Editing Talk:Donkey Kong 3
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::The other issue with outright merging, I just realized, is that the points/characters screens of the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade version] and ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' both seem to treat them as distinct entities (and on that note, if someone can point me in the direction of manual scans of the latter, it ''might'' have more names). Knowing about ''Arcade Archives'' is helpful since it reconfirms that I'm looking at it correctly - it looks like ''Donkey Kong 3-e'' uses "Queen Buzzbee" to refer to a guarded/escorted Beespy, so that may be how the names were sometimes used together. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 15:28, October 27, 2021 (EDT) | ::The other issue with outright merging, I just realized, is that the points/characters screens of the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade version] and ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' both seem to treat them as distinct entities (and on that note, if someone can point me in the direction of manual scans of the latter, it ''might'' have more names). Knowing about ''Arcade Archives'' is helpful since it reconfirms that I'm looking at it correctly - it looks like ''Donkey Kong 3-e'' uses "Queen Buzzbee" to refer to a guarded/escorted Beespy, so that may be how the names were sometimes used together. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 15:28, October 27, 2021 (EDT) | ||
::While waiting to see if there's more input on the harder variant of "Buzzbee" (and, very potentially, Beetle & Attacker), I've temporarily moved said article to the conjectural name "Beebuzz" for the time being in order to enact the rest of the known official names. On a related note, I also can't find the names "Blue Greenhouse", "Gray Greenhouse", and "Yellow Greenhouse" anywhere - would anyone be opposed to covering it as one "greenhouse" article, just noting the levels as sort-of color variants (this would also require moving the current "''Greenhouse''" article to "''Green House''", which is technically its proper name as the former seems to have only been a weird change made to the English version of ''Game & Watch Gallery 3'')? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 12:38, October 28, 2021 (EDT) | ::While waiting to see if there's more input on the harder variant of "Buzzbee" (and, very potentially, Beetle & Attacker), I've temporarily moved said article to the conjectural name "Beebuzz" for the time being in order to enact the rest of the known official names. On a related note, I also can't find the names "Blue Greenhouse", "Gray Greenhouse", and "Yellow Greenhouse" anywhere - would anyone be opposed to covering it as one "greenhouse" article, just noting the levels as sort-of color variants (this would also require moving the current "''Greenhouse''" article to "''Green House''", which is technically its proper name as the former seems to have only been a weird change made to the English version of ''Game & Watch Gallery 3'')? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 12:38, October 28, 2021 (EDT) | ||
:::Moving ''Greenhouse'' is a problem. That title is also used in [https://www.gameandwatch.ch/images/infos/flyer/flyer-pp-mag.jpg ads] and {{ | :::Moving ''Greenhouse'' is a problem. That title is also used in [https://www.gameandwatch.ch/images/infos/flyer/flyer-pp-mag.jpg ads] and {{media link|Greenhouse alt box.jpg|packaging}}.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 14:45, October 28, 2021 (EDT) | ||
::::I forgot how it is in the ''Super Smash Bros.'' games, [[:File:GWC-Greenhouse Gameplay.png|though its latest release is spaced]], but fair enough, I wasn't aware the ''Game & Watch'' game had a name history where it was unspaced. We can still possibly give precedence to that game since it predates ''Donkey Kong 3'', and have the level type as one consolidated "Greenhouse (''Donkey Kong 3'')" article. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 15:28, October 28, 2021 (EDT) | ::::I forgot how it is in the ''Super Smash Bros.'' games, [[:File:GWC-Greenhouse Gameplay.png|though its latest release is spaced]], but fair enough, I wasn't aware the ''Game & Watch'' game had a name history where it was unspaced. We can still possibly give precedence to that game since it predates ''Donkey Kong 3'', and have the level type as one consolidated "Greenhouse (''Donkey Kong 3'')" article. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 15:28, October 28, 2021 (EDT) | ||
:::::[http://nyamuko.cocolog-nifty.com/blog/2011/05/post-019f.html This website] has the Japanese name for the Super Bee. [https://buyee.jp/mercari/item/m10829308115 Here is another view]. You can find the Famicom manual in [https://blog.goo.ne.jp/supergamefreak/m/201311 this site] and do a search for "ドンキーコング3". This is a partial glimpse into the [https://www.beep-shop.com/blog/2897/ Dai Gyakushu manual].--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 08:36, October 29, 2021 (EDT) | :::::[http://nyamuko.cocolog-nifty.com/blog/2011/05/post-019f.html This website] has the Japanese name for the Super Bee. [https://buyee.jp/mercari/item/m10829308115 Here is another view]. You can find the Famicom manual in [https://blog.goo.ne.jp/supergamefreak/m/201311 this site] and do a search for "ドンキーコング3". This is a partial glimpse into the [https://www.beep-shop.com/blog/2897/ Dai Gyakushu manual].--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 08:36, October 29, 2021 (EDT) | ||
