Editing Talk:List of Super Mario 64 glitches
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==Remove all cartridge tilting glitches== | ==Remove all cartridge tilting glitches== | ||
{{ | {{SettledTPP}} | ||
{{ | {{ProposalOutcome|failed|2-12|keep them}} | ||
This includes Flip'd-up Mario 1, Flip'd-up Mario 2,Flip'd-up Mario 3,Flip'd-up Mario 4, Mario lying on the floor and Xylophone Music (optional) . They are unnecessary, and beside that, they aren't really glitches. | This includes Flip'd-up Mario 1, Flip'd-up Mario 2,Flip'd-up Mario 3,Flip'd-up Mario 4, Mario lying on the floor and Xylophone Music (optional) . They are unnecessary, and beside that, they aren't really glitches. | ||
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{{ | {{quote2|That's true, and tilting the cartridge is making the game read it incorrectly.|[[User:LeftyGreenMario]]}} | ||
'''That's good you understood me.'''<br> | '''That's good you understood me.'''<br> | ||
{{ | {{quote2|But, isn't tilting a cartridge sort of replicating a glitch? Many times when you're performing a glitch, you're deliberately exploiting something that can also damage the game. Cartridge tilting is something physical, isn't it?|[[User:LeftyGreenMario]]}} | ||
'''Yes, and no. When I perform a glitch, it happens because an error in the source code, but tilting a cartridge MAKES an error in the code. Nope I don't think so.'''<br> | '''Yes, and no. When I perform a glitch, it happens because an error in the source code, but tilting a cartridge MAKES an error in the code. Nope I don't think so.'''<br> | ||
{{ | {{quote2|You're trying to argue that this doesn't qualify as a valid glitch that can be replicated|[[User:LeftyGreenMario]]}} | ||
'''Yes it is not a real glitch, but it still can be performed.'''<br> | '''Yes it is not a real glitch, but it still can be performed.'''<br> | ||
{{ | {{quote2|There are directions to perform the glitch in the first place.|[[User:LeftyGreenMario]]}} | ||
'''Maybe, but still the same, It is still not a really glitch because the same problem.'''<br> | '''Maybe, but still the same, It is still not a really glitch because the same problem.'''<br> | ||
{{ | {{quote2|like graphical glitches caused by damage|[[User:LeftyGreenMario]]}} | ||
'''Nope, Boo Glitch happens because the game thought that the player chased it, but he didn't. | '''Nope, Boo Glitch happens because the game thought that the player chased it, but he didn't. | ||
Camera Glitch happens because the camera wasn't very fast to capture Mario's back. | Camera Glitch happens because the camera wasn't very fast to capture Mario's back. | ||
Invisible Bowser Glitch happens because that the game didn't know that Bowser is Invisible right now. | Invisible Bowser Glitch happens because that the game didn't know that Bowser is Invisible right now. | ||
Random Hidden Door, Random Secret Cloud possibly happens because an early stage of making the game that was forgotten.'''<br> | Random Hidden Door, Random Secret Cloud possibly happens because an early stage of making the game that was forgotten.'''<br> | ||
{{ | {{quote2|That's the main point of my argument|[[User:LeftyGreenMario]]}} | ||
'''That's good that I understood, now I'm waiting for your comment, By the way, Discussing this situation on chat will be better, once you on the chat, leave me a message on my talk.''' | '''That's good that I understood, now I'm waiting for your comment, By the way, Discussing this situation on chat will be better, once you on the chat, leave me a message on my talk.''' | ||
|} | |} | ||
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== Where should this image go? == | == Where should this image go? == | ||
As a result of the Pannen-pocalypse of this page, {{ | As a result of the Pannen-pocalypse of this page, {{media link|SM64 Loadingarea.png|this image}} is now unused. It's certainly a valid glitch, but where should it go? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:53, 5 September 2018 (EDT) | ||
:Looks like it could fit at [[List_of_Super_Mario_64_glitches#Cloning]]. {{User:Alex95/sig}} 20:56, 5 September 2018 (EDT) | :Looks like it could fit at [[List_of_Super_Mario_64_glitches#Cloning]]. {{User:Alex95/sig}} 20:56, 5 September 2018 (EDT) | ||
::Hm. That section needs to be rewritten more in English and less in Pannenkoek-ese, to be frank. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:02, 5 September 2018 (EDT) | ::Hm. That section needs to be rewritten more in English and less in Pannenkoek-ese, to be frank. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:02, 5 September 2018 (EDT) | ||
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--[[User:Tovlink|Tovlink]] ([[User talk:Tovlink|talk]]) 20:25, June 22, 2022 (EDT) | --[[User:Tovlink|Tovlink]] ([[User talk:Tovlink|talk]]) 20:25, June 22, 2022 (EDT) | ||
==Loading Zone glitches== | ==Loading Zone glitches?== | ||
https://youtu.be/_9n01vqsk8A?t=527 [[User:PringlesSuperNintendo|PringlesSuperNintendo]] | |||
== another boo's haunt crash corner == | == another boo's haunt crash corner == | ||
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I used cheats to clip under the Merry-go-round, and the game froze(with only ambience sounds playing, but the video does not have the sound). | I used cheats to clip under the Merry-go-round, and the game froze(with only ambience sounds playing, but the video does not have the sound). | ||
Since I cannot edit the original page, add this for me. | Since I cannot edit the original page, add this for me. | ||
P.S. it is 100% not parallel universes, I checked. | P.S. it is 100% not parallel universes, I checked. | ||