Editing Talk:Frog (Yoshi's Story)

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==Re-merge with [[Frog]]==
==Re-merge with [[Frog]]==
{{Settled TPP}}
{{TPP}}
{{Proposal outcome|failed|5-9|keep split}}
#There is nothing in their appearance and behavior that sets them apart from generic frogs. They leap and soak in water, not unlike real frogs.
#There is nothing in their appearance and behavior that sets them apart from generic frogs. They leap and soak in water, not unlike real frogs.
#Their Japanese name is simply derived from generic frog onomatopoeia. It's like calling cats "meows" or cows "[[Moo Moo]]s"; doesn't necessarily mean they're something different from the run-of-the-mill frog, cat, or cow. Croaks are such intrinsic aspects of a frog that the "geko" name can easily be interpreted as a {{wp|metonym}} for the animal.
#Their Japanese name is simply derived from generic frog onomatopoeia. It's like calling cats "meows" or cows "[[Moo Moo]]s"; doesn't necessarily mean they're something different from the run-of-the-mill frog, cat, or cow. Croaks are such intrinsic aspects of a frog that the "geko" name can easily be interpreted as a {{wp|metonym}} for the animal.
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:::I think being a proper enemy inherently distinguishes the ''Yoshi's Story'' frog from the generic animal, which I perceive as neutral entities. This frog harms Yoshi on contact, and it can be eaten to produce an egg. I think those details alone provide enough substantive reason for a dedicated article. I personally am unsure if the ''Luigi's Mansion'' frog should even be covered here on similar grounds. But at least that one is categorically differentiated from the "proper" [[Ghost (Luigi's Mansion series)|ghost]] enemies in ''Luigi's Mansion: Dark Moon''. (The game distinguishes the [[:File:LM ambient enemies.png|small animals]] from the ghosts in-game, in its paratext, and in the spin-off [[Luigi's Mansion Arcade|arcade game]].) This green frog enemy from ''Yoshi's Story'' is not presented as a lesser subject from the other damage-causing creatures in the game - it is just as much of an enemy as [[Shy Guy]]s and [[Pak E. Derm]]. ''Yoshi's Story''{{'}}s frogs are one of only seven enemies in the game that are favored by a particular colored Yoshi (green in this case - the only other enemy favored by the green Yoshi is [[Spike|Gabon]]). It rewards the player with more petals for the Flower Meter when eaten by a green Yoshi. The frogs are also one of two enemies endemic to [[Neuron Jungle]], the other being an [[Ick Worm]]. This is all in addition to having a categorically discrete name in the language of its country of origin. I understand the appeal of lumping it with generic frogs, but I do not think the opposition is being unreasonable in their reservations. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 19:05, May 26, 2024 (EDT)
:::I think being a proper enemy inherently distinguishes the ''Yoshi's Story'' frog from the generic animal, which I perceive as neutral entities. This frog harms Yoshi on contact, and it can be eaten to produce an egg. I think those details alone provide enough substantive reason for a dedicated article. I personally am unsure if the ''Luigi's Mansion'' frog should even be covered here on similar grounds. But at least that one is categorically differentiated from the "proper" [[Ghost (Luigi's Mansion series)|ghost]] enemies in ''Luigi's Mansion: Dark Moon''. (The game distinguishes the [[:File:LM ambient enemies.png|small animals]] from the ghosts in-game, in its paratext, and in the spin-off [[Luigi's Mansion Arcade|arcade game]].) This green frog enemy from ''Yoshi's Story'' is not presented as a lesser subject from the other damage-causing creatures in the game - it is just as much of an enemy as [[Shy Guy]]s and [[Pak E. Derm]]. ''Yoshi's Story''{{'}}s frogs are one of only seven enemies in the game that are favored by a particular colored Yoshi (green in this case - the only other enemy favored by the green Yoshi is [[Spike|Gabon]]). It rewards the player with more petals for the Flower Meter when eaten by a green Yoshi. The frogs are also one of two enemies endemic to [[Neuron Jungle]], the other being an [[Ick Worm]]. This is all in addition to having a categorically discrete name in the language of its country of origin. I understand the appeal of lumping it with generic frogs, but I do not think the opposition is being unreasonable in their reservations. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 19:05, May 26, 2024 (EDT)
::::As I said above, many of Mario's generic frogs can be just as well distinguished between appearances. The Super Mario Odyssey frog can be captured, conferring Mario the ability to jump much higher than usual, and is invulnerable to Mario's attacks, though giving one coin when stomped; it is also listed on an equal footing along with other capturable things in the game, calling into question just how generic it is meant to be perceived. The LM frog hurts you, but can be turned into a collectible coin by flashing it with the [[Strobulb]]. By far the most remarkable among these frogs are the NPCs in Super Mario RPG, who are actually sapient and can talk, with one frog character playing a non-insignificant role in the game's story. Wouldn't all these quirks call for a split of these instances? Otherwise it seems arbitrary to just pick out the Yoshi's Story frog on the criteria you listed. {{User:Koopa con Carne/Sig}} 19:33, May 26, 2024 (EDT)
::::As I said above, many of Mario's generic frogs can be just as well distinguished between appearances. The Super Mario Odyssey frog can be captured, conferring Mario the ability to jump much higher than usual, and is invulnerable to Mario's attacks, though giving one coin when stomped; it is also listed on an equal footing along with other capturable things in the game, calling into question just how generic it is meant to be perceived. The LM frog hurts you, but can be turned into a collectible coin by flashing it with the [[Strobulb]]. By far the most remarkable among these frogs are the NPCs in Super Mario RPG, who are actually sapient and can talk, with one frog character playing a non-insignificant role in the game's story. Wouldn't all these quirks call for a split of these instances? Otherwise it seems arbitrary to just pick out the Yoshi's Story frog on the criteria you listed. {{User:Koopa con Carne/Sig}} 19:33, May 26, 2024 (EDT)
:::::Unlike the ''Yoshi's Story'' character, the frogs in ''Super Mario Odyssey'' are not enemies (which holds more categorical weight to me). The are ambient wildlife on par with the [[small animal]]s, [[small bird]]s, [[Bird (traveling)|hawk]]s, and [[seagull|gulls]] also in the game, and thus do not contradict the inherent nature of a generic frog character, similar to the ones from ''Crafted World'' or ''Super Mario RPG''. (The "inherent nature" thing is ''my'' perception of a "generic frog". It is okay for others to interpret that differently. I am wrong all the time.) Additionally, it is part of the artistic intent of ''Super Mario Odyssey'' for those frogs to ''be'' generic. They are referred to as Kearu in Japanese, are physically identical to the {{wp|Japanese tree frog}}, and were designed with {{wp|realism (art)|realistic}} design principals in mind to surprise the player with the fact that they can take control of a normal animal. I'm not sure how I'd approach a split proposal for the ''Mario Odyssey'' frog if put in front of me, but I do not think it is a comparable situation. Regardless of its complexity, it is not an enemy, and it is suppose to be understood as a normal animal within its game. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 20:40, May 26, 2024 (EDT)
:::::Unlike the ''Yoshi's Story'' character, the frogs in ''Super Mario Odyssey'' are not enemies (which holds more categorical weight to me). The are ambient wildlife on par with the [[small animal]]s, [[small bird]]s, [[Bird (big)|hawk]]s, and [[seagull|gulls]] also in the game, and thus do not contradict the inherent nature of a generic frog character, similar to the ones from ''Crafted World'' or ''Super Mario RPG''. (The "inherent nature" thing is ''my'' perception of a "generic frog". It is okay for others to interpret that differently. I am wrong all the time.) Additionally, it is part of the artistic intent of ''Super Mario Odyssey'' for those frogs to ''be'' generic. They are referred to as Kearu in Japanese, are physically identical to the {{wp|Japanese tree frog}}, and were designed with {{wp|realism (art)|realistic}} design principals in mind to surprise the player with the fact that they can take control of a normal animal. I'm not sure how I'd approach a split proposal for the ''Mario Odyssey'' frog if put in front of me, but I do not think it is a comparable situation. Regardless of its complexity, it is not an enemy, and it is suppose to be understood as a normal animal within its game. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 20:40, May 26, 2024 (EDT)