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::::::On another note, I've recently noticed that, like Stanley, [http://www.intheattic.co.uk/greenhouse.htm Buzzbee] first appeared in ''Green House''. It's unnamed and only serves as part of the game's alarm by "alarming" a cat, but the design is even more spot-on than the [http://www.intheattic.co.uk/donkey_kong_3.htm other] Game & Watch game. Given this, should we consider the inchworm an early appearance of Creepy? It has its characteristic piano-teeth when it first appears and crawls along the overhead vine, but unlike ''Donkey Kong 3'', it also attacks the flower. I was also planning on eventually making a "flower (''Donkey Kong 3'')" article, but since considering the elements taken from ''Green House'', I wonder if that's still the best identifier. With the same basic idea of a bugman saving the flowers in a greenhouse from bugs, you can make the case that just about everything except the alarm cat and spider enemy is shared between ''Green House'' and ''Donkey Kong 3''. Thoughts? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 18:03, October 29, 2021 (EDT) | ::::::On another note, I've recently noticed that, like Stanley, [http://www.intheattic.co.uk/greenhouse.htm Buzzbee] first appeared in ''Green House''. It's unnamed and only serves as part of the game's alarm by "alarming" a cat, but the design is even more spot-on than the [http://www.intheattic.co.uk/donkey_kong_3.htm other] Game & Watch game. Given this, should we consider the inchworm an early appearance of Creepy? It has its characteristic piano-teeth when it first appears and crawls along the overhead vine, but unlike ''Donkey Kong 3'', it also attacks the flower. I was also planning on eventually making a "flower (''Donkey Kong 3'')" article, but since considering the elements taken from ''Green House'', I wonder if that's still the best identifier. With the same basic idea of a bugman saving the flowers in a greenhouse from bugs, you can make the case that just about everything except the alarm cat and spider enemy is shared between ''Green House'' and ''Donkey Kong 3''. Thoughts? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 18:03, October 29, 2021 (EDT) | ||
:::::::While I haven't seen the Japanese manual for ''Greenhouse'', I have seen it's [https://page.auctions.yahoo.co.jp/jp/auction/l641090684 quick guide leaflet] which calls the enemies 「シャクトリ虫」 (inchworms) and 「クモ」 (spiders). [https://blog.goo.ne.jp/accyu0125/e/bd952ec07067a6d9d5e1728f232d4893 A blogger] who has read the manual says the same. The [https://bbs.ruliweb.com/hobby/board/300431/read/30553661 Japanese manual] for ''Game & Watch Collection'' also uses the same names. Unusually, I found [http://www5e.biglobe.ne.jp/kiden/shu.green.htm another blog] that uses hiragana instead of katakana for the inchworm. I consider the inchworm more as a precursor to the Creepy much like the Shellcreeper to the Koopa Troopa. Also, a [https://ratscats.client.jp/gameandwatch.html Japanese flyer] for the DK3 G&W simply calls the enemies bees (「ハチ」).--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 06:43, October 30, 2021 (EDT) | :::::::While I haven't seen the Japanese manual for ''Greenhouse'', I have seen it's [https://page.auctions.yahoo.co.jp/jp/auction/l641090684 quick guide leaflet] which calls the enemies 「シャクトリ虫」 (inchworms) and 「クモ」 (spiders). [https://blog.goo.ne.jp/accyu0125/e/bd952ec07067a6d9d5e1728f232d4893 A blogger] who has read the manual says the same. The [https://bbs.ruliweb.com/hobby/board/300431/read/30553661 Japanese manual] for ''Game & Watch Collection'' also uses the same names. Unusually, I found [http://www5e.biglobe.ne.jp/kiden/shu.green.htm another blog] that uses hiragana instead of katakana for the inchworm. I consider the inchworm more as a precursor to the Creepy much like the Shellcreeper to the Koopa Troopa. Also, a [https://ratscats.client.jp/gameandwatch.html Japanese flyer] for the DK3 G&W simply calls the enemies bees (「ハチ」).--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 06:43, October 30, 2021 (EDT) | ||
:::::::Buzzbees also appear in this {{ | :::::::Buzzbees also appear in this {{media link|DK3 G&W pocketsize.jpg|very rare alternative box art}} for G&W DK3. Only two of these have been discovered so far.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 08:40, October 30, 2021 (EDT) | ||
