Editing Talk:List of Mario Super Sluggers glitches

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If you want a real texture error, Luigi's catchlight is misaligned by about 10 pixels when his eye needs to point away from his nose. (See luigi_3.png in the texture files of [https://www.models-resource.com/wii/mariosupersluggers/model/58605/ Luigi's model]) In the case of the image of Luigi above, the catchlight is 10 pixels closer to his pupil than it should be. But I don't think that's worth showing on the wiki. {{User:DannyTheDingo/sig}} 21:17, May 16, 2024 (EDT)
If you want a real texture error, Luigi's catchlight is misaligned by about 10 pixels when his eye needs to point away from his nose. (See luigi_3.png in the texture files of [https://www.models-resource.com/wii/mariosupersluggers/model/58605/ Luigi's model]) In the case of the image of Luigi above, the catchlight is 10 pixels closer to his pupil than it should be. But I don't think that's worth showing on the wiki. {{User:DannyTheDingo/sig}} 21:17, May 16, 2024 (EDT)
:Yeah it's not a glitch since the texture seems to be created on purpose, such as the texture of the offset iris and the highlight remaining in place. It's just bad texture job trying to replicate something the engine at the time couldn't do (the animated Illumination movie does use that lighting to a more believable effect). Mario and Luigi's eye highlights are generally interpreted as a literal part of Mario and Luigi's eye anatomy so people just assumed it was a mistake when it's (poorly) behaving more like a point of light. {{User:Mario/sig}} 12:58, May 17, 2024 (EDT)
:Yeah it's not a glitch since the texture seems to be created on purpose, with the offset iris. It's just bad texture job trying to replicate something the engine at the time couldn't do (the animated Illumination movie does use that lighting to a more believable effect). Mario and Luigi's eye highlights are generally interpreted as a literal part of Mario and Luigi's eye anatomy so people just assumed it was a mistake when it's (poorly) behaving more like a point of light. {{User:Mario/sig}} 12:58, May 17, 2024 (EDT)
 
==Fire Hand Glitch==
After the AI subbed Mario in to pitch, after skipping the cutscene with A, I happened to pause at the right time for the fire hand effect in his animation to persist until a little bit after the threw his first ball, when it is not supposed to persist beyond the cutscene at all. Unfortunately, I didn't think to take a picture, and I haven't been able to recreate it, but it sure was distracting for my swing. It was on original hardware, if that matters. [[User:Ado|Ado]]

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