Editing Talk:List of power-ups

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 72: Line 72:


== Rearrange this page according to power-up, not debut game ==
== Rearrange this page according to power-up, not debut game ==
{{Settled TPP}}
{{SettledTPP}}
{{Proposal outcome|passed|7-0|rearrange}}
{{ProposalOutcome|passed|7-0|rearrange}}
As I said above, currently this page treats power-ups as accumulative - as if they appear in ''every'' game past their debut, as opposed to every game having a different lineup - and ignores that the design of a power-up in their original game often differs from the design that becomes the default later on. Rather than listing Super Mushrooms and suchlike umpteen times, how about we just go with alphabetising (the "Images" column would not show ''every'' sprite, just the major design changes. Maximum of five, but I don't think any power-ups actually have that many major changes). Columns to look something like this:
As I said above, currently this page treats power-ups as accumulative - as if they appear in ''every'' game past their debut, as opposed to every game having a different lineup - and ignores that the design of a power-up in their original game often differs from the design that becomes the default later on. Rather than listing Super Mushrooms and suchlike umpteen times, how about we just go with alphabetising (the "Images" column would not show ''every'' sprite, just the major design changes. Maximum of five, but I don't think any power-ups actually have that many major changes). Columns to look something like this:
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="0"
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="0"
Line 129: Line 129:
I don't know, I'm just addressing this because I'm looking through all the powerups for something I'm making and things like the Pirhana Plant and Pickaxe are really distracting and makes the list unnecesarrily long and tedious to read and it just makes everything disorganised...
I don't know, I'm just addressing this because I'm looking through all the powerups for something I'm making and things like the Pirhana Plant and Pickaxe are really distracting and makes the list unnecesarrily long and tedious to read and it just makes everything disorganised...
On a side note, it would be great if there could be some kind of sorting that acknowledged some power-ups are very related to other power-ups to the point of being almost the same (like the statue leaf and tanooki suit) but this is just a suggestion and I understand if it wouldn't work. Thanks!!
On a side note, it would be great if there could be some kind of sorting that acknowledged some power-ups are very related to other power-ups to the point of being almost the same (like the statue leaf and tanooki suit) but this is just a suggestion and I understand if it wouldn't work. Thanks!!
{{unsigned|81.227.6.208}}
{{unsigned|‎81.227.6.208}}
:While I agree that some aren't exactly "powers", the thing is that (most of) the games regard them as such. It's strange to list a Pick-Axe as a power-up, yes, but that's the way it is. {{User:Alex95/sig}} 15:30, 25 August 2016 (EDT)
:While I agree that some aren't exactly "powers", the thing is that (most of) the games regard them as such. It's strange to list a Pick-Axe as a power-up, yes, but that's the way it is. {{User:Alex95/sig}} 15:30, 25 August 2016 (EDT)
::I do agree to an extent with the extra-life items or the + Clock, which don't even affect the player, only other statistics around the player.  {{User:Time Turner/sig}} 16:28, 25 August 2016 (EDT)
::I do agree to an extent with the extra-life items or the + Clock, which don't even affect the player, only other statistics around the player.  {{User:Time Turner/sig}} 16:28, 25 August 2016 (EDT)
Line 151: Line 151:


== moon (smm2) ==
== moon (smm2) ==
{{talk}}
The moon in SMM2 functions exactly like the Lucky Star. So should the smm2 moon be added?[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 13:01, July 8, 2020 (EDT)
The moon in SMM2 functions exactly like the Lucky Star. So should the smm2 moon be added?[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 13:01, July 8, 2020 (EDT)
:It's not a power-up, rather an ally. [[User:DarkNight|DarkNight]] ([[User talk:DarkNight|talk]]) 13:09, July 8, 2020 (EDT)
:It's not a power-up, rather an ally. [[User:DarkNight|DarkNight]] ([[User talk:DarkNight|talk]]) 13:09, July 8, 2020 (EDT)
Line 169: Line 170:
:It's just an item that you can pick up and hold and has an effect when thrown/hit, I wouldn't consider it a power-up any more than a Koopa shell personally. --{{User:Waluigi Time/sig}} 14:39, August 28, 2020 (EDT)
:It's just an item that you can pick up and hold and has an effect when thrown/hit, I wouldn't consider it a power-up any more than a Koopa shell personally. --{{User:Waluigi Time/sig}} 14:39, August 28, 2020 (EDT)
::Good point, It's a bit unclear what to do with it. I'll think about that. --{{User:ExploudX4}} 14:44, August 28, 2020 (EDT)
::Good point, It's a bit unclear what to do with it. I'll think about that. --{{User:ExploudX4}} 14:44, August 28, 2020 (EDT)
:::Ok, I've thought about it and I realized that are a lot of these "items", ex:POW Block,P-Switch,Spring,exc.(this includes the koopa shell, it has quite a bit of uses in the 3D Mario games.)All of these items have there uses, even if they don't react with Mario. Even if there not power-ups,so should they be given their own section in this article? Or should they have their own article? Respond if you have an opinion on this topic. --{{User:ExploudX4}} 11:03 September 2, 2020
:::Ok, I've thought about it and I realized that are a lot of these "items", ex:POW Block,P-Switch,Spring,exc.(this includes the koopa shell, it has quite a bit of use in the 3D Mario games.)Even if there not power-ups,they are items,so should they be given their own section in this article? Or should they have their own article? Respond if you have an opinion on this topic. --{{User:ExploudX4}} September 2, 2020
::::a "debatably" section since they might or might not be power-ups. [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 10:59, September 3, 2020 (EDT)
 
