Editing Talk:Item storage
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Should the equivalent of the item storage used in games like ''Super Mario Bros. 3'' and ''New Super Mario Bros. Wii'' - which goes by the name "item window" on page 18 of the ''Super Mario Advance 4: Super Mario Bros. 3'' manual - be included here, or is it different enough for its own article? It's used on the map screen instead of a level and holds multiple items rather than one, but the inventory from ''Bowser's Fury'' seems like a merger of both the window and storage systems [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 12:47, November 26, 2022 (EST) | Should the equivalent of the item storage used in games like ''Super Mario Bros. 3'' and ''New Super Mario Bros. Wii'' - which goes by the name "item window" on page 18 of the ''Super Mario Advance 4: Super Mario Bros. 3'' manual - be included here, or is it different enough for its own article? It's used on the map screen instead of a level and holds multiple items rather than one, but the inventory from ''Bowser's Fury'' seems like a merger of both the window and storage systems [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 12:47, November 26, 2022 (EST) | ||
:I don't really see any reason not too, those seem like the respective games' take on the concept. {{User:Swallow/sig}} 13:21, November 26, 2022 (EST) | :I don't really see any reason not too, those seem like the respective games' take on the concept. {{User:Swallow/sig}} 13:21, November 26, 2022 (EST) | ||