Editing Talk:Itsunomanika Heihō

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==Merge with Shy Guy==
==Merge with Shy Guy==
This is just a Shy Guy. There's nothing different about this enemy than a normal Shy Guy besides the particular way he behaves. In fact, when you retrieve Baby Mario from the Bandit, the Shy Guy will fall off and begin to act like a normal Shy Guy in every way. (At least, in SMW2) There's lots of enemies who have different ways of behaving but we don't differentiate them with a separate page. But what about the fact that it has a unique Japanese name? Well...does it? I believe "Itsunomanika" is being used as an adjective, literally to describe how "It's a Shy Guy, but it's one you won't notice". In the same way you might refer to the "Jumping Paratroopas" and "Flying Paratroopas" in SMW. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 22:39, January 10, 2025 (EST)
This is just a Shy Guy. There's nothing different about this enemy than a normal Shy Guy besides the particular way he behaves. In fact, when you retrieve Baby Mario from the Bandit, the Shy Guy will fall off and begin to act like a normal Shy Guy in every way. (At least, in SMW2) There's lots of enemies who have different ways of behaving but we don't differentiate them with a separate page. But what about the fact that it has a unique Japanese name? Well...does it? I believe "Itsunomanika" is being used as an adjective, literally to describe how "It's a Shy Guy, but it's one you won't notice". In the same way you might refer to the "Jumping Paratroopas" and "Flying Paratroopas" in SMW. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 22:39, January 10, 2025 (EST)
:{{file link|Super Mario Yossy Island Shogakukan P6.jpg|It's literally called it in enemy header text with other enemies}}, it's a name. Check out the references, it's like that for ''every'' game it appears in. It's not a generic descriptor. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:42, January 10, 2025 (EST)
::It's still just a Shy Guy. There's nothing different about this enemy than a normal Shy Guy besides the particular way he behaves. In fact, when you retrieve Baby Mario from the Bandit, the Shy Guy will just fall off and begin to act like a normal Shy Guy in every way. (At least, in SMW2) There's lots of enemies who have different ways of behaving, but we don't differentiate them with a separate page. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 21:31, January 11, 2025 (EST)
:::[[Woozy Guy]] is also just a normal Shy Guy with a different behavior. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 23:00, January 11, 2025 (EST)
::::I don't think those should be their own page either, but that's a lesser example. They at least have an "ability", for lack of a better term, that normal Shy Guys do not. Itsunomanika's do not, they just sit there on Yoshi's back. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 07:34, January 13, 2025 (EST)
:::::Their ability is to hide behind scenery, actually. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:48, January 18, 2025 (EST)

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