::::::::Game & Watch manuals simplified the names of some arcade enemies, though. For example, ''[http://www.intheattic.co.uk/donkey_kong_jr_2.htm Donkey Kong Jr.]'' refers to Nitpickers as "birds" (Snapjaws are included as well). So although those games don't refer to the bee as Buzzbee, it has a very distinct design, holding a dart/arrow/spear as a stinger, not to mention one of them is named after the arcade game. Note also that the Japanese instruction doesn't seem to give the name Stanley to the Fumigator, who was determined to be the same character but otherwise looks pretty different too. That's why I believe it's possible the same applies to the inchworm, flower, and greenhouse itself, though I suppose I'm open to considering those predecessors instead of the same thing. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:48, October 30, 2021 (EDT) | ::::::::Game & Watch manuals simplified the names of some arcade enemies, though. For example, ''[http://www.intheattic.co.uk/donkey_kong_jr_2.htm Donkey Kong Jr.]'' refers to Nitpickers as "birds" (Snapjaws are included as well). So although those games don't refer to the bee as Buzzbee, it has a very distinct design, holding a dart/arrow/spear as a stinger, not to mention one of them is named after the arcade game. Note also that the Japanese instruction doesn't seem to give the name Stanley to the Fumigator, who was determined to be the same character but otherwise looks pretty different too. That's why I believe it's possible the same applies to the inchworm, flower, and greenhouse itself, though I suppose I'm open to considering those predecessors instead of the same thing. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:48, October 30, 2021 (EDT) | ||
::::::::Unless someone else chimes in, I guess we will just consider Fumigator/Stanley, spray gun/Sprayer, and bee/Buzzbee returning, and inchworm/Creepy, flower, and greenhouse predecessors/successors for now. Back to Buzzbee, I overlooked some things earlier. First, the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade screen] only has two question marks. The points attributed to question marks in the original arcade game don't fully coincide with the remaining enemies: both Kabutomushi and Butterfly are worth 700 points while Creepy (via Super Sprayer) and Buzzbee's harder version are worth 300 points instead of the suggested 400 points. I could be mistaken, but the other values seem to be correct anyway. So there's not much to glean from this screen alone. Second, ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' does not include the harder version of Buzzbee. The enemies are as pictured, with top left ones being before they are hit once and the top right ones being after being hit once, with Butterfly and Kabutomushi only being one hit to defeat. Since Buzzbee becomes Super Bee and Beespy becomes a slightly off-model Attacker, this means that the harder version of Buzzbee does not appear in that game. Overall: because of ''Dai Gyakushū'', I would not merge Kabutomushi with Attacker, but since Buzzbee's harder version doesn't appear together with it in that game, I would be okay with merging those two. Is that agreeable? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:42, November 3, 2021 (EDT) | ::::::::Unless someone else chimes in, I guess we will just consider Fumigator/Stanley, spray gun/Sprayer, and bee/Buzzbee returning, and inchworm/Creepy, flower, and greenhouse predecessors/successors for now. Back to Buzzbee, I overlooked some things earlier. First, the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade screen] only has two question marks. The points attributed to question marks in the original arcade game don't fully coincide with the remaining enemies: both Kabutomushi and Butterfly are worth 700 points while Creepy (via Super Sprayer) and Buzzbee's harder version are worth 300 points instead of the suggested 400 points. I could be mistaken, but the other values seem to be correct anyway. So there's not much to glean from this screen alone. Second, ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' does not include the harder version of Buzzbee. The enemies are as pictured, with top left ones being before they are hit once and the top right ones being after being hit once, with Butterfly and Kabutomushi only being one hit to defeat. Since Buzzbee becomes Super Bee and Beespy becomes a slightly off-model Attacker, this means that the harder version of Buzzbee does not appear in that game. Overall: because of ''Dai Gyakushū'', I would not merge Kabutomushi with Attacker, but since Buzzbee's harder version doesn't appear together with it in that game, I would be okay with merging those two. Is that agreeable? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:42, November 3, 2021 (EDT) | ||
:::::::::I agree that Buzzbee's harder variant should be merged with Buzzbee. Please update all enemy articles with information about their ''Dai Gyakushū'' appearance and behavior.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 10:01, November 4, 2021 (EDT) | :::::::::I agree that Buzzbee's harder variant should be merged with Buzzbee. Please update all enemy articles with information about their ''Dai Gyakushū'' appearance and behavior.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 10:01, November 4, 2021 (EDT) | ||
==Difference between Japanese and English versions== | ==Difference between Japanese and English versions== | ||
{{talk}} | |||
I'm trying to find out what the gameplay differences between the two arcade versions that Hamster included in their Arcade Archives release. Is the Japanese version harder? Does DK throw coconuts faster and/or more frequently? Do certain enemies appear earlier?--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 12:43, October 31, 2021 (EDT) | I'm trying to find out what the gameplay differences between the two arcade versions that Hamster included in their Arcade Archives release. Is the Japanese version harder? Does DK throw coconuts faster and/or more frequently? Do certain enemies appear earlier?--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 12:43, October 31, 2021 (EDT) |