Editing Talk:Fire (enemy)
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==Move== | ==Move== | ||
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Okay, due to a previous discussion, I feel like it's best to make a proposal out of this on what the name of this page should be. | Okay, due to a previous discussion, I feel like it's best to make a proposal out of this on what the name of this page should be. | ||
*Fire (100m) is the current name, which is pretty weird due to it's different identifier, also, ports of this game include this enemy on the levels that aren't 100m. | *Fire (100m) is the current name, which is pretty weird due to it's different identifier, also, ports of this game include this enemy on the levels that aren't 100m. | ||
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===Keep as is=== | ===Keep as is=== | ||
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - This makes the most sense as a way to differentiate from the Fire that is used in every other level in most (including the original) versions of the game. | #[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - This makes the most sense as a way to differentiate from the Fire that is used in every other level in most (including the original) versions of the game. | ||
===Move to Fire (Donkey Kong)=== | ===Move to Fire (Donkey Kong)=== | ||
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#{{User|Ahemtoday}} For clarity and consistency. | #{{User|Ahemtoday}} For clarity and consistency. | ||
#{{User|Camwoodstock}} How the heck did "Fire (100m)" escape scrutiny for so long, anyways? Per all. | #{{User|Camwoodstock}} How the heck did "Fire (100m)" escape scrutiny for so long, anyways? Per all. | ||
===Move to Fire (enemy)=== | ===Move to Fire (enemy)=== | ||
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#{{User|Starluxe}} What Hewer brought up has changed my mind, I think this makes more sense. | #{{User|Starluxe}} What Hewer brought up has changed my mind, I think this makes more sense. | ||
#{{User|Super Mario RPG}} Per Hewer. | #{{User|Super Mario RPG}} Per Hewer. | ||
===Comments=== | ===Comments=== | ||
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:The Colecovison port replaces Fireballs with Fire in 75m, as {{Cite|url=https://youtu.be/nI9WwdVb-_A?si=4rZtlw7c0DfMuNCG|timestamp|1:44|title=seen here}} They also appear in Family BASIC, too, which is outside of 100m. {{User|Starluxe}} 13:20, August 17, 2024 (GMT) | :The Colecovison port replaces Fireballs with Fire in 75m, as {{Cite|url=https://youtu.be/nI9WwdVb-_A?si=4rZtlw7c0DfMuNCG|timestamp|1:44|title=seen here}} They also appear in Family BASIC, too, which is outside of 100m. {{User|Starluxe}} 13:20, August 17, 2024 (GMT) | ||
::Okay, thanks. From what I can gather, essentially, this Fire enemy seemingly replaces the Fireball enemy from the original game, with not only it appearing on 75m, but 100m also replacing 50m and 25m having no other obstacles than the barrels DK throws; on top of [https://archive.org/details/donkey-kong-game-manual-coleco-vision-1982_202105/page/6/mode/2up this version's manual] calling it "Fireball" as well. I'm kinda surprised the wiki doesn't state this whole "Fire replacing fireball" quirk from the ColecoVision version here. {{User:Arend/sig}} 11:42, August 17, 2024 (EDT) | ::Okay, thanks. From what I can gather, essentially, this Fire enemy seemingly replaces the Fireball enemy from the original game, with not only it appearing on 75m, but 100m also replacing 50m and 25m having no other obstacles than the barrels DK throws; on top of [https://archive.org/details/donkey-kong-game-manual-coleco-vision-1982_202105/page/6/mode/2up this version's manual] calling it "Fireball" as well. I'm kinda surprised the wiki doesn't state this whole "Fire replacing fireball" quirk from the ColecoVision version here. {{User:Arend/sig}} 11:42, August 17, 2024 (EDT) | ||
Is it worth cancelling this proposal because this should be moved to Fire (enemy) per [[MarioWiki:Naming]]? {{User|Starluxe}} 8:28, August 17, 2024 (GMT) | Is it worth cancelling this proposal because this should be moved to Fire (enemy) per [[MarioWiki:Naming]]? {{User|Starluxe}} 8:28, August 17, 2024 (GMT) | ||