glowsquid|Glowsquid]] ([[User talk:Glowsquid|talk]]) 18:34, 10 August 2015 (EDT)
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| :Started on page [[Luigi Mansion Arcade]]. We need some people to add media, info and sources, but it's getting late here.
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| == Does anyone own the Prima guide? ==
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| For official-ish names. --[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 09:05, 29 November 2015 (EST)
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| == Glitch Discovery ==
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| Glitch Name- Restroom Wall Clip
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| So Here Is The Events Of The Glitch And What Lead Up To It.
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| Mission- E:2 (The Toad One)
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| Steps- 1. Start Mission As Normal Until You Get The First Toad.
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| 2. Go To Restrooms And Get Rid Off All Ghosts.
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| 3. Go To The Edge Of The Room (Either Side Works) Without The Door And Suck Up The Toad.
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| 4. Face Wall And Shoot Toad Out Of Bounds (Easier On Left Side)
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| 5. When Respawning, He Should Be Above You, Start To Suck Him While Walking Into The Wall.
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| 6. If It Works, Toad Should Push Luigi Mostly In The Wall.
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| 7. Walk In Any Direction Other Then Down, And Your Out Of Bounds.
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| Uses- None, Really
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| Softlocks- Temporarily Lose Toad In Stall If Done On Right Side, And He May Not Respawn. [[User:MJB20077|MJB20077]] ([[User talk:MJB20077|talk]]) 22:34, November 17, 2019 (EST)
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| :After several minutes of launching Toad into an endless abyss (always a great pastime), I did manage to clip through the wall. Though Luigi respawned and so did the Toad. Still, it works, so I'll add it. {{User:Alex95/sig}} 23:20, November 17, 2019 (EST)
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| == Russian Language ==
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| Luigi's Mansion 2 for 3DS has Russian localisation, add it in Languages section.
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| Sources: https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Luigi-s-Mansion-2-274347.html
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| https://youtu.be/cr9OPVDBDUU?si=zZ46LHVmG--aNXwH
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| Strange thing: Nintendo is not going to add Russian in HD remaster for some reason. Usually they keep all localisations in rereleases. {{unsigned|Xpomes}}
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