:You are correct in your assessment that this frog concept is pretty mundane, what with all the [[Attacky Sack|spawns]] [[Neuron|of the]] {{file link|Yoshis Story Spiny Fish.png|devil}} inhabiting the same game, which I'd say is one reason to believe it indeed blends in with the usual cartoon frogs that have occasionally been featured in the franchise as gameplay elements. Its status as an enemy, for the time being, wouldn't change that perception, given the fact that Luigi's Mansion 2's frog is also functionally a health-draining obstacle--not to mention there has been at least [[Talk:Cannon#Article Split Proposal: the enemy cannon vs. the interactive cannon|one attempt]] at splitting a generic object based on its nature as an aid or an obstacle, which failed. In addition, unlike what happened to [[Goonie]]s (who may internationally go by "[[Seagull#Game & Watch Gallery series|albatrosses]]"), [[Urchin]]s (currently distinguished from [[Sea Urchin]]) or [[Sidesteppers]] (aka "[[crab]]s"), there has been no effort to expand upon and turn this frog enemy into a species with its own recognizable design within the Mario or Yoshi brand, and if that wasn't such a sticking point in the organization of subjects, multiple sections from the [[Frog]] article would've been split into their own pages by now, namely those regarding Mario Odyssey and Luigi's Mansion 2. The Japanese name was pretty much the pivot of this particular split from the common Frog, which I contend to have been a misguided action given (a) the name's dubious origin in a licensed guidebook, and (b) itself being simply a generic interjection associated with the animal. {{User:Koopa con Carne/Sig}} 16:53, May 26, 2024 (EDT)
:You are correct in your assessment that this frog concept is pretty mundane, what with all the [[Attacky Sack|spawns]] [[Neuron|of the]] {{file link|Yoshis Story Spiny Fish.png|devil}} inhabiting the same game, which I'd say is one reason to believe it indeed blends in with the usual cartoon frogs that have occasionally been featured in the franchise as gameplay elements. Its status as an enemy, for the time being, wouldn't change that perception, given the fact that Luigi's Mansion 2's frog is also functionally a health-draining obstacle--not to mention there has been at least [[Talk:Cannon#Article Split Proposal: the enemy cannon vs. the interactive cannon|one attempt]] at splitting a generic object based on its nature as an aid or an obstacle, which failed. In addition, unlike what happened to [[Goonie]]s (who may internationally go by "[[Seagull#Game & Watch Gallery series|albatrosses]]"), [[Urchin]]s (currently distinguished from [[Sea Urchin]]) or [[Sidesteppers]] (aka "[[crab]]s"), there has been no effort to expand upon and turn this frog enemy into a species with its own recognizable design within the Mario or Yoshi brand, and if that wasn't such a sticking point in the organization of subjects, multiple sections from the [[Frog]] article would've been split into their own pages by now, namely those regarding Mario Odyssey and Luigi's Mansion 2. The Japanese name was pretty much the pivot of this particular split from the common Frog, which I contend to have been a misguided action given (a) the name's dubious origin in a licensed guidebook, and (b) itself being simply a generic interjection associated with the animal. {{User:Koopa con Carne/Sig}} 16:53, May 26, 2024 (EDT)

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