Editing Talk:Grab Block
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#{{User|SmokedChili}} Per all in this and the previous proposal. | #{{User|SmokedChili}} Per all in this and the previous proposal. | ||
#{{User|Koopa con Carne}} This is slip-sliding into a notion I can't agree with. ''Super Mario World'' starting development with a plurality of assets and concepts from ''Super Mario Bros. 3'' is the only "evidence" of these two types of blocks being one and the same, and that does not override the age-old principle that "conceptually identical =/= identical overall". There are a significant number of subjects across the franchise that are the exact same thing on a functional level, some even appearing together in the same game ([[Aqua Man]]/[[Golem]], [[Sour Dodo]]/[[Cheesy Chester]] etc.), yet are kept split for a good number of reasons. | #{{User|Koopa con Carne}} This is slip-sliding into a notion I can't agree with. ''Super Mario World'' starting development with a plurality of assets and concepts from ''Super Mario Bros. 3'' is the only "evidence" of these two types of blocks being one and the same, and that does not override the age-old principle that "conceptually identical =/= identical overall". There are a significant number of subjects across the franchise that are the exact same thing on a functional level, some even appearing together in the same game ([[Aqua Man]]/[[Golem]], [[Sour Dodo]]/[[Cheesy Chester]] etc.), yet are kept split for a good number of reasons. | ||
====Comments==== | ====Comments==== |