== Ports/remakes ==
 
Should the 1-up Mushroom and Super Mushroom sections be checked to remove ports/remakes? {{User:Wynn Liaw/sig}} 10:46, December 12, 2020 (EST)
:Yeah, we should keep it consistent with the rest of the article. Personally, I think including ports or remakes in these sections will just clutter them. {{User:Keyblade Master/sig}}
:Also the Fire Flower and Super Star sections should be checked too. {{User:Wynn Liaw/sig}} 11:00, December 12, 2020 (EST)
::What ports and remakes should be specified? Super Mario 64 DS, a remake, introduces the caps, Super Mushroom, Power Flower, and Wing Feather. {{User:Bazooka Mario/sig}} 15:20, December 12, 2020 (EST)
:::We could make that exception if those power-ups are introduced or only included in the remake. {{User:Keyblade Master/sig}}
:I removed some already. {{User:Wynn Liaw/sig}} 10:08, December 13, 2020 (EST)
 
== Trimming this page ==
This page has way too much stuff on it. To simplify, I suggest limiting this only to items that provide a form change or some similar effect. Here's what I'm thinking should be cut:
*Items that give extra lives (1 UP Heart, 1-Up Mushroom, 2-Up Mushroom, 3UP Heart, 3-Up Moon, 3-Up Mushroom, 5-Up Mushroom)
*Items that increase time limits (+ Clock)
*Bros. Items (Copy Flower, Mix Flower)
*Items that only award coins or points (Golden Mushroom, Hachisuke)
*Items that increase or restore health (Heart, Life Mushroom, Life-Up Heart)
*Items that affect the environment but do not directly affect the player (Lucky Star, Slow Flower, Speed Flower, Stop Watch)
*Items that have to be picked up and held (Piranha Plant)
--{{User:Waluigi Time/sig}} 14:08, June 12, 2021 (EDT)
:I disagree [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 18:01, July 5, 2021 (EDT)
 
:I agree with this. It's even in the name and the first sentence of the article: it should only be the items that actually power you up. {{User:Mario jc/sig}} 23:26, July 5, 2021 (EDT)
 
:I agree with this too. It just looks really cluttered and inconsistent. This article should only to be about what changes and powers Mario and co. up. --[[User:KingGeoshiKoopshi64|KingGeoshiKoopshi64]] ([[User talk:KingGeoshiKoopshi64|talk]]) 04:17, July 6, 2021 (EDT)
 
:This is something I was thinking about for a while. {{User:Keyblade Master/sig}} 06:02, July 6, 2021 (EDT)
 
:Agreed. It should only be about power-ups and items that give Mario and co. themselves new abilities. {{user:Alexo}} 11:54, July 6, 2021 (EDT)
::the goomba's shoe isn't a power-up by your logic since the goomba's shoe, not mario, has the abilities. [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 03:47, July 28, 2021 (EDT)
 
== the term "power-up" ==
 
The term "power-up" is pretty vague. No one can agree what does and doesn't count as a power-up. The shoes don't give Mario new abilities. Rather, the shoe itself has the ability. It's more like a vehicle than a power-up. [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]])
:They’re power-ups because they give Mario an ability he can’t do normally. Simple as that.[[User:Somethingone|Somethingone]] ([[User talk:Somethingone|talk]]) 20:34, November 8, 2021 (EST)
::You're the only one who seems to be having any issue with this, to be frank. The definition we have in place now is pretty simple, they're items that Mario (or any character) can collect that grant special abilities as long as he has the item, and that can usually be lost by taking damage. There really isn't any difference between the Fire Flower and the Goomba's Shoe in that regard. --{{User:Waluigi Time/sig}} 20:52, November 8, 2021 (EST)
 
== Giga Mushroom ==
 
Just thought I'd ask this, should the Giga mushroom be added? It was certainly considered for Bowsers's Fury. (It was finished, just not implemented.) I'm not expecting this to be added, just thought I'd ask.
[[User:ExploudX4|ExploudX4]]  ([[User talk:ExploudX4|talk]]) 24:27, December 22, 2021 (EST)
:It is unused, so no it shouldn't be added. {{User:Swallow/sig}} 13:30, December 22, 2021 (EST)
 
== goomba's shoe ==
 
The goomba's shoe is no more of a power-up than Yoshi. They even replace each other in different game styles in the Super Mario Maker games. [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 19:45, April 13, 2023 (EDT)
:For my two cents, Yoshi in the platforming games actually is treated like a power-up and I wouldn't be entirely opposed to including him on this list for the same reason as Goomba's Shoe. {{User:Swallow/sig}} 17:03, April 15, 2023 (EDT)
::Yoshi is no power-up. Yoshi is a dinosaur. [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 03:39, April 21, 2023 (EDT)

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: