Editing Talk:Donkey Kong 3
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::::::::Unless someone else chimes in, I guess we will just consider Fumigator/Stanley, spray gun/Sprayer, and bee/Buzzbee returning, and inchworm/Creepy, flower, and greenhouse predecessors/successors for now. Back to Buzzbee, I overlooked some things earlier. First, the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade screen] only has two question marks. The points attributed to question marks in the original arcade game don't fully coincide with the remaining enemies: both Kabutomushi and Butterfly are worth 700 points while Creepy (via Super Sprayer) and Buzzbee's harder version are worth 300 points instead of the suggested 400 points. I could be mistaken, but the other values seem to be correct anyway. So there's not much to glean from this screen alone. Second, ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' does not include the harder version of Buzzbee. The enemies are as pictured, with top left ones being before they are hit once and the top right ones being after being hit once, with Butterfly and Kabutomushi only being one hit to defeat. Since Buzzbee becomes Super Bee and Beespy becomes a slightly off-model Attacker, this means that the harder version of Buzzbee does not appear in that game. Overall: because of ''Dai Gyakushū'', I would not merge Kabutomushi with Attacker, but since Buzzbee's harder version doesn't appear together with it in that game, I would be okay with merging those two. Is that agreeable? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:42, November 3, 2021 (EDT) | ::::::::Unless someone else chimes in, I guess we will just consider Fumigator/Stanley, spray gun/Sprayer, and bee/Buzzbee returning, and inchworm/Creepy, flower, and greenhouse predecessors/successors for now. Back to Buzzbee, I overlooked some things earlier. First, the [https://www.youtube.com/watch?v=-jbLFhKyv6Y&t=9s arcade screen] only has two question marks. The points attributed to question marks in the original arcade game don't fully coincide with the remaining enemies: both Kabutomushi and Butterfly are worth 700 points while Creepy (via Super Sprayer) and Buzzbee's harder version are worth 300 points instead of the suggested 400 points. I could be mistaken, but the other values seem to be correct anyway. So there's not much to glean from this screen alone. Second, ''[[:File:Pc88 DonkeyKong3DaiGyakushu Characters.png|Dai Gyakushū]]'' does not include the harder version of Buzzbee. The enemies are as pictured, with top left ones being before they are hit once and the top right ones being after being hit once, with Butterfly and Kabutomushi only being one hit to defeat. Since Buzzbee becomes Super Bee and Beespy becomes a slightly off-model Attacker, this means that the harder version of Buzzbee does not appear in that game. Overall: because of ''Dai Gyakushū'', I would not merge Kabutomushi with Attacker, but since Buzzbee's harder version doesn't appear together with it in that game, I would be okay with merging those two. Is that agreeable? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:42, November 3, 2021 (EDT) | ||
:::::::::I agree that Buzzbee's harder variant should be merged with Buzzbee. Please update all enemy articles with information about their ''Dai Gyakushū'' appearance and behavior.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 10:01, November 4, 2021 (EDT) | :::::::::I agree that Buzzbee's harder variant should be merged with Buzzbee. Please update all enemy articles with information about their ''Dai Gyakushū'' appearance and behavior.--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 10:01, November 4, 2021 (EDT) | ||
==Difference between Japanese and English versions== | ==Difference between Japanese and English versions== | ||
I'm trying to find out what the gameplay differences between the two arcade versions that Hamster included in their Arcade Archives release. Is the Japanese version harder? Does DK throw coconuts faster and/or more frequently? Do certain enemies appear earlier?--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 12:43, October 31, 2021 (EDT) | I'm trying to find out what the gameplay differences between the two arcade versions that Hamster included in their Arcade Archives release. Is the Japanese version harder? Does DK throw coconuts faster and/or more frequently? Do certain enemies appear earlier?--[[User:Platform|Platform]] ([[User talk:Platform|talk]]) 12:43, October 31, 2021 (EDT) |