Editing Talk:Culex
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In regards to the sources requested, most any walkthrough guide on gamefaqs that mentions Culex inside also state his HP being 4096, then if one looked hard enough, there may be a couple youtube videos of the Culex battle where Mallow uses Psychopath on Culex, or you could watch any and add up the damage total yourself proving to be less than 4700. - [[User: StoneMonkWisdom|StoneMonkWisdom]] | In regards to the sources requested, most any walkthrough guide on gamefaqs that mentions Culex inside also state his HP being 4096, then if one looked hard enough, there may be a couple youtube videos of the Culex battle where Mallow uses Psychopath on Culex, or you could watch any and add up the damage total yourself proving to be less than 4700. - [[User: StoneMonkWisdom|StoneMonkWisdom]] | ||
In the quotes section, the cutoff for "we are nearly evenly matched" says 25-34, but in my own experience with the fight I had 40 turns and got the dialogue. Does anyone want to test this info or change the cutoffs to be more vague until it's tested? - [[User:Gamersquiddy|GamerSquiddy]] | |||
== Battle Music == | == Battle Music == | ||
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== 2D or 3D in the infobox == | == 2D or 3D in the infobox == | ||
{{ | {{SettledTPP}} | ||
{{ | {{ProposalOutcome|passed|12-0-4|2D sprite}} | ||
By now most subjects in Super Mario RPG are being represented by their new 3D models in the remake which I 100% agree with, however Culex is an odd case. I'm proposing we decide whether his 2D sprite or 3D model would fit his infobox best. | By now most subjects in Super Mario RPG are being represented by their new 3D models in the remake which I 100% agree with, however Culex is an odd case. I'm proposing we decide whether his 2D sprite or 3D model would fit his infobox best. | ||
<gallery> | <gallery> | ||
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::::::If I may chim in, I wouldn't be against splitting the rematches, as they are similar to the ''Mario & Luigi series'' X bosses; stronger stats being the main thing about them. But my only real concern is the palettes, being closer to how ''Mario & Luigi: Paper Jam'' handled things and those boss rematches are also not split. It's a tricky slope cause X bosses could be seen as closer to other stronger variants of enemies (such as R enemies or such) and being stronger variants has been enough to keep things split, yet that would be inconsistent with how this game and ''Paper Jam'' goes about their rematches. {{User:Tails777/sig}} | ::::::If I may chim in, I wouldn't be against splitting the rematches, as they are similar to the ''Mario & Luigi series'' X bosses; stronger stats being the main thing about them. But my only real concern is the palettes, being closer to how ''Mario & Luigi: Paper Jam'' handled things and those boss rematches are also not split. It's a tricky slope cause X bosses could be seen as closer to other stronger variants of enemies (such as R enemies or such) and being stronger variants has been enough to keep things split, yet that would be inconsistent with how this game and ''Paper Jam'' goes about their rematches. {{User:Tails777/sig}} | ||
::::::It was not something I thought about when making this proposal, simple as that. The aim of this proposal is entirely for the infobox image. If you want to split them, then that should be your own proposal. {{User:Swallow/sig}} 05:17, November 22, 2023 (EST) | ::::::It was not something I thought about when making this proposal, simple as that. The aim of this proposal is entirely for the infobox image. If you want to split them, then that should be your own proposal. {{User:Swallow/sig}} 05:17, November 22, 2023 (EST) | ||