Editing Talk:Fire (enemy)
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==Move== | ==Move== | ||
{{ | {{TPP}} | ||
Okay, due to a previous discussion, I feel like it's best to make a proposal out of this on what the name of this page should be. | Okay, due to a previous discussion, I feel like it's best to make a proposal out of this on what the name of this page should be. | ||
*Fire (100m) is the current name, which is pretty weird due to it's different identifier, also, ports of this game include this enemy on the levels that aren't 100m. | *Fire (100m) is the current name, which is pretty weird due to it's different identifier, also, ports of this game include this enemy on the levels that aren't 100m. | ||
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===Keep as is=== | ===Keep as is=== | ||
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - This makes the most sense as a way to differentiate from the Fire that is used in every other level in most (including the original) versions of the game. | #[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - This makes the most sense as a way to differentiate from the Fire that is used in every other level in most (including the original) versions of the game. | ||
===Move to Fire (Donkey Kong)=== | ===Move to Fire (Donkey Kong)=== | ||
#{{User|Starluxe}} Personal preference | |||
#{{User|PrincessPeachFan}}: Way more obvious. | #{{User|PrincessPeachFan}}: Way more obvious. | ||
#{{User|Platform}} Per all | #{{User|Platform}} Per all | ||
#{{User|Ahemtoday}} For clarity and consistency. | #{{User|Ahemtoday}} For clarity and consistency. | ||
#{{User|Camwoodstock}} How the heck did "Fire (100m)" escape scrutiny for so long, anyways? Per all. | #{{User|Camwoodstock}} How the heck did "Fire (100m)" escape scrutiny for so long, anyways? Per all. | ||
===Move to Fire (enemy)=== | ===Move to Fire (enemy)=== | ||
#{{User|Hewer}} I believe this is the option supported by [[MarioWiki:Naming]], as "type of thing" identifiers ("enemy" in this case) are top priority, and I don't think any other enemy is primarily called "Fire". As for the other Donkey Kong enemy, it's called "Fireball", not "Fire", so [[Template:Distinguish]] can handle that. | #{{User|Hewer}} I believe this is the option supported by [[MarioWiki:Naming]], as "type of thing" identifiers ("enemy" in this case) are top priority, and I don't think any other enemy is primarily called "Fire". As for the other Donkey Kong enemy, it's called "Fireball", not "Fire", so [[Template:Distinguish]] can handle that. | ||
#{{User|DryBonesBandit}} Per Hewer. | #{{User|DryBonesBandit}} Per Hewer. | ||
===Comments=== | ===Comments=== | ||
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"also, ports of this game include this enemy on the levels that aren't 100m."<br>Here's a question: '''''which ports and levels?''''' The wiki doesn't exactly state that, only that this specific fire enemy ONLY appears in [[100m]] and nowhere else (''including'' the Game Boy game!). That makes the current identifier the most clear once since the [[Fireball (Donkey Kong)|''other'' fireball enemy]] does NOT appear on 100m, but DOES appear in every other level of the arcade game (''and'' is a recurring enemy in the rest of the Game Boy one).<br>...you didn't confuse 100m with [[50m|''50''m]], right? That level doesn't appear in all ports of the game. {{User:Arend/sig}} 07:39, August 17, 2024 (EDT) | "also, ports of this game include this enemy on the levels that aren't 100m."<br>Here's a question: '''''which ports and levels?''''' The wiki doesn't exactly state that, only that this specific fire enemy ONLY appears in [[100m]] and nowhere else (''including'' the Game Boy game!). That makes the current identifier the most clear once since the [[Fireball (Donkey Kong)|''other'' fireball enemy]] does NOT appear on 100m, but DOES appear in every other level of the arcade game (''and'' is a recurring enemy in the rest of the Game Boy one).<br>...you didn't confuse 100m with [[50m|''50''m]], right? That level doesn't appear in all ports of the game. {{User:Arend/sig}} 07:39, August 17, 2024 (EDT) | ||
:The Colecovison port replaces Fireballs with Fire in 75m, as {{Cite|url=https://youtu.be/nI9WwdVb-_A?si=4rZtlw7c0DfMuNCG|timestamp|1:44|title=seen here}} They also appear in Family BASIC, too, which is outside of 100m. {{User|Starluxe}} 13:20, August 17, 2024 (GMT) | :The Colecovison port replaces Fireballs with Fire in 75m, as {{Cite|url=https://youtu.be/nI9WwdVb-_A?si=4rZtlw7c0DfMuNCG|timestamp|1:44|title=seen here}} They also appear in Family BASIC, too, which is outside of 100m. {{User|Starluxe}} 13:20, August 17, 2024 (GMT) | ||
::Okay, thanks. From what I can gather, essentially, this Fire enemy seemingly replaces the Fireball enemy from the original game, with not only it appearing on 75m, but 100m also replacing 50m and 25m having no other obstacles than the barrels DK throws; on top of [https://archive.org/details/donkey-kong-game-manual-coleco-vision-1982_202105/page/6/mode/2up this version's manual] calling it "Fireball" as well. I'm kinda surprised the wiki doesn't state | ::Okay, thanks. From what I can gather, essentially, this Fire enemy seemingly replaces the Fireball enemy from the original game, with not only it appearing on 75m, but 100m also replacing 50m and 25m having no other obstacles than the barrels DK throws; on top of [https://archive.org/details/donkey-kong-game-manual-coleco-vision-1982_202105/page/6/mode/2up this version's manual] calling it "Fireball" as well. I'm kinda surprised the wiki doesn't state that here. {{User:Arend/sig}} 11:42, August 17, 2024 (EDT) | ||